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2017-11-15Revert "DRASCULA: Revert range 4dbed774..1f1d8607"Filippos Karapetis
2017-11-14DRASCULA: Revert range 4dbed774..1f1d8607Willem Jan Palenstijn
2017-11-14DRASCULA: Make remaining static texts translatableEugene Sandulenko
2017-11-11DRASCULA: Merge the floor coordinates into _walkRectFilippos Karapetis
2017-11-11DRASCULA: Rename gotoObject() to walkToPoint() and simplify itFilippos Karapetis
2017-11-11DRASCULA: Clean up room variables, and simplify some related checksFilippos Karapetis
2017-11-11DRASCULA: Reduce the scope of framesWithoutActionFilippos Karapetis
2017-11-11DRASCULA: walkToObject is a boolean variableFilippos Karapetis
2017-11-11DRASCULA: Simplify the drawing code in BJ's roomFilippos Karapetis
2017-11-11DRASCULA: Remove superfluous variableFilippos Karapetis
2017-11-11DRASCULA: characterMoved and characterVisible are boolean variablesFilippos Karapetis
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-04-22DRASCULA: Add possibility to load and save games using GMMThierry Crozat
2017-02-11DRASCULA: Add bound check asserts to copyRectWillem Jan Palenstijn
2017-02-11DRASCULA: Link speech and SFX volumesThierry Crozat
2017-02-11DRASCULA: Fix sound volume synchronizationThierry Crozat
2017-02-11DRASCULA: Add handling of the master volumeThierry Crozat
2016-12-17Merge pull request #866 from BenCastricum/editingEugene Sandulenko
2016-12-08DRASCULA: Fix bug when talking to drunkard in chapter 2Thierry Crozat
2016-12-08DRASCULA: Increase debug level for copyBackgroundThierry Crozat
2016-12-08ALL: Leave out instructions for engine data issuesBen Castricum
2016-12-06ALL: Change instructions for engine data file issuesBen Castricum
2016-12-06ALL: Unify 'wrong version of engine data' messageBen Castricum
2016-12-06ALL: Unify 'corrupted engine data' messageBen Castricum
2016-12-05ALL: Unify 'missing engine data' messageBen Castricum
2016-11-29ALL: save file => saved gameBen Castricum
2016-11-29ALL: Remove comma before the word 'instead'Ben Castricum
2016-10-09JANITORIAL: Remove trailing spacesEugene Sandulenko
2016-09-18ALL: Homogeneize use of 'saved game' in messagesThierry Crozat
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
2016-07-20DRASCULA: Fix slight delay when interrupting intro animationThierry Crozat
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-04-17DRASCULA: Remove delays when showing and hiding the inventoryThierry Crozat
2016-04-17DRASCULA: Remove delay for select verbThierry Crozat
2016-04-17DRASCULA: Fix noise when playing sound.Thierry Crozat
2016-04-17DRASCULA: Fix axe visibility flag when entering room 31Thierry Crozat
2016-04-16DRASCULA: Fix animations speedThierry Crozat
2016-04-16DRASCULA: Swap extraSurface and tableSurface use in chapter 6 for Spanish ver...Thierry Crozat
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-04-13DRASCULA: Improve text centeringThierry Crozat
2016-04-12DRASCULA: Fix cursor visibility during animation at start of chapter 6Thierry Crozat
2016-04-12DRASCULA: Fix wrong background for inventory in chapter 6Thierry Crozat
2016-04-11DRASCULA: Fix regression in subtitle display in Spanish versionThierry Crozat
2016-04-11DRASCULA: Fix typo in variable nameThierry Crozat
2016-04-11DRASCULA: Fix random crash when loading pendulum scene savegameThierry Crozat
2016-04-11DRASCULA: Rename variable to clarify its meaningThierry Crozat
2016-04-11DRASCULA: Fix color for Drascula at the end of chapter 5Thierry Crozat
2016-04-11DRASCULA: Improve loading savegames in Pendulum sceneThierry Crozat
2016-04-10DRASCULA: Fix loading games in room 102 when still chainedThierry Crozat