Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-05-08 | NEVERHOOD: Rename more Klayman stuff (not much left :) | johndoe123 | |
2013-05-08 | NEVERHOOD: Fix resource file reading by introducing ↵ | johndoe123 | |
SafeMutexedSeekableSubReadStream which locks a mutex during reads and also lock the same mutex in BlbArchive::load; loading resources while music is playing shouldn't mess up the file position now - Fix loading of non-existent resources (not elegant and not checked everywhere yet, the resource system is subject to a minor rewrite anyway) - Rename more Klayman stuff | |||
2013-05-08 | NEVERHOOD: Rename many Klayman functions/variables | johndoe123 | |
2013-05-08 | NEVERHOOD: Add most SoundMan remaining calls | johndoe123 | |
Except for those which need a sound hash array (later) | |||
2013-05-08 | NEVERHOOD: Implement the actual audio code | johndoe123 | |
Sounds and music play now in some scenes (I didn't change the comments to code in all modules yet) - Fix calcHash to ignore non-alphanumeric characters, this fixes at least one animation glitch (when inserting tapes into the player) - Move SoundResource to sound.cpp | |||
2013-05-08 | NEVERHOOD: More work on the SoundMan | johndoe123 | |
- Also changed all sound related function calls which are still TODO to the new names | |||
2013-05-08 | NEVERHOOD: Add support for shadow sprites, used only for the shadow of the ↵ | johndoe123 | |
car/vehicle thing | |||
2013-05-08 | NEVERHOOD: Implement Scene2403 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2406 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2402 | johndoe123 | |
2013-05-08 | NEVERHOOD: Start with Module2400 | johndoe123 | |
- Implement Scene2401 | |||
2013-05-08 | NEVERHOOD: Implement Scene2504 and add all car track scenes | johndoe123 | |
2013-05-08 | NEVERHOOD: Start with Module2500 | johndoe123 | |
- Implement Scene2501 - Add Scene::removeSprite | |||
2013-05-08 | NEVERHOOD: Implement Scene2812 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2822 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2810 | johndoe123 | |
- Also add globalvars.txt, a (currently almost empty) list of global game variables with descriptions | |||
2013-05-08 | NEVERHOOD: Implement Scene2807 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2804 | johndoe123 | |
- Fix dispenser in Scene2808 (wasn't clickable) - Add Palette::fillBaseWhite - Minor renaming in Module2800 | |||
2013-05-08 | NEVERHOOD: Implement Scene2809 | johndoe123 | |
- Fix some setMessageList parameters - Add scene 10 in Module2800 | |||
2013-05-08 | NEVERHOOD: Implement Class488 (renaming TODO) | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2808 | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2806 (Class469 TODO) | johndoe123 | |
2013-05-08 | NEVERHOOD: Implement Scene2803b | johndoe123 | |
- Also some more Klayman stuff used by that scene | |||
2013-05-08 | NEVERHOOD: Implement Scene2805 | johndoe123 | |
2013-05-08 | NEVERHOOD: Start with Module2800 and add Scene2801 | johndoe123 | |
2013-05-08 | NEVERHOOD: More renaming | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene2702 (needs cleanup) | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene2701 | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene2706 | johndoe123 | |
- Move calcDistance from Class521 to graphics.cpp | |||
2013-05-08 | NEVERHOOD: More work in Module2700 | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene2609 and hook Module2600 to the GameModule | johndoe123 | |
2013-05-08 | NEVERHOOD: Start with Module2600 (missing Scene2609) | johndoe123 | |
2013-05-08 | NEVERHOOD: Add floor button to Scene1401 | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Module2100 and Scene2101 (not complete yet) | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Module1900 and Scene1901, Scene1907 | johndoe123 | |
(Scene1908 is actually only used in another module...) | |||
2013-05-08 | NEVERHOOD: Add Scene1609 | johndoe123 | |
- Use Scene::insertSprite<> in all scenes | |||
2013-05-08 | NEVERHOOD: Add Module1600 and Scene1608 (stuff will be renamed later) | johndoe123 | |
2013-05-08 | NEVERHOOD: Add Scene1109 | johndoe123 | |
- Also fix some bugs regarding a missing parameter to setMessageList in various scenes | |||
2013-05-08 | NEVERHOOD: Start with Module1100 and add Scene1105 | johndoe123 | |
2013-05-08 | NEVERHOOD: Replace InsertKlayman macros with template functions (still weird ↵ | johndoe123 | |
but nicer) | |||
2013-05-08 | NEVERHOOD: Move createModuleXXX/updateModuleXXX methods | johndoe123 | |
There are merged into createModule and updateModule in the GameModule class | |||
2013-05-08 | NEVERHOOD: Move createSceneXXX/updateSceneXXX methods | johndoe123 | |
They are merged into createScene and updateScene for the other already implemented modules (I hope I didn't break too much :) | |||
2013-05-08 | NEVERHOOD: Rename Palette2::addPalette to addBasePalette to prepare the ↵ | johndoe123 | |
merge of the Palette/Palette2 classes | |||
2013-05-08 | NEVERHOOD: Merge createSceneXXX/updateSceneXXX methods into createScene and ↵ | johndoe123 | |
updateScene for Module1000 | |||
2013-05-08 | NEVERHOOD: Merge scene-specific createSceneXXX/updateSceneXXX methods into ↵ | johndoe123 | |
createScene and updateScene (for Module2200 only so far) | |||
2013-05-08 | NEVERHOOD: Remove unused resource preloading stuff (probably resource ↵ | johndoe123 | |
preloading is not needed since the original game ran off slow double/quad-speed cd drives and preloading reduced stuttering while playing back then) - Add Klayman animation speedup | |||
2013-05-08 | NEVERHOOD: Add Module::updateChild and use it (in most places) | johndoe123 | |
2013-05-08 | NEVERHOOD: Multiple changes to make the game logic code cleaner (hopefully :) | johndoe123 | |
- Introduce Scene::insertStaticSprite to create static sprites instead of the old "addSprite(new StaticSprite" (not used everywhere yet) - Introduce macro InsertKlayman to create the Klayman object - Change sendMessage semantics from "receiver->sendMessage(num,arg,sender)" to "sendMessage(receiver,num,arg)", the sender is always the sending object ("this") - Similar changes using macros will follow - And fixed a bug in the elevator | |||
2013-05-08 | NEVERHOOD: Add Scene1317 | johndoe123 | |
- Fix SmackerPlayer (last frame was dropped, this hopefully doesn't break other stuff...) | |||
2013-05-08 | NEVERHOOD: Add Scene1308 (renaming of stuff todo) | johndoe123 | |