index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
engines
/
saga
/
saga.h
Age
Commit message (
Expand
)
Author
2007-09-23
remove _saveMarks from SAGA load and save implementation
Andrew Kurushin
2007-09-23
Moved MemoryStreamEndian from Saga to Common.
Eugene Sandulenko
2007-09-22
Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the s...
Filippos Karapetis
2007-09-13
The early ITE demos were not interactive
Filippos Karapetis
2007-08-26
Cleanup
Filippos Karapetis
2007-08-21
The button sprites of the warnings dialogs of IHNM are loaded correctly now. ...
Filippos Karapetis
2007-08-18
Corrected some of the colors in the save/load dialogs in IHNM
Filippos Karapetis
2007-07-31
Cleanup: removed dead code, fixed some comments and did some layout changes
Filippos Karapetis
2007-07-30
Initial support of the psychic profile in IHNM (still buggy)
Filippos Karapetis
2007-07-13
Rewrote and greatly simplified the SAGA detector, removing many duplicate and...
Filippos Karapetis
2007-07-06
Modified ticksToMSec in IHNM, so that it waits for the correct amount of time...
Filippos Karapetis
2007-06-25
Improvements to the SAGA compressed sound support
Filippos Karapetis
2007-06-25
Add support for compressed sound effects, digital music and speech to the SAG...
Filippos Karapetis
2007-06-13
IHNM: Button texts are read from the game data files, instead of the hardcode...
Filippos Karapetis
2007-06-13
IHNM: Button textures are loaded correctly now for buttons in the option and ...
Filippos Karapetis
2007-06-13
Fix the quit panel in IHNM
Filippos Karapetis
2007-06-12
Fixed several colors and fonts in IHNM
Filippos Karapetis
2007-06-06
Implemented the sfGetMouseClicks and sfResetMouseClicks opcodes and created t...
Filippos Karapetis
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-05-09
speedup SAGA::Actor::pathLine & SAGA::Actor::scanPathLine calculation
Andrew Kurushin
2007-04-27
SAGA: Moved displayinfo stuff into its own header file
Max Horn
2007-04-27
Renamed sagagame.cpp -> detection_tables.h; merged sagagame.h into saga.h
Max Horn
2007-03-18
SAGA: Make use of EventManager::getMousePos
Max Horn
2007-01-21
Reduce dependency from common/advancedDetector.h
Eugene Sandulenko
2006-12-19
Merged SagaEngine::postInitGame() into SagaEngine::initGame()
Max Horn
2006-11-10
Next step in AdvancedDetector unification. Moved all common functions to
Eugene Sandulenko
2006-10-08
More const madness.
Eugene Sandulenko
2006-10-02
Moved unrelated fields out of ADGameDescription structure.
Eugene Sandulenko
2006-10-02
Unify SAGA/AGOS detection code so other engines could also reuse it
Eugene Sandulenko
2006-09-23
Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...
Max Horn
2006-09-16
Reduce code duplication
Max Horn
2006-06-11
Support of new subtitles code. Patch from salty-horse.
Eugene Sandulenko
2006-05-13
extract GameDescriptions to separate files (this will help compress_saga tool...
Andrew Kurushin
2006-04-16
Reduced dependencies on base/plugins.h
Max Horn
2006-04-15
- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...
Max Horn
2006-03-27
improve game detection:
Andrew Kurushin
2006-03-14
Compute the full game title when detecting games & creating engine instances,...
Max Horn
2006-03-09
Moved SAGA plugin interface code from saga.cpp to game.cpp
Max Horn
2006-03-09
Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO...
Max Horn
2006-03-09
- added new toDetectedGame() template function (analog to toGameSettings)
Max Horn
2006-02-18
- Removed the 'features' field from GameSettings
Max Horn
2006-02-11
Moved engines to the new engines/ directory
Max Horn
[prev]