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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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cge
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cge.cpp
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Commit message (
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Author
2011-09-13
CGE: Some more cleanup in fileIo
Strangerke
2011-09-13
CGE: Remove IoBuf and CFile
Strangerke
2011-09-11
CGE: Use EncryptedStream in Text: rewrite caching, remove some methods.
Strangerke
2011-09-09
CGE: Remove Dat class
Strangerke
2011-09-09
CGE: Remove some static variables from fileIO
Strangerke
2011-09-07
CGE: Clean up and split snBarrier(), remove progName()
Strangerke
2011-09-06
CGE: Replace Hxy by Common::Point
Strangerke
2011-09-06
CGE: Cleanup: remove residuals of the demo code
Strangerke
2011-09-06
CGE: Take into account some of LordHoto's comments
Strangerke
2011-09-04
CGE: Use F5/F7 to display the save/load dialog box
Strangerke
2011-08-29
CGE: Remove code related to demos, and tag demos as unsupported
Strangerke
2011-08-27
CGE: Change a couple of static members to non static in Vga class
Strangerke
2011-08-27
CGE: Move IO classes to a separated source file
Strangerke
2011-08-21
CGE: Some clean up in Vga class
Strangerke
2011-08-13
CGE: Fix for HLINE not being available for demo
Paul Gilbert
2011-08-12
CGE: Work on implementing MIDI music playback.
Paul Gilbert
2011-08-07
CGE: Remove JBW flag (useless)
Strangerke
2011-08-06
CGE: Fix memory leaks in pocket list
Paul Gilbert
2011-08-06
CGE: Removed the _mini data block originally used to hold inventory shapes in...
Paul Gilbert
2011-08-06
CGE: Fixed up freeing of caveValues data
Paul Gilbert
2011-08-06
CGE: Removed redundant _sprite creation in engine setup
Paul Gilbert
2011-08-06
CGE: Fix memory leak with _sprite global sprite
Paul Gilbert
2011-07-31
CGE: Rename some class members, various clean up
Strangerke
2011-07-30
CGE: Move some conditional defines to variables
Strangerke
2011-07-30
CGE: Remove Heart
Strangerke
2011-07-30
CGE: un-static-fy several variables, clean Heart class
Strangerke
2011-07-29
CGE: Remove Startup class, set _fx and _sound as dynamic
Strangerke
2011-07-28
CGE: Janitorial: remove trailing spaces
Strangerke
2011-07-25
CGE: Remove _core from Startup class
Strangerke
2011-07-22
CGE: Rename some more constants, some cleanup
Strangerke
2011-07-21
CGE: Rename some more constants, remove some useless ones
Strangerke
2011-07-20
CGE: Rename Debug channel constants
Strangerke
2011-07-18
CGE: Fix name of showBak()
Strangerke
2011-07-18
CGE: Add debug channels (WIP)
Strangerke
2011-07-16
CGE: Set up a separate variable for the game tick speed, independent from fra...
Paul Gilbert
2011-07-16
CGE: Added support for GMM save/load and launcher loading
Paul Gilbert
2011-07-16
CGE: Cleaned up room preview handling code and fixed memory leak
Paul Gilbert
2011-07-15
CGE: Bugfixes for loading the room preview shapes list
Paul Gilbert
2011-07-15
CGE: Fix some errors in the pathfinder setup
Paul Gilbert
2011-07-13
CGE: Split pathfinding related code into walk.cpp
Paul Gilbert
2011-07-13
CGE: Fixed initialising of _shadow that was crashing the intro sequence
Paul Gilbert
2011-07-12
CGE: Fixed several memory leaks of main objects
Paul Gilbert
2011-07-10
CGE: A few more fixes for memory leaks identified by Valgrind
Paul Gilbert
2011-07-10
CGE: Fixed more free/delete[] mismatches identified by Valgrind
Paul Gilbert
2011-07-10
CGE: Created PocLight class to encapsulate the LI sprite array
Paul Gilbert
2011-07-10
CGE: Create Spike class to encapsulate the SP spite array
Paul Gilbert
2011-07-10
CGE: Created a CavLight class to encapsulate the PR sprite array
Paul Gilbert
2011-07-10
CGE: Mouse MC sprite array into the Mouse class
Paul Gilbert
2011-07-10
CGE: Created a HorizLine stub class to hold the HL sprite array
Paul Gilbert
2011-07-10
CGE: Moved MB sprite array into Square class
Paul Gilbert
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