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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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m4
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mads_logic.h
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Author
2011-05-25
ALL: initialise -> initialize
Matthew Hoops
2011-05-15
M4: Replaced the trouble variable data map code with direct statements.
Paul Gilbert
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2010-08-25
M4: Implementation of script engine
Paul Gilbert
2010-07-29
M4: Further work done on the setup and starting of actions
Paul Gilbert
2010-07-24
M4: Bugfixes for depth ordering to fix the Z order of on-screen objects
Paul Gilbert
2010-07-24
M4: Implemented lots of support code for pre-action handling
Paul Gilbert
2010-07-06
Added extra initialisation code for the game's global variables list
Paul Gilbert
2010-07-03
Adding the beginnings of a player control class, as well as various changes t...
Paul Gilbert
2010-07-01
Introduced a hash for storing all the miscellaneous data values, and used it ...
Paul Gilbert
2010-06-04
Added code and support routines for destroying animations correctly, which al...
Paul Gilbert
2010-05-24
Implemented the bulk of the logic for displaying timed on-screen messages
Paul Gilbert
2010-05-17
Bugfixes for animation display, and better understanding of how animations cycle
Paul Gilbert
2010-04-30
Added proper names for some of the previous unknown timer fields, and bugfixe...
Paul Gilbert
2010-04-12
Added the beginnings of the main timer list
Paul Gilbert
2010-02-21
Implemented some of the sprite animations loading logic for the first scene (...
Paul Gilbert
2010-02-13
Added the beginnings of scene set-up logic
Paul Gilbert