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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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hdb
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hdb.h
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2019-09-03
HDB: Fix C++11 usage in _format
Nipun Garg
2019-09-03
HDB: Abstract the common PixelFormat to hdb.h
Nipun Garg
2019-09-03
HDB: Add Tile flags enum
Nipun Garg
2019-09-03
HDB: Add kScreenWidth and kScreenHeight enums
Nipun Garg
2019-09-03
HDB: Add the Common::RandomSource _rnd
Nipun Garg
2019-09-03
HDB: Add _drawMan to hdb.cpp
Nipun Garg
2019-09-03
HDB: Replace the map in hdb.cpp with _map
Nipun Garg
2019-09-03
HDB: Fix variables according to Naming Conventions
Nipun Garg
2019-09-03
HDB: Fix breaking changes in MapLoader
Nipun Garg
2019-09-03
HDB: Setup loadMap call in hdb.cpp
Nipun Garg
2019-09-03
HDB: Add skeletal map-loader subsystem
Nipun Garg
2019-09-03
HDB: Fix allocation problem with g_hdb
Nipun Garg
2019-09-03
HDB: Add *g_hdb to access the subsystems
Nipun Garg
2019-09-03
HDB: Modify setGameFlags() to getGameFlags()
Nipun Garg
2019-09-03
HDB: Check if demo version is running
Nipun Garg
2019-09-03
HDB: Add Lua subsystem
Nipun Garg
2019-09-03
HDB: Fix the wrong class member naming
Nipun Garg
2019-09-03
HDB: Load the logo screen and display it to screen
Nipun Garg
2019-09-03
HDB: Setup system for drawing Title Screen
Nipun Garg
2019-09-03
HDB: Fix Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Add the GameState and State Management
Nipun Garg
2019-09-03
HDB: Move the readMPC function to the file-manager
Nipun Garg
2019-09-03
HDB: Add Subsystems and Memory Limits to hdb.h
Nipun Garg
2019-09-03
HDB: Update HDB to the Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Update HDB to the Code Formatting Conventions
Nipun Garg
2019-09-03
HDB: Add decompresser to readMPC()
Nipun Garg
2019-09-03
HDB: Create skeletal HDB game engine
Nipun Garg