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path: root/engines/parallaction/parallaction_ns.cpp
AgeCommit message (Expand)Author
2008-07-14Made sure characters are not removed from the rendering list during switches.Nicola Mettifogo
2008-07-14Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,...Christopher Page
2008-07-13More refactoring of walk code.Nicola Mettifogo
2008-07-11Moved program and command execution code out of the engine, into their own br...Nicola Mettifogo
2008-07-10Parallaction works with the new GMM implementationChristopher Page
2008-07-09Fixed regression introduced with GfxObj: the character sprite was sometimes r...Nicola Mettifogo
2008-07-02- Changed labels to be GfxObj's, thus removing the Label object altogether.Nicola Mettifogo
2008-06-25Parallaction now uses the new _quit flagChristopher Page
2008-06-24Fix for bug #2001193. Character confirmation screen didn't appear and game cr...Nicola Mettifogo
2008-06-05Merged revisions 32507-32513,32516,32518,32520-32521,32523-32524,32526-32548,...Christopher Page
2008-06-03PARA: Fixed some memory leaksChristopher Page
2008-06-03Fixed initialization of parsers, necessary after the latest removal of static...Nicola Mettifogo
2008-06-02Merged revisions 32348-32349,32351-32356,32358-32411,32413-32441,32443-32445,...Christopher Page
2008-06-02PARA: Got rid of calls to system->quit() so that the Parallaction engine can ...Christopher Page
2008-06-02Sorted static mouse arrow bitmap, so it doesn't have to be 'decoded' on the f...Nicola Mettifogo
2008-05-15* Cleanup of input code.Nicola Mettifogo
2008-05-14- Moved input code to its own class.Nicola Mettifogo
2008-05-10Extracted script parsing code to its own class.Nicola Mettifogo
2008-05-09Moved location parsing out of the engines, to LocationParser_ns and LocationP...Nicola Mettifogo
2008-05-05- Moved some members from the engine class to Location, since they belong there.Nicola Mettifogo
2008-04-28Moved some static members into Parallaction class.Nicola Mettifogo
2008-04-17Fixed usage of SharedPtr, so that reference counting is proper and there are ...Nicola Mettifogo
2008-04-06Replaced custom ManagedList with Common::SharedPtr.Nicola Mettifogo
2008-02-05Changed main loop to allow BRA to return to menu after intro.Nicola Mettifogo
2008-02-03- Character is now initialized when needed (for the moment only by NS)Nicola Mettifogo
2008-02-02Enabled rudimentary location switch in BRA.Nicola Mettifogo
2008-02-02Allowed BackgroundInfo to display bitmaps smaller than the screen and other s...Nicola Mettifogo
2008-01-31Slightly simplified Archive selection when loading resources.Nicola Mettifogo
2008-01-29Cleanup (step 2). No code outside Gfx reference screen buffers anymore.Nicola Mettifogo
2008-01-28Removed usage of kBitFront and kBitBack. Only the old kBit2 buffer is kept to...Nicola Mettifogo
2008-01-28Move low level background management into Gfx.Nicola Mettifogo
2008-01-28Removed all job routines. Stubs have been left for future reference in the co...Nicola Mettifogo
2008-01-28All interactive objects are now drawn in the framebuffer instead of using the...Nicola Mettifogo
2008-01-09Replaced the remaining old string code with the new label code. All the text ...Nicola Mettifogo
2008-01-08Restructured label handling and moved all related code to Gfx.Nicola Mettifogo
2008-01-06Indent with tabs instead of spaces.Torbjörn Andersson
2008-01-04Fix for bug# 1729307. Fonts are now displayed with shadows when needed on Ami...Nicola Mettifogo
2008-01-02Fixed bug in Nippon Safes for Amiga, Italian version. Game now doesn't crash ...Nicola Mettifogo
2007-12-10* Switched Nippon Safes to use new names for savefiles. User will be asked to...Nicola Mettifogo
2007-12-08Fix for bug #1837503. Location switches can be scheduled recursively, so now ...Nicola Mettifogo
2007-11-22* added adapter from Graphics::Surface to FramesNicola Mettifogo
2007-11-21* moved label drawing into Gfx, to be drawn directly in the framebufferNicola Mettifogo
2007-11-19* made engine use Inventory and InventoryRendererNicola Mettifogo
2007-11-19Walk and script handling are now directly handled by the main loop, instead o...Nicola Mettifogo
2007-11-18Cleanup.Nicola Mettifogo
2007-11-18Partly decoupled rendering from game data update. Graphics routines to draw/e...Nicola Mettifogo
2007-11-18Removed other paranoia code from the original engine (as in revision 29505).Nicola Mettifogo
2007-11-18Cleanup.Nicola Mettifogo
2007-11-14* centralized kEngineChangeLocation flag handlingNicola Mettifogo
2007-11-06Fixed regression: loading from the start screens was messing up game flags.Nicola Mettifogo