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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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drascula
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Author
2015-03-01
DRASCULA: comment "talk.cpp"
norbertbajko
2015-03-01
DRASCULA: comment "actors.cpp"
norbertbajko
2015-03-01
DRASCULA: fix crash/graphic glitch at castle towers
Norbert Bajkó
2014-12-22
DRASCULA: use Common::String::format when possible
Pino Toscano
2014-10-11
DRASCULA: Remove unused static variable
Thierry Crozat
2014-06-16
DRASCULA: Reduce some variable scope in Animation
Strangerke
2014-06-15
DRASCULA: Handle audio files in the "audio" folder (bug #6631)
Filippos Karapetis
2014-05-27
ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.
Johannes Schickel
2014-05-27
ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.
Johannes Schickel
2014-02-18
DRASCULA: Make GPL headers consistent in themselves.
Johannes Schickel
2013-12-06
DRASCULA: Hookup up debug console correctly.
D G Turner
2013-11-24
BUILD: Remove need for engine.mk in each engine directory.
D G Turner
2013-11-24
BUILD: Remove need for engine-plugin.h in engines.
D G Turner
2013-11-24
BUILD: Split engines/plugins_table header down to a file per engine.
D G Turner
2013-11-24
BUILD: Split engines.mk down to a single file per engine.
D G Turner
2013-11-24
BUILD: Split configure.engines down to a single file per engine.
D G Turner
2013-11-09
DRASCULA: More variables initialized. CID 1003403
Eugene Sandulenko
2013-10-29
DRASCULA: More uninit variables. CID 1003403
Eugene Sandulenko
2013-10-18
DRASCULA: Initialize class variables. CID 1003403
Eugene Sandulenko
2013-10-17
DRASCULA: Fix build
Willem Jan Palenstijn
2013-10-17
DRASCULA: Fix uninitalized class variables. CID 1003403
Eugene Sandulenko
2013-10-17
DRASCULA: Give hint about unused return value. CID 1003863
Eugene Sandulenko
2013-10-17
DRASCULA: Fix potential buffer overrun. CID 1003311
Eugene Sandulenko
2013-10-17
DRASCULA: Fix potential buffer overrun. CID 1003310
Eugene Sandulenko
2013-10-17
DRASCULA: Fix potential buffer overrun. CID 1003309
Eugene Sandulenko
2013-10-17
DRASCULA: Fix potential buffer overrun. CID 1003308
Eugene Sandulenko
2013-09-12
Merge pull request #378 from lordhoto/pluggable-engines-translations
Johannes Schickel
2013-08-19
DRASCULA: Some renaming. Also, get rid of some extraneous globals
Filippos Karapetis
2013-08-12
I18N: Move specification of engine specific files to enginedir/POTFILES.
Johannes Schickel
2013-08-03
DRASCULA: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
DRASCULA: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-05-20
Revert "DRASCULA: Add detection entries for the Debian repacked versions (bug...
Filippos Karapetis
2013-05-20
Revert "DRASCULA: Fix the comment of the Debian repacked Italian version"
Filippos Karapetis
2013-05-19
DRASCULA: Fix the comment of the Debian repacked Italian version
Filippos Karapetis
2013-05-19
DRASCULA: Add detection entries for the Debian repacked versions (bug #3612236)
Filippos Karapetis
2013-05-19
DRASCULA: Reorder detection entries
Filippos Karapetis
2013-05-19
DRASCULA: Add detection entries for updated unpacked French / Italian version...
Filippos Karapetis
2013-05-14
DRASCULA: Remove superfluous strcpy()
Filippos Karapetis
2013-05-02
COMMON: Change kPlatformPC to kPlatformDOS
Matthew Hoops
2013-04-24
DRASCULA: Remove dead code
Willem Jan Palenstijn
2013-02-23
ALL: Fix typo (existant->existent)
Willem Jan Palenstijn
2013-01-06
DRASCULA: Fix shadowing warnings (thanks LordHoto), and rename some variables
Filippos Karapetis
2013-01-04
DRASCULA: More animation cleanup. Separate subfunction of animation_12_5()
Filippos Karapetis
2013-01-04
DRASCULA: Merge some animation functions and document all animations
Filippos Karapetis
2013-01-04
DRASCULA: Respond quicker to aborting the von Braun song
Torbjörn Andersson
2013-01-04
DRASCULA: Properly set the game play time when loading a saved game
Filippos Karapetis
2013-01-04
Oops, fix save converter message
Filippos Karapetis
2013-01-04
DRASCULA: Add advanced savegame functionality
Filippos Karapetis
2012-11-30
DRASCULA: Change loop variable to uint, rather than size_t.
D G Turner
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