aboutsummaryrefslogtreecommitdiff
path: root/engines/saga/saveload.cpp
AgeCommit message (Expand)Author
2010-01-02Implement FR #2827944: "SAGA: Hide in-game GUI on thumbnails"Eugene Sandulenko
2009-10-08Introduce a new struct TimeDate, replacing struct tm in client code. May lead...Max Horn
2009-05-19COMMON: Removed Stream::ioFailed() and clearIOFailed(), as they are deprecate...Max Horn
2009-04-10Removed obsolete TODOFilippos Karapetis
2009-04-09Sort the list of savegames. (I suppose this fix, or a better one, should goTorbjörn Andersson
2009-01-17Fixed bug #2057987 - "IHNM: Music stops in Ellen's chapter"Filippos Karapetis
2009-01-11IHNM save games no longer contain ITE-related variablesFilippos Karapetis
2009-01-02- Split the IHNM script functions into a different fileFilippos Karapetis
2008-12-21- Added some stubs for the SAGA2 games dino and fta2Filippos Karapetis
2008-12-21Cleaned up the mess with game IDs and game types: removed game types, reduced...Filippos Karapetis
2008-11-29Remove warnings from NDS build.Robin Watts
2008-11-10CleanupFilippos Karapetis
2008-11-10SAGA save games now contain thumbnails and creation date/time (visible from ...Filippos Karapetis
2008-05-26Code cleanup:Filippos Karapetis
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
2007-12-08ioFailed() is now checked when saving a gameFilippos Karapetis
2007-09-30Of course, that also means that 'slot' should be 3 characters, not 2.Torbjörn Andersson
2007-09-30Terminate the string used to hold the save slot number, or strange things mayTorbjörn Andersson
2007-09-23remove _saveMarks from SAGA load and save implementationAndrew Kurushin
2007-09-22Fix for bug #1800276 - "IHNM: Problem in saving". A bug in the logic of the s...Filippos Karapetis
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-09-18Code formatting fixesMax Horn
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil...Max Horn
2007-09-16Fixed regression with save games that have an inset and an outset sceneFilippos Karapetis
2007-08-27IHNM's ending is shown correctly now (but the credits still aren't). Slight u...Filippos Karapetis
2007-08-26CleanupFilippos Karapetis
2007-08-26One more place where music for chapter 6 shouldn't be played for nowFilippos Karapetis
2007-08-26Don't play a music track when loading a saved game from chapter 6 in IHNM for...Filippos Karapetis
2007-08-26Games saved in the character selection screen should work correctly nowFilippos Karapetis
2007-08-20Cleanup: Removed obsolete TODOsFilippos Karapetis
2007-08-13Fix for some cases where the protagonist from some savegames in IHNM was not ...Filippos Karapetis
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
2007-07-31Cleanup: removed dead code, fixed some comments and did some layout changesFilippos Karapetis
2007-07-31Loading saved games in the demo version of IHNM should work nowFilippos Karapetis
2007-07-12Changed SaveFileManager::listSavegames() function to be engine agnostic. It n...David Corrales
2007-06-20Fix crashes with some savegames in IHNMFilippos Karapetis
2007-06-19When loading a game from the same chapter as the current chapter in IHNM, the...Filippos Karapetis
2007-06-19The correct music track is now played when loading a game in IHNM. The save/l...Filippos Karapetis
2007-06-19More updates for the save/load system in IHNMFilippos Karapetis
2007-06-17Some more updates for saving/loading in IHNMFilippos Karapetis
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2006-06-07Fix bug #1502021: "ITE: January 2006 Release menu problem"Eugene Sandulenko
2006-05-13extract GameDescriptions to separate files (this will help compress_saga tool...Andrew Kurushin
2006-04-13Fixes save/load.Johannes Schickel
2006-03-14Compute the full game title when detecting games & creating engine instances,...Max Horn
2006-03-09Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO...Max Horn
2006-02-25Removed last two uses of MKIDMax Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn