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path: root/engines/sci/sci.h
AgeCommit message (Expand)Author
2012-10-22SCI: Add the Inside the Chest / Benind the Developer's Shield demoFilippos Karapetis
2012-10-08SCI: Add documentation regarding all SCI1.1 CD games in syncIngameAudioOptions()Filippos Karapetis
2012-10-08SCI: Document syncIngameAudioOptions()Filippos Karapetis
2011-11-29SCI: Fix restarting SCI engine with different SCI versionWillem Jan Palenstijn
2011-10-29SCI: Added a new debug flag, "DebugMode" for SCI32 gamesFilippos Karapetis
2011-10-28SCI: Added skeleton code for kEditText (still not working)Filippos Karapetis
2011-10-26SCI: Renamed GfxControls to GfxControls16Filippos Karapetis
2011-09-03SCI32: Added an initial skeleton structure for the SCI2 text drawing codeFilippos Karapetis
2011-06-20ALL: Remove trailing whitespacesMax Horn
2011-06-03SCI: Switch some char* to Common::String&Max Horn
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-03-20SCI: Removed forward references to obsolete classesmd5
2011-03-05SCI: Add comment.Walter van Niftrik
2011-03-04SCI: Use BE string handling for Mac games.Walter van Niftrik
2011-02-28SCI: Cleanup of the save/load dialog patching code and the lofs type detectio...md5
2011-02-27SCI: Renamed SCI_VERSION_1_EGA to SCI_VERSION_1_EGA_ONLYmd5
2011-02-17SCI: Fix Mac icon bar palettesMatthew Hoops
2011-02-07SCI: Converted the robot decoder into a regular video decoder, and decoupled ...Filippos Karapetis
2011-01-27SCI: Set the printLang and parseLang selectors again when restarting, if nece...Filippos Karapetis
2011-01-22SCI21: Allow the game scripts to sync robot videos, like in SSCI. Also, refer...Filippos Karapetis
2010-12-22SCI: Sync in-game speech/subtitle options with the ones from the ScummVM GUI.Filippos Karapetis
2010-11-25SCI: Added engine method isCD()Filippos Karapetis
2010-11-09SCI3: Removed detection and any possible support of Shivers 2Filippos Karapetis
2010-10-29SCI: Added detection of some fan made script patches.Filippos Karapetis
2010-10-15ENGINES: Enhance namespace comments a bitMax Horn
2010-10-13SCI: Add detection for Hoyle4 MacMatthew Hoops
2010-09-02SCI: adding "bpr" and "bpw" debug commandsMartin Kiewitz
2010-08-29SCI: adding virtual lists for qfg-import roomsMartin Kiewitz
2010-08-29SCI: Added proper handling of QFG exported character files.Filippos Karapetis
2010-08-23SCI: some more work on replacing restore dialogMartin Kiewitz
2010-08-23SCI: storing game super class address now inside SciEngineMartin Kiewitz
2010-08-23SCI: multiple changes for mother goose vgaMartin Kiewitz
2010-07-30SCI: Switch to Common::RandomSource.Johannes Schickel
2010-07-27SCI: changes for mother goose sci2.1Martin Kiewitz
2010-07-19SCI: implement foreign vocabulary supportMartin Kiewitz
2010-07-14SCI: separating qfg1ega and qfg1vga gameidsMartin Kiewitz
2010-07-12SCI: Move breakpoint checks into SciEngine methodsMax Horn
2010-07-12SCI: Turn global object g_debugState into SciEngine member varMax Horn
2010-07-12SCI: changing gameid of lsl6 sci2.1 into "lsl6hires". We need to keep workaro...Martin Kiewitz
2010-07-10SCI: removed unused debug flags, changed fileio debug prints to only happen o...Martin Kiewitz
2010-06-30SCI: Removed the FreeSCI music codeFilippos Karapetis
2010-06-29SCI: Made the SoundCommandParser a member of the SciEngine class and removed ...Filippos Karapetis
2010-06-25SCI: Introduce SciGameId enumMax Horn
2010-06-25SCI: Remove SciEngine::getFlags()Max Horn
2010-06-17SCI: Change SciEngine's 'char *getGameID()' to 'Common::String getGameId()'Max Horn
2010-06-17SCI: Get rid of duplicate _system member in SciEngineMax Horn
2010-06-17SCI: Moved the event code a little bit around.Max Horn
2010-06-15SCI: SciGui/SciGui32 gone for good...Martin Kiewitz
2010-06-15SCI: putting SciGui::init into SciEngine, removing it from SciGui(32)Martin Kiewitz