Age | Commit message (Expand) | Author |
2008-07-14 | Made sure characters are not removed from the rendering list during switches. | Nicola Mettifogo |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-13 | More refactoring of walk code. | Nicola Mettifogo |
2008-07-11 | Moved program and command execution code out of the engine, into their own br... | Nicola Mettifogo |
2008-07-10 | Parallaction works with the new GMM implementation | Christopher Page |
2008-07-09 | Fixed regression introduced with GfxObj: the character sprite was sometimes r... | Nicola Mettifogo |
2008-07-02 | - Changed labels to be GfxObj's, thus removing the Label object altogether. | Nicola Mettifogo |
2008-06-25 | Parallaction now uses the new _quit flag | Christopher Page |
2008-06-24 | Fix for bug #2001193. Character confirmation screen didn't appear and game cr... | Nicola Mettifogo |
2008-06-05 | Merged revisions 32507-32513,32516,32518,32520-32521,32523-32524,32526-32548,... | Christopher Page |
2008-06-03 | PARA: Fixed some memory leaks | Christopher Page |
2008-06-03 | Fixed initialization of parsers, necessary after the latest removal of static... | Nicola Mettifogo |
2008-06-02 | Merged revisions 32348-32349,32351-32356,32358-32411,32413-32441,32443-32445,... | Christopher Page |
2008-06-02 | PARA: Got rid of calls to system->quit() so that the Parallaction engine can ... | Christopher Page |
2008-06-02 | Sorted static mouse arrow bitmap, so it doesn't have to be 'decoded' on the f... | Nicola Mettifogo |
2008-05-15 | * Cleanup of input code. | Nicola Mettifogo |
2008-05-14 | - Moved input code to its own class. | Nicola Mettifogo |
2008-05-10 | Extracted script parsing code to its own class. | Nicola Mettifogo |
2008-05-09 | Moved location parsing out of the engines, to LocationParser_ns and LocationP... | Nicola Mettifogo |
2008-05-05 | - Moved some members from the engine class to Location, since they belong there. | Nicola Mettifogo |
2008-04-28 | Moved some static members into Parallaction class. | Nicola Mettifogo |
2008-04-17 | Fixed usage of SharedPtr, so that reference counting is proper and there are ... | Nicola Mettifogo |
2008-04-06 | Replaced custom ManagedList with Common::SharedPtr. | Nicola Mettifogo |
2008-02-05 | Changed main loop to allow BRA to return to menu after intro. | Nicola Mettifogo |
2008-02-03 | - Character is now initialized when needed (for the moment only by NS) | Nicola Mettifogo |
2008-02-02 | Enabled rudimentary location switch in BRA. | Nicola Mettifogo |
2008-02-02 | Allowed BackgroundInfo to display bitmaps smaller than the screen and other s... | Nicola Mettifogo |
2008-01-31 | Slightly simplified Archive selection when loading resources. | Nicola Mettifogo |
2008-01-29 | Cleanup (step 2). No code outside Gfx reference screen buffers anymore. | Nicola Mettifogo |
2008-01-28 | Removed usage of kBitFront and kBitBack. Only the old kBit2 buffer is kept to... | Nicola Mettifogo |
2008-01-28 | Move low level background management into Gfx. | Nicola Mettifogo |
2008-01-28 | Removed all job routines. Stubs have been left for future reference in the co... | Nicola Mettifogo |
2008-01-28 | All interactive objects are now drawn in the framebuffer instead of using the... | Nicola Mettifogo |
2008-01-09 | Replaced the remaining old string code with the new label code. All the text ... | Nicola Mettifogo |
2008-01-08 | Restructured label handling and moved all related code to Gfx. | Nicola Mettifogo |
2008-01-06 | Indent with tabs instead of spaces. | Torbjörn Andersson |
2008-01-04 | Fix for bug# 1729307. Fonts are now displayed with shadows when needed on Ami... | Nicola Mettifogo |
2008-01-02 | Fixed bug in Nippon Safes for Amiga, Italian version. Game now doesn't crash ... | Nicola Mettifogo |
2007-12-10 | * Switched Nippon Safes to use new names for savefiles. User will be asked to... | Nicola Mettifogo |
2007-12-08 | Fix for bug #1837503. Location switches can be scheduled recursively, so now ... | Nicola Mettifogo |
2007-11-22 | * added adapter from Graphics::Surface to Frames | Nicola Mettifogo |
2007-11-21 | * moved label drawing into Gfx, to be drawn directly in the framebuffer | Nicola Mettifogo |
2007-11-19 | * made engine use Inventory and InventoryRenderer | Nicola Mettifogo |
2007-11-19 | Walk and script handling are now directly handled by the main loop, instead o... | Nicola Mettifogo |
2007-11-18 | Cleanup. | Nicola Mettifogo |
2007-11-18 | Partly decoupled rendering from game data update. Graphics routines to draw/e... | Nicola Mettifogo |
2007-11-18 | Removed other paranoia code from the original engine (as in revision 29505). | Nicola Mettifogo |
2007-11-18 | Cleanup. | Nicola Mettifogo |
2007-11-14 | * centralized kEngineChangeLocation flag handling | Nicola Mettifogo |
2007-11-06 | Fixed regression: loading from the start screens was messing up game flags. | Nicola Mettifogo |