Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-07-12 | SCI: Move breakpoint checks into SciEngine methods | Max Horn | |
svn-id: r50837 | |||
2010-07-12 | SCI: Turn global object g_debugState into SciEngine member var | Max Horn | |
svn-id: r50836 | |||
2010-07-12 | SCI: changing gameid of lsl6 sci2.1 into "lsl6hires". We need to keep ↵ | Martin Kiewitz | |
workarounds etc. separate, scripts are not compatible svn-id: r50829 | |||
2010-07-10 | SCI: removed unused debug flags, changed fileio debug prints to only happen ↵ | Martin Kiewitz | |
on debugflag "file" svn-id: r50782 | |||
2010-06-30 | SCI: Removed the FreeSCI music code | Filippos Karapetis | |
svn-id: r50532 | |||
2010-06-29 | SCI: Made the SoundCommandParser a member of the SciEngine class and removed ↵ | Filippos Karapetis | |
it from the EngineState, since it's static throughout the course of a game svn-id: r50484 | |||
2010-06-25 | SCI: Introduce SciGameId enum | Max Horn | |
svn-id: r50273 | |||
2010-06-25 | SCI: Remove SciEngine::getFlags() | Max Horn | |
svn-id: r50272 | |||
2010-06-17 | SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()' | Max Horn | |
svn-id: r49968 | |||
2010-06-17 | SCI: Get rid of duplicate _system member in SciEngine | Max Horn | |
svn-id: r49965 | |||
2010-06-17 | SCI: Moved the event code a little bit around. | Max Horn | |
* Move sleep() from EventManager to SciEngine * Rename EventManager methods: get -> getSciEvent, and getFromScummVM -> getScummVMEvent * Make scancode_rows static const * Turn altify & numlockify from EventManager methods into static functions (and comment out the currently unused numlockify) svn-id: r49959 | |||
2010-06-15 | SCI: SciGui/SciGui32 gone for good... | Martin Kiewitz | |
svn-id: r49860 | |||
2010-06-15 | SCI: putting SciGui::init into SciEngine, removing it from SciGui(32) | Martin Kiewitz | |
svn-id: r49854 | |||
2010-06-15 | SCI: move textSize and textFonts and textColors inside gfxText16 | Martin Kiewitz | |
svn-id: r49851 | |||
2010-06-15 | Fix spelling, cleanup | Max Horn | |
svn-id: r49843 | |||
2010-06-10 | Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ↵ | Filippos Karapetis | |
some camelCase changes svn-id: r49568 | |||
2010-06-10 | Removed the pointer to the game object from the EngineState class | Filippos Karapetis | |
svn-id: r49562 | |||
2010-06-10 | Moved the MoveCountType enum above the GameFeatures class, as it's the only ↵ | Filippos Karapetis | |
class using it svn-id: r49561 | |||
2010-06-10 | Fixed compilation with the old music code | Filippos Karapetis | |
svn-id: r49560 | |||
2010-06-10 | Moved all of the game init/run/exit logic inside the SciEngine class | Filippos Karapetis | |
svn-id: r49559 | |||
2010-06-09 | Renamed the SciEvent class to EventManager, to separate it from the sciEvent ↵ | Filippos Karapetis | |
structure, and removed it from the engine state svn-id: r49534 | |||
2010-05-24 | SCI: renaming MacIconBar to GfxMacIconBar | Martin Kiewitz | |
svn-id: r49202 | |||
2010-05-24 | Add support for showing the icon bar in SCI1.1 Mac. | Matthew Hoops | |
svn-id: r49196 | |||
2010-05-04 | Get rid of Engine::_gameDataDir. | Max Horn | |
This greatly reduces indirect dependencies on several header files from common. svn-id: r48933 | |||
2010-04-18 | SCI: Don't add subtitles for monolingual strings. | Walter van Niftrik | |
svn-id: r48697 | |||
2010-02-14 | Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a ↵ | Filippos Karapetis | |
state, per se, and is static) svn-id: r48059 | |||
2010-02-13 | SCI: Move language related code from EngineState to SciEngine | Max Horn | |
svn-id: r48052 | |||
2010-02-13 | SCI: Remove EngineState::_kernel, use SciEngine::_kernel instead | Max Horn | |
svn-id: r48050 | |||
2010-02-13 | SCI: Move GameFeatures from EngineState to SciEngine | Max Horn | |
svn-id: r48049 | |||
2010-02-13 | SCI: Get rid of EngineState::resMan | Max Horn | |
svn-id: r48048 | |||
2010-02-13 | SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngine | Max Horn | |
svn-id: r48047 | |||
2010-02-13 | SCI: Add global g_sci pointer to the active SciEngine instance | Max Horn | |
svn-id: r48046 | |||
2010-02-13 | SCI: Change getSciVersionDesc() to return 'const char *' instead of ↵ | Max Horn | |
'Common::String' svn-id: r48044 | |||
2010-01-30 | SCI: Removed old pathfinding define from sci.h | Walter van Niftrik | |
svn-id: r47702 | |||
2010-01-29 | SCI: Added OnStartup debug flag to start the debugger at the start of the game. | Walter van Niftrik | |
svn-id: r47663 | |||
2010-01-26 | SCI: Add driver for Yamaha FB-01. Cleanup. | Walter van Niftrik | |
svn-id: r47571 | |||
2010-01-12 | SCI: Handle master volume inside music drivers | Walter van Niftrik | |
svn-id: r47261 | |||
2010-01-05 | SCI: Removed the old graphics code | Filippos Karapetis | |
svn-id: r47005 | |||
2010-01-05 | Set the new sound code as default | Filippos Karapetis | |
svn-id: r47003 | |||
2010-01-03 | Renamed SCI_VERSION_AUTODETECT to SCI_VERSION_NONE to signify its actual purpose | Filippos Karapetis | |
svn-id: r46959 | |||
2010-01-01 | SCI: switch to previous gameid, when importing character data in qfg series | Martin Kiewitz | |
svn-id: r46813 | |||
2009-12-30 | SCI32: | Matthew Hoops | |
- Set signature for Array/String - Add the kernel table differences for the GK2 demo - Implement kMessage changes in SCI32 - Use an empty string as the default path for all games now (and modify kValidPath to accept that only as valid) - Add dereferencing for Arrays svn-id: r46756 | |||
2009-12-30 | Switched to the new pathfinding code, after talking with waltervn | Filippos Karapetis | |
svn-id: r46752 | |||
2009-12-28 | Moved the OLD_PATHFINDING define inside sci.h, together with the others | Filippos Karapetis | |
svn-id: r46679 | |||
2009-12-21 | Brought back the INCLUDE_OLDGFX define | Filippos Karapetis | |
svn-id: r46459 | |||
2009-12-19 | - Started wrapping the current sound code around appropriate defines | Filippos Karapetis | |
- Introduced a new resource type, SoundResource, used in the new music code svn-id: r46421 | |||
2009-12-08 | SCI: new USE_OLDGFX for switching to oldgui, fixes loading of savedgames ↵ | Martin Kiewitz | |
under oldgui, oldgui doesn't like calling of setPortPic during loading svn-id: r46294 | |||
2009-11-24 | Added Doxygen comments for the various engine namespaces (currently mostly ↵ | Max Horn | |
without details; help filling these out is welcome) svn-id: r46128 | |||
2009-11-23 | SCI: Reduce header interdependency | Max Horn | |
svn-id: r46118 | |||
2009-11-04 | Moved most of the code for playing sound effects and speech into a separate ↵ | Filippos Karapetis | |
class svn-id: r45653 |