Age | Commit message (Expand) | Author |
2016-05-13 | LURE: Safer string manipulation | Eugene Sandulenko |
2014-02-18 | LURE: Make GPL headers consistent in themselves. | Johannes Schickel |
2013-05-05 | LURE: Fix getNumGroats | Willem Jan Palenstijn |
2011-11-03 | LURE: Fix warnings | Eugene Sandulenko |
2011-05-17 | LURE: Rename method random() -> getRandom() | Max Horn |
2011-05-17 | COMMON: Registers RandomSources in constructor with the event recorder | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2010-10-02 | LURE: Partial fix for #3008511 Goewin getting stuck | Paul Gilbert |
2010-08-25 | LURE: Workaround for bug #3047234 in English EGA version | Paul Gilbert |
2009-10-04 | Change a couple places from 'end of namespace' to 'End of namespace', for con... | Max Horn |
2009-09-24 | Reverted my commit #44290 - apparently, it was a bad idea, as g_engine is a hack | Filippos Karapetis |
2009-09-24 | Changed some references from LureEngine to the global g_engine (e.g. calls to... | Filippos Karapetis |
2009-08-24 | Switched LURE to use a single central RandomSource instance, instead of (some... | Johannes Schickel |
2009-07-25 | Move the event recorder to its own class (EventRecoder inside common/EventRec... | Johannes Schickel |
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson |
2008-11-16 | Fixed various g++ warnings ("format not a string literal and no format argume... | Johannes Schickel |
2008-09-30 | Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse... | Max Horn |
2008-07-10 | Lure works with the new GMM implementation | Christopher Page |
2008-06-25 | Kyra and Lure are now using the new _quit flag | Christopher Page |
2008-04-19 | Added a debugger command 'script' to allow execution of script engine methods | Paul Gilbert |
2008-04-02 | Changed spaces to tabs. | Torbjörn Andersson |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-22 | Bugfix for transformation sparkle to finish if the player changes room partwa... | Paul Gilbert |
2008-01-16 | Added code fragment to correctly set the walk to position for Goewin (for int... | Paul Gilbert |
2008-01-10 | Corrected the name of script method #39 which closes the town hall door | Paul Gilbert |
2008-01-05 | Fix to remove a tab character from the GPL header | Paul Gilbert |
2007-12-16 | An element was missing in the initialisation of sounds during the endgame | Torbjörn Andersson |
2007-12-16 | Hooked up the sound code to use the configuration for sfx and music, and adde... | Paul Gilbert |
2007-12-02 | Bugfix to make any animation the player is doing uninterruptable | Paul Gilbert |
2007-11-18 | Added sounds to endgame animation sequence | Paul Gilbert |
2007-11-15 | Fixes to parameters of script methods | Paul Gilbert |
2007-11-10 | Expanded talk routines so that characters now properly stand still only when ... | Paul Gilbert |
2007-11-07 | Bugfix for NPC conversations so they'll only stand still when they should, an... | Paul Gilbert |
2007-10-24 | Changed startSpeakingToNoone to pause the speaking character | Paul Gilbert |
2007-09-23 | Converted fields in data that were originally offsets (such as tick proc offs... | Paul Gilbert |
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko |
2007-09-16 | Initial sound implementation | Paul Gilbert |
2007-09-08 | Fixed code formatting (hanging braces); added static/const keywords to data t... | Max Horn |
2007-08-25 | Fixed up several sound system script methods | Paul Gilbert |
2007-08-12 | Remove left over debug ocde. | Travis Howell |
2007-08-12 | Added missing calls to the sound system | Paul Gilbert |
2007-06-22 | Implemented remaining script methods | Paul Gilbert |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-28 | Implemented new script methods | Paul Gilbert |
2007-05-25 | Bugfix to save whether each NPC has been identified, and correctly transform ... | Paul Gilbert |
2007-04-30 | Cleaned up the script engine opcodes, added debug names for recently added sc... | Paul Gilbert |
2007-04-29 | Reworked hotspot actions so that talking to characters work properly | Paul Gilbert |
2007-04-22 | General bugfixes, added animation handlers for creating potion and freeing Go... | Paul Gilbert |
2007-04-15 | Added new script methods | Paul Gilbert |
2007-04-14 | Gave proper names to previously unknown/partially-known constants | Paul Gilbert |