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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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neverhood
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2013-09-27
NEVERHOOD: Fix uninitialized members of the SoundMan class - CID 1022297
Filippos Karapetis
2013-09-26
NEVERHOOD: Fix uninitialized class members in AnimatedSprite - CID 1022296
Filippos Karapetis
2013-09-26
NEVERHOOD: Add a patch system for broken resources in Russian versions
Filippos Karapetis
2013-09-26
NEVERHOOD: Expand the error thrown for broken resources in BLB archives
Filippos Karapetis
2013-09-21
NEVERHOOD: Document two resources used in game menus
Filippos Karapetis
2013-09-21
NEVERHOOD: Split the sprites in module 2800 into a separate file
Filippos Karapetis
2013-09-17
NEVERHOOD: Slight cleanup in Module2800::updateScene()
Filippos Karapetis
2013-09-17
NEVERHOOD: Implement the music toggle menu button
Filippos Karapetis
2013-09-17
NEVERHOOD: Split the code that stops all music and sound effects
Filippos Karapetis
2013-09-14
NEVERHOOD: Rename the "room" command to "scene" and enhance it
Filippos Karapetis
2013-09-14
NEVERHOOD: Add console commands to handle resources
Filippos Karapetis
2013-09-14
NEVERHOOD: Move StaticScene into scene.h/.cpp
Filippos Karapetis
2013-08-12
I18N: Move specification of engine specific files to enginedir/POTFILES.
Johannes Schickel
2013-08-08
Merge pull request #369 from fingolfin/fix-neverhood
Filippos Karapetis
2013-08-05
NEVERHOOD: Remove NRect constructor
Max Horn
2013-08-03
NEVERHOOD: Take advantage of Surface::getPixels.
Johannes Schickel
2013-08-03
NEVERHOOD: Prefer getBasePtr over direct Surface::pixels access.
Johannes Schickel
2013-07-30
NEVERHOOD: Silence noisy compiler warning.
D G Turner
2013-07-14
JANITORIAL: Remove trailing whitespace
Sven Hesse
2013-07-09
NEVERHOOD: Fix incorrect sound heard when pressing the ladder button
Filippos Karapetis
2013-07-04
NEVERHOOD: Move the TODO into our wiki
Filippos Karapetis
2013-07-03
NEVERHOOD: Add a new console command, "playsound"
Filippos Karapetis
2013-07-03
NEVERHOOD: Fix typo in variable name
Filippos Karapetis
2013-07-03
NEVERHOOD: Fix save slot selection
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix cursor glitch before looking down the lowered bridge
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix mouse cursor in the statue screen with the ladder button
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix sound effect heard when the castle elevator door opens
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix display of the dynamites on shelves in the dynamite room
Filippos Karapetis
2013-07-01
NEVERHOOD: Slight cleanup to the navigation scene code
Filippos Karapetis
2013-07-01
NEVERHOOD: Fix the second tape sprite in the whale room
Filippos Karapetis
2013-06-28
NEVERHOOD: Handle invalid save_slot more gracefully on startup
Torbjörn Andersson
2013-06-28
NEVERHOOD: Fix incorrect checks for the waterfall sounds
Filippos Karapetis
2013-06-28
NEVERHOOD: Use the ScummVM dialogs for saving/loading
Filippos Karapetis
2013-06-28
NEVERHOOD: Remove superfluous description from a console command
Filippos Karapetis
2013-06-28
NEVERHOOD: Add missing music when entering the Hall of Records building
Filippos Karapetis
2013-06-28
NEVERHOOD: Fix graphics glitch when opening the menu
Filippos Karapetis
2013-06-28
NEVERHOOD: Fix scene entrance when restoring in the Aqua (music) house
Filippos Karapetis
2013-06-26
NEVERHOOD: Stop sound updates while the main menu is active
Filippos Karapetis
2013-06-25
NEVERHOOD: Fix bug in Module 1100, scene 2 which made the "Klayman, up here" ...
johndoe123
2013-06-22
NEVERHOOD: Fix warning
Eugene Sandulenko
2013-06-17
NEVERHOOD: Fix Smacker errors in Scene1317 (bug #3613666)
johndoe123
2013-06-15
NEVERHOOD: Fix 2 off-by-one errors in the savegame slot selection box
Filippos Karapetis
2013-06-12
NEVERHOOD: Hook the dump vars debug code into a command, "dumpvars"
Filippos Karapetis
2013-06-12
NEVERHOOD: Fix a slight glitch with the symbols cheat command
Filippos Karapetis
2013-06-12
NEVERHOOD: Move some more cheat code to the cheat console command
Filippos Karapetis
2013-06-12
NEVERHOOD: Stop all sounds before restoring / restarting
Filippos Karapetis
2013-06-12
NEVERHOOD: Remove or silence by default some more debug output
Filippos Karapetis
2013-06-11
NEVERHOOD: Fix GCC warnings about shadowed variables
Torbjörn Andersson
2013-06-11
NEVERHOOD: Remove cheat debug code, and introduce a new command, "cheat"
Filippos Karapetis
2013-06-11
NEVERHOOD: Fix warning about shadowed variable
johndoe123
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