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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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bladerunner
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obstacles.cpp
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Author
2019-04-17
BLADERUNNER: Abstraction from 555 pixel format
Peter Kohaut
2019-03-09
BLADERUNNER: Alternate fix method for rare path finding assert faults
Thanasis Antoniou
2019-03-09
BLADERUNNER: Better fix for bug in pathfinding
Peter Kohaut
2019-03-05
BLADERUNNER: Fixed intermittent assert in pathfinding
Peter Kohaut
2019-03-04
BLADERUNNER: Enable pathfinding
Peter Kohaut
2019-02-20
BLADERUNNER: Cleanup of pathfinding code
Peter Kohaut
2019-02-16
BLADERUNNER: Fixed typo in pathfinding code
Peter Kohaut
2019-02-16
BLADERUNNER: More pathfinding code
Peter Kohaut
2019-01-24
BLADERUNNER: Skip empty obstacle polygons
Peter Kohaut
2019-01-15
BLADERUNNER: Disable pathfinding by default.
Eugene Sandulenko
2019-01-14
BLADERUNNER: Obstacle path finding part 1
Thomas Fach-Pedersen
2019-01-08
BLADERUNNER: Replace assert with a debug message
Peter Kohaut
2018-12-17
BLADERUNNER: Rect -> RectFloat
Eugene Sandulenko
2018-05-07
BLADERUNNER: Fix build
Thomas Fach-Pedersen
2018-05-07
BLADERUNNER: Implement obstacle polygon merging
Thomas Fach-Pedersen
2018-04-04
BLADERUNNER: Fix memory leaks
Eugene Sandulenko
2018-03-24
BLADERUNNER: Load game methods
Peter Kohaut
2018-03-24
BLADERUNNER: Save game methods
Thomas Fach-Pedersen
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-04-01
BLADERUNNER: improvements to the walking code
Peter Kohaut
2016-10-06
BLADERUNNER: added suspects db & fixed crimes db
Peter Kohaut
2016-10-04
BLADERUNNER: added missing license & code formatting
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles use...
Peter Kohaut