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path: root/engines/saga
AgeCommit message (Expand)Author
2006-05-25Set and show/hide mouse cursors through a "cursor manager" (analogous to theTorbjörn Andersson
2006-05-13Add newline to end of fileTravis Howell
2006-05-13extract GameDescriptions to separate files (this will help compress_saga tool...Andrew Kurushin
2006-05-08Changed abs() to ABS()Torbjörn Andersson
2006-04-29Moved the AudioCDManager as well as class AudioStream and its (standard) subc...Max Horn
2006-04-29* Changed the createEngine() factory function of our plugins to return an err...Max Horn
2006-04-26Introduce and use Engine_Empty() and Engine::GUIErrorMessage()Eugene Sandulenko
2006-04-25Show GUI message when game data is not found.Eugene Sandulenko
2006-04-16Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ...Max Horn
2006-04-16Reduced dependencies on base/plugins.hMax Horn
2006-04-16Removed the directory parameter from md5_fileMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-14Changed File::open to take a Common::String as file name parameterMax Horn
2006-04-13Fixes save/load.Johannes Schickel
2006-04-08Introduced language EN_ANY used for general English game entries. EN_USA andEugene Sandulenko
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-04-08Removed common/map.h with the Common::Map template class (it was a very bad i...Max Horn
2006-04-04Removed extra exclamation marks in warning() calls as well.Eugene Sandulenko
2006-04-04Fix md5 for German IHNMEugene Sandulenko
2006-04-01Removing superfluous addDefaultDirectory callMax Horn
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-28Renamed various container isEmpty() methods to empty() to match STL conventionsMax Horn
2006-03-28Removing bogus leftoversMax Horn
2006-03-27improve game detection:Andrew Kurushin
2006-03-24fix ITE SUNSPOT music loopAndrew Kurushin
2006-03-14Compute the full game title when detecting games & creating engine instances,...Max Horn
2006-03-09Moved SAGA plugin interface code from saga.cpp to game.cppMax Horn
2006-03-09Modified SAGA engine to use DetectedGame::updateDesc (note: there is a new TO...Max Horn
2006-03-09Made sure the generic ITE description matches the 'special' ones in game.cppMax Horn
2006-03-09- Renamed GameSettings to PlainGameDescriptorMax Horn
2006-03-09- added new toDetectedGame() template function (analog to toGameSettings)Max Horn
2006-03-08Fixed tons of format string warnings for debug/error calls (including several...Max Horn
2006-03-03Hiding the implementation of ADPCMInputStream from the public, in favor of a ...Max Horn
2006-03-02Fix for bug #1438822 (Targets are case sensitive)Max Horn
2006-03-02apply CYX mem-leak fix patchAndrew Kurushin
2006-02-25Removed last two uses of MKIDMax Horn
2006-02-18- renamed PLUGIN_getSupportedGames to PLUGIN_gameIDList for consistencyMax Horn
2006-02-18- Removed the 'features' field from GameSettingsMax Horn
2006-02-17Reduced use of GF_DEFAULT_TO_1X_SCALER in favor of a new param to Engine::ini...Max Horn
2006-02-14Move addDefaultDirectory() calls out of init() method to constructor.Eugene Sandulenko
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null a...Max Horn
2006-02-11Moved engines to the new engines/ directoryMax Horn