Age | Commit message (Expand) | Author |
2009-03-19 | Adding simple support for protracker playback | Sven Hesse |
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops l... | Max Horn |
2009-01-01 | Whoa! Removing trailing spaces. | Eugene Sandulenko |
2008-12-15 | No background "music" shading in Urban Runner | Sven Hesse |
2008-12-14 | Ensuring correct endianness | Sven Hesse |
2008-12-14 | 16bit background "music" for Urban Runner | Sven Hesse |
2008-12-14 | Background "music" for Urban Runner, though only 8bit for now | Sven Hesse |
2008-12-14 | Music/Video handling fixes/stubs | Sven Hesse |
2008-11-29 | Remove warnings from NDS build. | Robin Watts |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-08-13 | Cleanup: Got rid of _quit and _rtl variables in engine.h/.cpp which are not u... | Christopher Page |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-12 | Changed tricky variable access from pointers to a new class that minds endian... | Sven Hesse |
2008-07-11 | Don't use kPlainSoundType if you don't have to | Max Horn |
2008-06-24 | Added main menu dialog files. Gob is now using the new _quit flag | Christopher Page |
2008-05-28 | Script variables are now always stored in the game version's native endianess. | Sven Hesse |
2008-05-22 | Correctly delete'ing CDROM and Backgroundatmosphere, fixing segfaults on mach... | Sven Hesse |
2008-05-17 | Changing debug channels a bit | Sven Hesse |
2008-05-08 | Declaring BackgroundAtmosphere as kMusicSoundType | Sven Hesse |
2008-05-08 | Implemented the background "music" / atmospheric sounds in Woodruff | Sven Hesse |
2008-05-08 | Split off the actual mixing part of SoundBlaster | Sven Hesse |
2008-05-08 | Restructured sound code | Sven Hesse |