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path: root/engines/lab/lab.cpp
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2015-12-23LAB: Move utility functions to a separate classStrangerke
2015-12-23LAB: Use the correct bitmap buffer in the Anim classFilippos Karapetis
2015-12-23LAB: Replace some uses of malloc() with newFilippos Karapetis
2015-12-23LAB: Change the gadget lists to use Common::ListFilippos Karapetis
2015-12-23LAB: Move _rooms to LabEngine, some renamingStrangerke
2015-12-23LAB: Move fade functions to DisplayMan, some renamingStrangerke
2015-12-23LAB: Get rid of some global variablesStrangerke
2015-12-23LAB: Remove vga.cppStrangerke
2015-12-23LAB: Move more functions to DisplayManStrangerke
2015-12-23LAB: Split the tile puzzle related functions into a separate fileFilippos Karapetis
2015-12-23LAB: Merge all of the different image drawing functionsFilippos Karapetis
2015-12-23LAB: Remove some superfluous initialization codeFilippos Karapetis
2015-12-23LAB: Rewrite picture handling and get rid of the memory managerFilippos Karapetis
2015-12-23LAB: Get rid of g_lab in several LabEngine and DisplayMan functionsStrangerke
2015-12-23LAB: Make more functions member of LabEngine classStrangerke
2015-12-23LAB: Start working on a separate DisplayMan classStrangerke
2015-12-23LAB: Move inventory to LabEngine classEugene Sandulenko
2015-12-23LAB: Renames and moved vars to classesEugene Sandulenko
2015-12-23LAB: Remove leftover after rebase/mergeEugene Sandulenko
2015-12-23LAB: Fix bug during initializationEugene Sandulenko
2015-12-23LAB: More renamesEugene Sandulenko
2015-12-23LAB: Renames and moved static variables to classEugene Sandulenko
2015-12-23LAB: Plug memory leakEugene Sandulenko
2015-12-23LAB: Some renaming, move a couple of variables to game engineStrangerke
2015-12-23LAB: Move functions related to keyboard events to EventStrangerke
2015-12-23LAB: Introduce the Anim class (WIP)Strangerke
2015-12-23LAB: More renamesEugene Sandulenko
2015-12-23LAB: Move crumb variables to main classStrangerke
2015-12-23LAB: Move RoomNum to main engine classStrangerke
2015-12-23LAB: Rename _music, delete it in engine destructorStrangerke
2015-12-23LAB: Make _music a member of LabEngine instead of a globalStrangerke
2015-12-23LAB: Move the global variable g_resource to the main engine classStrangerke
2015-12-23LAB: Move IsHiRes to main engine classStrangerke
2015-12-23LAB: Move mouse code in separate class, move some functions to LabEngine. (WIP)Strangerke
2015-12-23LAB: Some rework related to the mouse codeStrangerke
2015-12-23LAB: Put vga.cpp into LabEngine classEugene Sandulenko
2015-12-23LAB: Started vga code refactoringEugene Sandulenko
2015-12-15LAB: Initial implementation of the Resource classFilippos Karapetis
2015-12-15LAB: Initial code to simplify translateFileName() and the save menuFilippos Karapetis
2015-12-15LAB: Add support for the Wyrmkeep Windows trial versionFilippos Karapetis
2015-12-15LAB: Rewrite the save/load systemFilippos Karapetis
2015-12-15LAB: Implement generateSaveFileName()Filippos Karapetis
2015-12-15LAB: Initial support for lowres modeEugene Sandulenko
2015-12-15LAB: propagate gamePlatform()Eugene Sandulenko
2015-12-15LAB: Objectify LabSetsEugene Sandulenko
2015-12-15LAB: Further rendering pipeline fixesEugene Sandulenko
2015-12-15LAB: Initial codeEugene Sandulenko