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path: root/engines/glk/glk.h
AgeCommit message (Expand)Author
2019-06-16GLK: Further changeover of sub-engines to use new savegame codePaul Gilbert
2019-05-24GLK: TADS: Don't support RTLPaul Gilbert
2019-05-24GLK: TADS2: Soooo much more implementationPaul Gilbert
2019-04-28GLK: Implementing more gli object registrationPaul Gilbert
2019-03-02GLK: FROTZ: Implement os_beep methodPaul Gilbert
2019-01-06GLK: FROTZ: Force v6 games to 320x200Paul Gilbert
2019-01-02GLK: Make a _gameFile field in the base Glk enginePaul Gilbert
2019-01-01GLK: Remove redundant const prefix from getOptionsPaul Gilbert
2018-12-31GLK: Implement passing detection options to the enginesPaul Gilbert
2018-12-19ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)Cameron Cawley
2018-12-10GLK: Remove unneeded includeBastien Bouclet
2018-12-09GLK: Change all references to glui32 and glsi32 to uint and intPaul Gilbert
2018-12-08GLK: Beginnings of Sounds managerPaul Gilbert
2018-12-08GLK: FROTZ: Further reading/writing setup for savegames using QuetzalPaul Gilbert
2018-12-08GLK: FROTZ: Add derived Screen class to add Infocom character graphics fontPaul Gilbert
2018-12-08GLK: In progress transforming Blorb code to be a Common::ArchivePaul Gilbert
2018-12-08GLK: Implementing picture loadingPaul Gilbert
2018-12-08GLK: FROTZ: Don't have a Y margin above title barPaul Gilbert
2018-12-08GLK: Fixes for combined loading/saving codePaul Gilbert
2018-12-08GLK: Centralizing more of the savegame code in GlkEnginePaul Gilbert
2018-12-08GLK: Handle starting the engine directly from the command linePaul Gilbert
2018-12-08GLK: Derive detection from MetaEngine rather than AdvancedMetaEnginePaul Gilbert
2018-12-08GLK: Changing class and namespaces from Gargoyle to GlkPaul Gilbert
2018-12-08GLK: Changing gargoyle folder to glkPaul Gilbert