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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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fullpipe
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Author
2019-07-14
FULLPIPE: Silence GCC memset() warnings
Torbjörn Andersson
2018-12-23
FULLPIPE: Silence a false positive warning in MSVC
Filippos Karapetis
2018-12-10
ENGINES: Normalize the getName() result of metaengines
Bastien Bouclet
2018-09-26
FULLPIPE: Fix For Memory Leak When Exiting Through Game Menu.
D G Turner
2018-07-03
FULLPIPE: Use degree conversion common math funcs
David Fioramonti
2018-05-24
FULLPIPE: fix URI
Gabriel Corona
2018-05-21
FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrek
Eugene Sandulenko
2018-05-05
FULLPIPE: Reduce duplicate header includes
David Fioramonti
2018-05-01
FULLPIPE: Remove useless AD include
Bastien Bouclet
2018-04-07
ALL: Load savegame thumbnail only when necessary
Adrian Frühwirth
2018-03-28
FULLPIPE: Remove unneeded variable
Eugene Sandulenko
2018-03-26
FULLPIPE: fix #10321 "Hardlock when stepping onto stool"
dm33tri
2018-03-24
FULLPIPE: Fix playtime not being read from savegames
Adrian Frühwirth
2018-03-24
FULLPIPE: Use zero playtime when filling dummy header
Adrian Frühwirth
2017-12-08
FULLPIPE: Load gameobj.h
Eugene Sandulenko
2017-12-08
FULLPIPE: Added debug output for GameObject
Eugene Sandulenko
2017-12-08
FULLPIPE: Better debug output for movement
Eugene Sandulenko
2017-12-08
FULLPIPE: More debug output to loading
Eugene Sandulenko
2017-12-03
FULLPIPE: Renames in ExCommand
Eugene Sandulenko
2017-12-03
FULLPIPE: Added more debug output to the class loading
Eugene Sandulenko
2017-12-02
FULLPIPE: Fix bug #10317: Save game metadata is missing
Eugene Sandulenko
2017-12-01
FULLPIPE: Fix bug #10325: New game does not put back already picked up items
Eugene Sandulenko
2017-12-01
FULLPIPE: Fix bug #9673: Unable to move after loading a save from the title s...
Eugene Sandulenko
2017-12-01
FULLPIPE: Fix bug #9672: "Several inventory items highlighted at the same time"
Eugene Sandulenko
2017-11-27
FULLPIPE: Properly cleanup menu after quitting
Eugene Sandulenko
2017-11-27
FULLPIPE: Attempt to crash when calling paletteless scenes
Eugene Sandulenko
2017-11-26
FULLPIPE: Fix out of bounds string access
Bastien Bouclet
2017-11-26
FULLPIPE: Fix handleInteraction for non static ani objects
Bastien Bouclet
2017-11-21
FULLPIPE: Fix big picture array indexing
Bastien Bouclet
2017-11-20
FULLPIPE: Fix loading inventory items from saves
Bastien Bouclet
2017-11-18
FULLPIPE: Fix memory leaks restoring save games
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks of arcade keys
Colin Snover
2017-11-18
FULLPIPE: Remove manual memory management and fix in-game save/load
Colin Snover
2017-11-18
FULLPIPE: Fix use-after-free in ModalMainMenu
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueList
Colin Snover
2017-11-18
FULLPIPE: Make list item ownership comments more consistent
Colin Snover
2017-11-18
FULLPIPE: Fix leaks of ExCommands loaded from an archive
Colin Snover
2017-11-18
FULLPIPE: Remove unnecessary member array clear in destructor
Colin Snover
2017-11-18
FULLPIPE: Fix leaks of MessageQueues
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks of Interactions
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks of PreloadItems
Colin Snover
2017-11-18
FULLPIPE: Remove manual memory management of use list
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks of InventoryPoolItem
Colin Snover
2017-11-18
FULLPIPE: Fix leaks of DynamicPhases
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks of MctlItems in MctlCompound
Colin Snover
2017-11-18
FULLPIPE: Clarify ownership of DynamicPhase::_exCommand
Colin Snover
2017-11-18
FULLPIPE: Clarify ownership of pointer arrays in StaticANIObject
Colin Snover
2017-11-18
FULLPIPE: Fix memory leaks in PictureObject, Background
Colin Snover
2017-11-18
FULLPIPE: Use flag enum
Colin Snover
2017-11-18
FULLPIPE: Fix memory leak of graph nodes and lists
Colin Snover
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