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path: root/engines/dm/champion.cpp
AgeCommit message (Expand)Author
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Work on eventman globals, renaming and apply some coding conventionsStrangerke
2016-08-26DM: Move some more globalsStrangerke
2016-08-26DM: Remove some warningsBendegúz Nagy
2016-08-26DM: Start refactoring of eventManStrangerke
2016-08-26DM: Some renaming, move some globals to class memberStrangerke
2016-08-26DM: Silent a couple of CppCheck warningsStrangerke
2016-08-26DM: Fix regression (pressure plate), fix compilationStrangerke
2016-08-26DM: Clear check some warnings, complete minor functionsBendegúz Nagy
2016-08-26DM: Fix some GCC warningsStrangerke
2016-08-26DM: Pull sound handling into a separate classBendegúz Nagy
2016-08-26DM: Correct language from GR_GRE to DE_DEUBendegúz Nagy
2016-08-26DM: Add missing calls in constructors to initConstant methodsBendegúz Nagy
2016-08-26DM: Add localizationBendegúz Nagy
2016-08-26DM: Add missing localization warnings and query function for languageBendegúz Nagy
2016-08-26DM: Remove default parameters from blitToBitmapBendegúz Nagy
2016-08-26DM: Fix wrong champIcon hidden in f319_championKillBendegúz Nagy
2016-08-26DM: Add debug command godmodeBendegúz Nagy
2016-08-26DM: Remove unnecessary redirection through DMEngine membersBendegúz Nagy
2016-08-26DM: some minor changes in f291_drawSlot and f281_renameChampionStrangerke
2016-08-26DM: Refactor f281_renameChampionBendegúz Nagy
2016-08-26DM: Add f444_endGame and checks for Common::EVENT_QUITBendegúz Nagy
2016-08-26DM: Adjust idle delay when renaming championBendegúz Nagy
2016-08-26DM: Some rework in f303_getSkillLevelStrangerke
2016-08-26DM: Remove duplicate arrayStrangerke
2016-08-26DM: Complete ChampionMan::f281_renameChampionBendegúz Nagy
2016-08-26DM: Fix broken champion after loadingBendegúz Nagy
2016-08-26DM: Refactoring of f292_drawChampionState, including removing its GOTOsStrangerke
2016-08-26DM: Fix champion bargraphsBendegúz Nagy
2016-08-26DM: Move DMEngine::_rnd to private, fix erroneous ranges with random number g...Bendegúz Nagy
2016-08-26DM: Use ternary operator in f287_drawChampionBarGraphs to reduce code duplica...Strangerke
2016-08-26DM: Get rid of labels and GOTOs in f280_addCandidateChampionToPartyStrangerke
2016-08-26DM: Rename a variable in f287_drawChampionBarGraphsStrangerke
2016-08-26DM: First pass of refactoring in f280_addCandidateChampionToPartyStrangerke
2016-08-26DM: Debug loading savegames, add missing save loading partsBendegúz Nagy
2016-08-26DM: Use error() in f278_resetDataToStartGameStrangerke
2016-08-26DM: Refactor f331_applyTimeEffectsStrangerke
2016-08-26DM: Refactor f318_dropAllObjects, f319_championKill and f323_unpoison. Rename...Strangerke
2016-08-26DM: Refactor f320_applyAndDrawPendingDamageAndWoundsStrangerke
2016-08-26DM: refact f293_drawAllChampionStates, f283_viAltarRebirth, f327_isProjectile...Strangerke
2016-08-26DM: Refactor f322_championPoison, f284_setPartyDirection, f316_deleteScent, f...Strangerke
2016-08-26DM: Refactor f324_damageAll_getDamagedChampionCount, f286_getTargetChampionIn...Strangerke
2016-08-26DM: Refactor f304_addSkillExperience, change _g313_gameTime to int32Strangerke
2016-08-26DM: Refactor f307_getStatisticAdjustedAttack, f305_getThrowingStaminaCost and...Strangerke
2016-08-26DM: Refactor f313_getWoundDefenseStrangerke
2016-08-26DM: Get rid of a GOTO in f321_addPendingDamageAndWounds_getDamageStrangerke
2016-08-26DM: Some refactoring in f321_addPendingDamageAndWounds_getDamageStrangerke
2016-08-26DM: Rename f325_decrementStamina, refactor f300_getObjectRemovedFromSlot and ...Strangerke
2016-08-26DM: Some renaming in f298_getObjectRemovedFromLeaderHand, refactor f312_getSt...Strangerke
2016-08-26DM: Refactor f299_applyModifiersToStatistics, remove a GOTO.Strangerke