Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2009-12-31 | Add support for Chinese translated games. | Eugene Sandulenko | |
svn-id: r46805 | |||
2009-12-31 | Fix gcc warning | Eugene Sandulenko | |
svn-id: r46796 | |||
2009-12-30 | Patch #2923628: "SOMI: Kanji support for japanese MegaCD version" | Eugene Sandulenko | |
svn-id: r46771 | |||
2009-11-22 | Some PCE BIOSROM's have a 0x200 byte header. We need to skip that if it's ↵ | Matthew Hoops | |
present to get to the correct font data. svn-id: r46100 | |||
2009-11-22 | Exclude Loom PCE engine specific code, from non-16bit color build. | Travis Howell | |
svn-id: r46080 | |||
2009-11-22 | Removed the incorrect line in CharsetRendererPCE::drawBits1(). | Travis Howell | |
svn-id: r46079 | |||
2009-11-22 | Virtualise drawBits1(). | Travis Howell | |
svn-id: r46076 | |||
2009-11-22 | Fix charset palette in PCE version of Loom, based on information from Tobias. | Travis Howell | |
svn-id: r46064 | |||
2009-11-22 | Add patch for Tobias, for Kanji support in Japanese PCE version of Loom, ↵ | Travis Howell | |
with minor changes. svn-id: r46061 | |||
2009-10-26 | Fix charset color in PCE version of Loom. | Travis Howell | |
svn-id: r45407 | |||
2009-10-26 | Fix charset display in PCE version of Loom. | Travis Howell | |
svn-id: r45406 | |||
2009-09-25 | Patch #2858137 and fix for bug #2855359: fmt_fnt.rom font loading failure is ↵ | Max Horn | |
ignored svn-id: r44346 | |||
2009-09-25 | SCUMM: Rename _bitDepth to _bytesPerPixel | Max Horn | |
svn-id: r44336 | |||
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell | |
svn-id: r41153 | |||
2009-05-31 | The error() and warning() functions add ! and newline automatically. (I didn't | Torbjörn Andersson | |
look at debug() and debugC(), since I'm really bored with this now. :-) svn-id: r41061 | |||
2008-11-06 | cleanup | Max Horn | |
svn-id: r34910 | |||
2008-08-04 | Remove debug left over. | Travis Howell | |
svn-id: r33596 | |||
2008-08-02 | Fix for bug #1945335: "SCUMM: Invalid charset id can be stored". | Eugene Sandulenko | |
Regressions possible. svn-id: r33552 | |||
2008-08-02 | Fix bug #2023727: "MONKEY2: Misplaced Text" | Eugene Sandulenko | |
svn-id: r33544 | |||
2008-07-29 | Changed class File (and derived classes) to only support read-only access; ↵ | Max Horn | |
added a new class DumpFile for writing svn-id: r33412 | |||
2008-05-19 | Restrict the remaining changes made in rev 28166 to chinese COMI | Max Horn | |
svn-id: r32181 | |||
2008-05-18 | Fix for bug #1940063 (MONKEY: Crash during the marriage lechuck/marley) -- ↵ | Max Horn | |
regression was introduced by rev 28167 -- rule of thumb, if you add game specific code, make it game specifc ... ;) svn-id: r32177 | |||
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat | |
svn-id: r31888 | |||
2008-04-28 | Fix Kanji text positioning in DIG. Constants based on disassembly, but | Eugene Sandulenko | |
it can bring some regressions to subtitles. svn-id: r31757 | |||
2008-04-26 | Fix Kanji rendering | Eugene Sandulenko | |
svn-id: r31734 | |||
2008-04-08 | First attempt to support Japanese DIG | Eugene Sandulenko | |
svn-id: r31456 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-01 | Split out charset font data for easier maintenance | Eugene Sandulenko | |
svn-id: r30121 | |||
2008-01-01 | Fix bug #1811732: "MANIAC C64: German version not supported" | Eugene Sandulenko | |
svn-id: r30119 | |||
2007-12-16 | Patch #1851568: INDY3 Mac: Grail Diary Fix | Max Horn | |
svn-id: r29890 | |||
2007-12-09 | Add Russian font for Zak. | Eugene Sandulenko | |
svn-id: r29800 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-11 | Remove/clarify several FIXMEs | Eugene Sandulenko | |
svn-id: r28892 | |||
2007-09-11 | Adding various FIXME comments to bogus (non-self-explanatory) existing FIXME ↵ | Max Horn | |
comments; and some other related cleanup svn-id: r28890 | |||
2007-09-10 | Lots of source code formatting corrections | Max Horn | |
svn-id: r28887 | |||
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over ↵ | Max Horn | |
HTTPS and hence through proxies&firewalls :) svn-id: r28877 | |||
2007-09-01 | Cleanup: remove obsolete code (PalmOS 68K version not supported anymore) | Chris Apers | |
svn-id: r28803 | |||
2007-08-14 | fix issues with parentheses | Matthew Hoops | |
svn-id: r28618 | |||
2007-08-14 | Limit loading external fonts, to required game versions. | Travis Howell | |
svn-id: r28617 | |||
2007-07-22 | - Fix wrong languages in Chinese COMI | Eugene Sandulenko | |
- Fix credits rendering in Chinese COMI svn-id: r28167 | |||
2007-07-22 | Fix Chinese character widths. | Eugene Sandulenko | |
svn-id: r28166 | |||
2007-07-21 | Proper height for Chinese characters, also remove obsolete hack for computing | Eugene Sandulenko | |
character base. svn-id: r28160 | |||
2007-07-21 | More support for Chinese COMI. Still some character conversions are | Eugene Sandulenko | |
missing. Most notable in difficulty selection screen where 'q' characters slip in. svn-id: r28159 | |||
2007-07-20 | Prevent crash in MI1 SegaCD Jap. | Eugene Sandulenko | |
svn-id: r28152 | |||
2007-07-10 | Reberting accidental changes. | Eugene Sandulenko | |
svn-id: r28000 | |||
2007-07-10 | Preliminary (and buggy) Kanji support. | Eugene Sandulenko | |
svn-id: r27998 | |||
2007-07-08 | cleanup | Max Horn | |
svn-id: r27977 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game ↵ | Eugene Sandulenko | |
saved during a dialogue" svn-id: r26987 |