Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn | |
This tries to make our code a bit more compliant with our code formatting conventions. For future use, this is the command I used: git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//' | |||
2011-05-25 | ALL: initialise -> initialize | Matthew Hoops | |
2011-05-15 | M4: Replaced the trouble variable data map code with direct statements. | Paul Gilbert | |
Since there aren't expected to be all that many engine variables needed, this seems a cleaner overall implementation. | |||
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke | |
2010-08-25 | M4: Implementation of script engine | Paul Gilbert | |
svn-id: r52364 | |||
2010-07-29 | M4: Further work done on the setup and starting of actions | Paul Gilbert | |
svn-id: r51461 | |||
2010-07-24 | M4: Bugfixes for depth ordering to fix the Z order of on-screen objects | Paul Gilbert | |
svn-id: r51239 | |||
2010-07-24 | M4: Implemented lots of support code for pre-action handling | Paul Gilbert | |
svn-id: r51235 | |||
2010-07-06 | Added extra initialisation code for the game's global variables list | Paul Gilbert | |
svn-id: r50722 | |||
2010-07-03 | Adding the beginnings of a player control class, as well as various changes ↵ | Paul Gilbert | |
to the other classes to support it svn-id: r50620 | |||
2010-07-01 | Introduced a hash for storing all the miscellaneous data values, and used it ↵ | Paul Gilbert | |
to more properly implement display of all the wakeup text in the first room svn-id: r50544 | |||
2010-06-04 | Added code and support routines for destroying animations correctly, which ↵ | Paul Gilbert | |
also necessitated changing the sprite list code svn-id: r49426 | |||
2010-05-24 | Implemented the bulk of the logic for displaying timed on-screen messages | Paul Gilbert | |
svn-id: r49180 | |||
2010-05-17 | Bugfixes for animation display, and better understanding of how animations cycle | Paul Gilbert | |
svn-id: r49057 | |||
2010-04-30 | Added proper names for some of the previous unknown timer fields, and ↵ | Paul Gilbert | |
bugfixes for the sequence list methods svn-id: r48875 | |||
2010-04-12 | Added the beginnings of the main timer list | Paul Gilbert | |
svn-id: r48635 | |||
2010-02-21 | Implemented some of the sprite animations loading logic for the first scene ↵ | Paul Gilbert | |
(no display yet) svn-id: r48099 | |||
2010-02-13 | Added the beginnings of scene set-up logic | Paul Gilbert | |
svn-id: r48039 |