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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2007-03-17
Force all code to use EventManager::pollEvent instead of OSystem::pollEvent
Max Horn
2007-02-20
Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me
Max Horn
2007-02-18
Bad hack to make this engine works on PalmOS (compiler still seems to hate so...
Chris Apers
2007-02-13
Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or...
Max Horn
2007-02-13
AdvancedDetector changes:
Max Horn
2007-02-13
Rename Common::GF_XXX to Common::ADGF_XXX
Eugene Sandulenko
2007-02-13
Renamed kADFlagComplexID to kADFlagAugmentPreferredTarget, document it, and a...
Max Horn
2007-02-13
(re)added flags field to ADGameDescription, with currently only one value (GF...
Max Horn
2007-02-12
Merged the "palette manager" into the cursor manager. It was only used to
Torbjörn Andersson
2007-02-04
AdvancedDetector now has built-in fallback detection based on file lists.
Eugene Sandulenko
2007-02-01
Used Fingolfin's workaround for a bogus (?) warning produced by some versions
Torbjörn Andersson
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2007-01-28
Add more paramteres to AdvancedDetector. Not used yet.
Eugene Sandulenko
2007-01-25
Lots of cleanup in the AdvancedDetector
Max Horn
2007-01-25
Reduce #include dependencies
Eugene Sandulenko
2007-01-24
Add optional size parameter to ADGameFileDescription. Not used now.
Eugene Sandulenko
2007-01-24
Hide all AdvacedDetector parameters into a structure for easier maintenance
Eugene Sandulenko
2007-01-21
Reduce dependency from common/advancedDetector.h
Eugene Sandulenko
2007-01-21
openForSaving can fail, so it should be handled gracefully -- but better to a...
Max Horn
2007-01-20
First phase of detection-related plugins interface improvements. Now plugins
Eugene Sandulenko
2007-01-15
Fixed warning.
Torbjörn Andersson
2006-12-29
Make ADGameFileDescription is built in directly into ADGameDescription.
Eugene Sandulenko
2006-12-19
Renamed real_ADVANCED_DETECTOR_DETECT_GAMES_FUNCTION to ADVANCED_DETECTOR_DET...
Max Horn
2006-12-19
Fix warning about a const cast
Max Horn
2006-12-19
Get rif od ARRAYSIZE in ADGameDescription
Eugene Sandulenko
2006-12-19
Got rid of ARRAYSIZE in advanceDetector calls
Eugene Sandulenko
2006-12-07
Remove unneeded #include
Eugene Sandulenko
2006-12-03
Changed CINE_*_H_ to CINE_*_H for consistency with other engines. (Oh, who am I
Torbjörn Andersson
2006-12-03
Fixed indentation. (Oh, ok, I actually just wanted to test the new SVN access
Torbjörn Andersson
2006-11-25
Support loading saves from command line.
Eugene Sandulenko
2006-11-24
Let F10 work in all expected cases.
Eugene Sandulenko
2006-11-23
Fix regression in OS Amiga demo.
Eugene Sandulenko
2006-11-23
Add missing dump script cases.
Eugene Sandulenko
2006-11-23
Fix crashes on unimplemented music/sfx in Amiga/Atari versions.
Eugene Sandulenko
2006-11-23
Fix Amiga/Atari-specific copy protection.
Eugene Sandulenko
2006-11-23
Dump global scripts too.
Eugene Sandulenko
2006-11-23
et up cursor palette. This fixes Amiga/Atari versions and makes cursor more
Eugene Sandulenko
2006-11-23
Fix bug #1599267: "FW: Ungraceful exit from copy protection screen"
Eugene Sandulenko
2006-11-22
Fix MSVC2005 warnings. Please, review the changes.
Eugene Sandulenko
2006-11-20
Fix regression which did not allow to enter save name.
Eugene Sandulenko
2006-11-19
Proper implementation of o1_allowSystemMenu()
Eugene Sandulenko
2006-11-19
Don't allow the F9 and F10 keys to open menus if a menu is already open. (Might
Torbjörn Andersson
2006-11-19
Added keyboard shortcuts for left and right mouse button.
Torbjörn Andersson
2006-11-18
Implement o1_fadeToBlack()
Eugene Sandulenko
2006-11-18
Make input string truly editable
Eugene Sandulenko
2006-11-18
Implement naming save games in cinE. See also FR #1579780: "FW: naming save
Eugene Sandulenko
2006-11-14
Added per game target saves.
Eugene Sandulenko
2006-11-13
Implement reading font data from external files for OS.
Eugene Sandulenko
2006-11-13
Protection should not be bypassed for OS (and it didn't work well anyway)
Eugene Sandulenko
2006-11-12
Reworked code in the advanced game detector (getting rid of much of the evil ...
Max Horn
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