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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
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bladerunner
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script
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Author
2018-02-19
BLADERUNNER: McCoy script fixed
Peter Kohaut
2018-02-18
BLADERUNNER: Support for running
Peter Kohaut
2018-02-13
BLADERUNNER: More game constants
Peter Kohaut
2018-02-12
BLADERUNNER: Fixed more Coverity issues
Peter Kohaut
2018-02-10
BLADERUNNER: VK interface
Peter Kohaut
2018-02-05
BLADERUNNER: Added more game constants
Peter Kohaut
2018-02-04
BLADERUNNER: ESPER interface
Peter Kohaut
2018-01-29
BLADERUNNER: Remove simple walking hack
Thomas Fach-Pedersen
2018-01-29
BLADERUNNER: Completed KIA interface
Peter Kohaut
2018-01-29
BLADERUNNER: Added KIA interfaces
Peter Kohaut
2018-01-28
BLADERUNNER: Fix compilation issues
Peter Kohaut
2018-01-28
BLADERUNNER: Added basic KIA interface
Peter Kohaut
2017-09-10
BLADERUNNER: Added music support & added Maggie
Peter Kohaut
2017-08-27
BLADERUNNER: Add Overlay videos
Thomas Fach-Pedersen
2017-08-24
BLADERUNNER: Added audio mixer & various fixes
Peter Kohaut
2017-08-24
BLADERUNNER: Add support for elevators
Thomas Fach-Pedersen
2017-08-22
BLADERUNNER: Call AI script when clue is received
Thomas Fach-Pedersen
2017-08-22
BLADERUNNER: Add Dialogue Menu
Thomas Fach-Pedersen
2017-08-06
JANITORIAL: Silence more GCC 7 warnings
Torbjörn Andersson
2017-08-04
BLADERUNNER: Fix float conversion warning
Thomas Fach-Pedersen
2017-07-31
BLADERUNNER: Add Spinner support
Thomas Fach-Pedersen
2017-07-31
BLADERUNNER: Add missing scene scripts
Thomas Fach-Pedersen
2017-04-18
JANITORIAL: Remove superfluous semicolons
Torbjörn Andersson
2017-04-10
BLADERUNNER: added Leon AI script
Peter Kohaut
2017-04-02
BLADERUNNER: fixed lighting cache
Peter Kohaut
2017-03-29
BLADERUNNER: zbuffer is now updated between scene changes
Peter Kohaut
2017-03-29
BLADERUNNER: fixed warnings
Peter Kohaut
2017-03-29
BLADERUNNER: fixed compilation without c++11
Peter Kohaut
2017-03-29
BLADERUNNER: introduced some game constants
Peter Kohaut
2017-03-28
BLADERUNNER: Implement ZBuffer class
Thomas Fach-Pedersen
2017-03-26
BLADERUNNER: Added correct video looping and loop switching
Peter Kohaut
2017-03-23
BLADERUNNER: Reorganized script files
Peter Kohaut
2017-03-23
BLADERUNNER: Added more functionality to movement track
Peter Kohaut
2017-03-20
BLADERUNNER: added Runciter character (petshop owner)
Peter Kohaut
2017-03-20
BLADERUNNER: added full office leroy ai script
Peter Kohaut
2016-10-28
BLADERUNNER: fixed memory leaks & overflows
Peter Kohaut
2016-10-24
BLADERUNNER: Fix out-of-bounds access in voiceover actor (multiple CIDs)
Thomas Fach-Pedersen
2016-10-22
BLADERUNNER: Fix uninitialized variable accesses
Thomas Fach-Pedersen
2016-10-14
BLADERUNNER: Fix compilation with plugins enabled
Eugene Sandulenko
2016-10-12
BLADERUNNER: added picking up of items
Peter Kohaut
2016-10-09
BLADERUNNER: fixed some compilation warnings
Peter Kohaut
2016-10-08
BLADERUNNER: added item pickup effect
Peter Kohaut
2016-10-06
BLADERUNNER: added suspects db & fixed crimes db
Peter Kohaut
2016-10-04
BLADERUNNER: trying to figure out walking, added structures for obstacles use...
Peter Kohaut
2016-10-03
BLADERUNNER: Code formatting fixes
Eugene Sandulenko
2016-10-02
BLADERUNNER: added ADQ, fixed some minor memory leaks
Peter Kohaut
2016-10-02
BLADERUNNER: added support for rendering items in scenes
Peter Kohaut
2016-10-01
BLADERUNNER: fixed endian issue in uncompressed audio (thx madmoose), fixed s...
Peter Kohaut
2016-09-29
BLADERUNNER: Fix warnings
Eugene Sandulenko
2016-09-29
BLADERUNNER: fixed exit selection, added footstep sounds, added some debuggin...
Peter Kohaut
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