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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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saga
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saga.h
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2007-05-09
speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculation
Andrew Kurushin
2007-04-27
SAGA: Moved displayinfo stuff into its own header file
Max Horn
2007-04-27
Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.h
Max Horn
2007-03-18
SAGA: Make use of EventManager::getMousePos
Max Horn
2007-01-21
Reduce dependency from common/advancedDetector.h
Eugene Sandulenko
2006-12-19
Merged SagaEngine::postInitGame() into SagaEngine::initGame()
Max Horn
2006-11-10
Next step in AdvancedDetector unification. Moved all common functions to
Eugene Sandulenko
2006-10-08
More const madness.
Eugene Sandulenko
2006-10-02
Moved unrelated fields out of ADGameDescription structure.
Eugene Sandulenko
2006-10-02
Unify SAGA/AGOS detection code so other engines could also reuse it
Eugene Sandulenko
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-16
Reduce code duplication
Max Horn
2006-06-11
Support of new subtitles code. Patch from salty-horse.
Eugene Sandulenko
2006-05-13
extract GameDescriptions to separate files (this will help compress_saga tool...
Andrew Kurushin
2006-04-16
Reduced dependencies on base/plugins.h
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-03-27
improve game detection:
Andrew Kurushin
2006-03-14
Compute the full game title when detecting games & creating engine instances,...
Max Horn
2006-03-09
Moved SAGA plugin interface code from saga.cpp to game.cpp
Max Horn
2006-03-09
Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO...
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn