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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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gob
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sound
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sound.cpp
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Author
2016-04-14
GOB: Reduce audio header dependencies
Ori Avtalion
2015-07-19
GOB: Get rid of unused Audio::mixer references
Max Horn
2015-07-07
GOB: Implement custom AdLib volume control
Walter van Niftrik
2014-02-18
GOB: Make GPL headers consistent in themselves.
Johannes Schickel
2013-04-15
GOB: Correct a delete/delete[]-mismatch
Sven Hesse
2012-07-30
GOB: Don't leak in sampleLoad() when loading fails
Sven Hesse
2012-07-30
GOB: const correctness in SoundBlaster::playComposition()
Sven Hesse
2012-06-23
GOB: Fix a very stupid mistake in the Gob1 background track selection
Sven Hesse
2012-06-16
GOB: Remove a superfluous semicolon
Sven Hesse
2012-06-16
GOB: Loop the Little Red title music
Sven Hesse
2012-06-11
GOB: Play the music on the title screen of Gob1 EGA
Sven Hesse
2012-06-11
GOB: Rewrite the AdLib players
Sven Hesse
2011-09-14
GOB: Tell Geisha that we have no AdLib
Sven Hesse
2011-09-08
GOB: Made some static data const.
Johannes Schickel
2011-06-02
GOB: Replace snprintf() usage with Common::String::format()
D G Turner
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-02-26
GOB: Avoid hiding overloaded virtual methods
Ori Avtalion
2011-01-30
GOB: Adibou has background atmosphere
Sven Hesse
2011-01-29
GOB: Add Script::evalInt() and Script::evalString()
Sven Hesse
2011-01-29
GOB: Add GobEngine::isCurrentTot()
Sven Hesse
2011-01-29
GOB: Change _curTotFile and _totToLoad into Common::String
Sven Hesse
2010-10-31
GOB: Clean up class DataIO
Sven Hesse
2010-08-21
GOB: Clean up of Fascination code
Arnaud Boutonné
2010-08-17
Suppress one more useless debug message
Arnaud Boutonné
2010-08-15
Fascination - Add workaround for script bug: wrong track name is called in st...
Arnaud Boutonné
2010-05-17
Enforce conversion formatting on pointer casts in the DEV code.
Johannes Schickel
2010-01-12
Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...
Johannes Schickel
2009-07-05
Added a Key and ShortKey enum
Sven Hesse
2009-06-24
Wrapping resources (out of TOT, EXT, IM? and EX? files) loading into its own ...
Sven Hesse
2009-06-22
Added stream-reading loading wrappers to MDYPlayer and added a workaround to ...
Sven Hesse
2009-06-22
Adding DataIO::existData()
Sven Hesse
2009-06-18
Splitting an ADLPlayer and MDYPlayer from the AdLib class
Sven Hesse
2009-06-18
Replacing some #includes by forward declarations
Sven Hesse
2009-06-13
Gob - *WIP* incomplete implementation of MDY/TBR
Arnaud Boutonné
2009-05-06
Gob - Added atmosphere music to WinGob1, WinGob2 and WinGob3
Arnaud Boutonné
2009-03-19
Adding simple support for protracker playback
Sven Hesse
2008-12-15
No background "music" shading in Urban Runner
Sven Hesse
2008-12-14
Background "music" for Urban Runner, though only 8bit for now
Sven Hesse
2008-12-14
Music/Video handling fixes/stubs
Sven Hesse
2008-09-30
Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...
Max Horn
2008-08-13
Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u...
Christopher Page
2008-06-24
Added main menu dialog files. Gob is now using the new _quit flag
Christopher Page
2008-05-28
Script variables are now always stored in the game version's native endianess.
Sven Hesse
2008-05-22
Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on mach...
Sven Hesse
2008-05-17
Changing debug channels a bit
Sven Hesse
2008-05-08
Implemented the background "music" / atmospheric sounds in Woodruff
Sven Hesse
2008-05-08
Restructured sound code
Sven Hesse