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AgeCommit message (Expand)Author
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
2007-02-18Bad hack to make this engine works on PalmOS (compiler still seems to hate so...Chris Apers
2007-02-13Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...Max Horn
2007-02-13AdvancedDetector changes:Max Horn
2007-02-13Rename Common::GF_XXX to Common::ADGF_XXXEugene Sandulenko
2007-02-13Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...Max Horn
2007-02-13(re)added flags field to ADGameDescription, with currently only one value (GF...Max Horn
2007-02-12Merged the "palette manager" into the cursor manager. It was only used toTorbjörn Andersson
2007-02-04AdvancedDetector now has built-in fallback detection based on file lists.Eugene Sandulenko
2007-02-01Used Fingolfin's workaround for a bogus (?) warning produced by some versionsTorbjörn Andersson
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2007-01-28Add more paramteres to AdvancedDetector. Not used yet.Eugene Sandulenko
2007-01-25Lots of cleanup in the AdvancedDetectorMax Horn
2007-01-25Reduce #include dependenciesEugene Sandulenko
2007-01-24Add optional size parameter to ADGameFileDescription. Not used now.Eugene Sandulenko
2007-01-24Hide all AdvacedDetector parameters into a structure for easier maintenanceEugene Sandulenko
2007-01-21Reduce dependency from common/advancedDetector.hEugene Sandulenko
2007-01-21openForSaving can fail, so it should be handled gracefully -- but better to a...Max Horn
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-15Fixed warning.Torbjörn Andersson
2006-12-29Make ADGameFileDescription is built in directly into ADGameDescription.Eugene Sandulenko
2006-12-19Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET...Max Horn
2006-12-19Fix warning about a const castMax Horn
2006-12-19Get rif od ARRAYSIZE in ADGameDescriptionEugene Sandulenko
2006-12-19Got rid of ARRAYSIZE in advanceDetector callsEugene Sandulenko
2006-12-07Remove unneeded #includeEugene Sandulenko
2006-12-03Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am ITorbjörn Andersson
2006-12-03Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN accessTorbjörn Andersson
2006-11-25Support loading saves from command line.Eugene Sandulenko
2006-11-24Let F10 work in all expected cases.Eugene Sandulenko
2006-11-23Fix regression in OS Amiga demo.Eugene Sandulenko
2006-11-23Add missing dump script cases.Eugene Sandulenko
2006-11-23Fix crashes on unimplemented music/sfx in Amiga/Atari versions.Eugene Sandulenko
2006-11-23Fix Amiga/Atari-specific copy protection.Eugene Sandulenko
2006-11-23Dump global scripts too.Eugene Sandulenko
2006-11-23et up cursor palette. This fixes Amiga/Atari versions and makes cursor moreEugene Sandulenko
2006-11-23Fix bug #1599267: "FW: Ungraceful exit from copy protection screen"Eugene Sandulenko
2006-11-22Fix MSVC2005 warnings. Please, review the changes.Eugene Sandulenko
2006-11-20Fix regression which did not allow to enter save name.Eugene Sandulenko
2006-11-19Proper implementation of o1_allowSystemMenu()Eugene Sandulenko
2006-11-19Don't allow the F9 and F10 keys to open menus if a menu is already open. (MightTorbjörn Andersson
2006-11-19Added keyboard shortcuts for left and right mouse button.Torbjörn Andersson
2006-11-18Implement o1_fadeToBlack()Eugene Sandulenko
2006-11-18Make input string truly editableEugene Sandulenko
2006-11-18Implement naming save games in cinE. See also FR #1579780: "FW: naming saveEugene Sandulenko
2006-11-14Added per game target saves.Eugene Sandulenko
2006-11-13Implement reading font data from external files for OS.Eugene Sandulenko
2006-11-13Protection should not be bypassed for OS (and it didn't work well anyway)Eugene Sandulenko
2006-11-12Reworked code in the advanced game detector (getting rid of much of the evil ...Max Horn