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2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-19Updated information about some global flags in IHNMFilippos Karapetis
svn-id: r28961
2007-09-19Removed a variable initialization out of a while loopFilippos Karapetis
svn-id: r28959
2007-09-19Fixed regression: The ITE intro is shown correctly againFilippos Karapetis
svn-id: r28958
2007-09-18Fixed some glitches which occured when closing the psychic profile in IHNMFilippos Karapetis
svn-id: r28953
2007-09-18Code formatting fixesMax Horn
svn-id: r28945
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-09-18Fixed the font height of the text in the help screens of the IHNM demo. ↵Filippos Karapetis
Clean-up of some opcodes svn-id: r28940
2007-09-18Fixed Ellen's state when loading a saved game in her chapterFilippos Karapetis
svn-id: r28938
2007-09-18Gfx::palFade is implemented properly nowFilippos Karapetis
svn-id: r28937
2007-09-18Fix for bug #1796045 - "IHNM: Spanish font wrong"Filippos Karapetis
svn-id: r28936
2007-09-17Added a debug command for font mappingFilippos Karapetis
svn-id: r28935
2007-09-17Character with ASCII code 9 is tabFilippos Karapetis
svn-id: r28934
2007-09-16Save games from the character selection screen are loaded correctly from the ↵Filippos Karapetis
command line now svn-id: r28926
2007-09-16Turn off unused code (fixing a compiler warning)Max Horn
svn-id: r28925
2007-09-16Fix bug when some animations were playing too fast.Eugene Sandulenko
svn-id: r28924
2007-09-16Fix warningEugene Sandulenko
svn-id: r28923
2007-09-16Script modules are now unloaded correctly when changing chapters in IHNMFilippos Karapetis
svn-id: r28918
2007-09-16Fixed regression with save games that have an inset and an outset sceneFilippos Karapetis
svn-id: r28913
2007-09-16Don't draw the scene background when actors are disabledFilippos Karapetis
svn-id: r28912
2007-09-15Stop the intro music after the intro in ITE/IHNM is finishedFilippos Karapetis
svn-id: r28911
2007-09-15Slight cleanup of the actor class: moved all of the actor walk code in a new ↵Filippos Karapetis
file and removed many unneeded includes svn-id: r28908
2007-09-15The sales info video for the IHNM demo is now shown when quitting the demoFilippos Karapetis
svn-id: r28906
2007-09-15Palette fade in when a cutaway starts in IHNM is working now. Also, the fade ↵Filippos Karapetis
mode is properly set in all cases where palette fadeout is used. Some code formatting svn-id: r28904
2007-09-15The right button verb in IHNM will no longer be invalid for some hitzones ↵Filippos Karapetis
(e.g. "Quit game the door") svn-id: r28903
2007-09-14Some more opcode simplificationsFilippos Karapetis
svn-id: r28902
2007-09-14Removed the RF_PLACARD flag. Also, simplified sfPlaceActor and removed a non ↵Filippos Karapetis
needed check svn-id: r28901
2007-09-13Cleanup and simplification of several of the script opcodes used in ITE and IHNMFilippos Karapetis
svn-id: r28899
2007-09-13Added debug commands for the global flags in IHNMFilippos Karapetis
svn-id: r28898
2007-09-13The early ITE demos were not interactiveFilippos Karapetis
svn-id: r28897
2007-09-11Removed an obsolete FIXME. The code in that part matches the original, so ↵Filippos Karapetis
there doesn't seem to be any obvious reason for that FIXME svn-id: r28891
2007-09-11Change SAGA engine to properly use KeyState structs for handling keyboard inputMax Horn
svn-id: r28889
2007-09-10Lots of source code formatting correctionsMax Horn
svn-id: r28887
2007-09-06Simplified the check for the uncompressed sound data in patch files ↵Filippos Karapetis
p2_a.iaf/p2_a.voc in ITE, when compressed sound files are used svn-id: r28864
2007-09-05If the p2_a.iaf/p2_a.voc patch files are located in ITE's root folder ↵Filippos Karapetis
instead of inside the sound subfolder, they're treated as uncompressed. Fixes bug #1751344 - "ITE: p2_a.iaf not played correctly" svn-id: r28854
2007-09-02I believe this fixes part of the music fading glitch in IHNM, but there's stillTorbjörn Andersson
a slight problem when the intro fades the music down. Just before starting the new music, the old music is briefly set back to normal volume again. This could be a script bug, but I haven't investigated it any further. svn-id: r28833
2007-09-01Fix the crash in the IHNM introFilippos Karapetis
svn-id: r28789
2007-09-01Do not decode frames beyond maxFrames to avoid any potential issuesEugene Sandulenko
svn-id: r28788
2007-09-01The music of chapter 6 in IHNM is loaded correctly nowFilippos Karapetis
svn-id: r28786
2007-09-01Modified the workaround for the IHNM end credits animationFilippos Karapetis
svn-id: r28785
2007-09-01Remove the timer callback when the Music object is deleted.Torbjörn Andersson
svn-id: r28783
2007-09-01Don't go out of bounds when filling anim->frameOffsets[].Torbjörn Andersson
svn-id: r28782
2007-09-01This is a pseudo-commit. Previous commit log message for this file should readEugene Sandulenko
as follows: Fix recent regression crash in IHNM intro. svn-id: r28781
2007-09-01Fix intro in German and Spanish IHNM. Eugene Sandulenko
svn-id: r28780
2007-09-01Proper height for Chinese characters, also remove obsolete hack for computingEugene Sandulenko
character base. svn-id: r28779
2007-08-31Slight simplification.Torbjörn Andersson
svn-id: r28776
2007-08-31Initialise _chapterNumber to fix Valgrind warning.Torbjörn Andersson
svn-id: r28774
2007-08-31Simplify fading code a bit.Eugene Sandulenko
svn-id: r28772
2007-08-31Fix end credits in IHNM. Now video length is determined properly.Eugene Sandulenko
svn-id: r28771
2007-08-31Fix warningEugene Sandulenko
svn-id: r28770