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path: root/engines/sci/sci.h
AgeCommit message (Expand)Author
2011-01-27SCI: Set the printLang and parseLang selectors again when restarting, if nece...Filippos Karapetis
2011-01-22SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, refer...Filippos Karapetis
2010-12-22SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI.Filippos Karapetis
2010-11-25SCI: Added engine method isCD()Filippos Karapetis
2010-11-09SCI3: Removed detection and any possible support of Shivers 2Filippos Karapetis
2010-10-29SCI: Added detection of some fan made script patches.Filippos Karapetis
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-13SCI: Add detection for Hoyle4 MacMatthew Hoops
2010-09-02SCI: adding "bpr" and "bpw" debug commandsMartin Kiewitz
2010-08-29SCI: adding virtual lists for qfg-import roomsMartin Kiewitz
2010-08-29SCI: Added proper handling of QFG exported character files.Filippos Karapetis
2010-08-23SCI: some more work on replacing restore dialogMartin Kiewitz
2010-08-23SCI: storing game super class address now inside SciEngineMartin Kiewitz
2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
2010-07-30SCI: Switch to Common::RandomSource.Johannes Schickel
2010-07-27SCI: changes for mother goose sci2.1Martin Kiewitz
2010-07-19SCI: implement foreign vocabulary supportMartin Kiewitz
2010-07-14SCI: separating qfg1ega and qfg1vga gameidsMartin Kiewitz
2010-07-12SCI: Move breakpoint checks into SciEngine methodsMax Horn
2010-07-12SCI: Turn global object g_debugState into SciEngine member varMax Horn
2010-07-12SCI: changing gameid of lsl6 sci2.1 into "lsl6hires". We need to keep workaro...Martin Kiewitz
2010-07-10SCI: removed unused debug flags, changed fileio debug prints to only happen o...Martin Kiewitz
2010-06-30SCI: Removed the FreeSCI music codeFilippos Karapetis
2010-06-29SCI: Made the SoundCommandParser a member of the SciEngine class and removed ...Filippos Karapetis
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-25SCI: Remove SciEngine::getFlags()Max Horn
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-06-17SCI: Get rid of duplicate _system member in SciEngineMax Horn
2010-06-17SCI: Moved the event code a little bit around.Max Horn
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-15SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)Martin Kiewitz
2010-06-15SCI: move textSize and textFonts and textColors inside gfxText16Martin Kiewitz
2010-06-15Fix spelling, cleanupMax Horn
2010-06-10Resolved a FIXME with getSciLanguage(), by creating a separate setter. Also, ...Filippos Karapetis
2010-06-10Removed the pointer to the game object from the EngineState classFilippos Karapetis
2010-06-10Moved the MoveCountType enum above the GameFeatures class, as it's the only c...Filippos Karapetis
2010-06-10Fixed compilation with the old music codeFilippos Karapetis
2010-06-10Moved all of the game init/run/exit logic inside the SciEngine classFilippos Karapetis
2010-06-09Renamed the SciEvent class to EventManager, to separate it from the sciEvent ...Filippos Karapetis
2010-05-24SCI: renaming MacIconBar to GfxMacIconBarMartin Kiewitz
2010-05-24Add support for showing the icon bar in SCI1.1 Mac.Matthew Hoops
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-18SCI: Don't add subtitles for monolingual strings.Walter van Niftrik
2010-02-14Moved the reference to AudioPlayer inside SciEngine (as it doesn't have a sta...Filippos Karapetis
2010-02-13SCI: Move language related code from EngineState to SciEngineMax Horn
2010-02-13SCI: Remove EngineState::_kernel, use SciEngine::_kernel insteadMax Horn
2010-02-13SCI: Move GameFeatures from EngineState to SciEngineMax Horn
2010-02-13SCI: Get rid of EngineState::resManMax Horn
2010-02-13SCI: Move Gui/Gfx related permanent objects from EngineState to SciEngineMax Horn
2010-02-13SCI: Add global g_sci pointer to the active SciEngine instanceMax Horn