Age | Commit message (Expand) | Author |
2009-10-26 | Ooops, that part should not have been commited. | Travis Howell |
2009-10-26 | Switch PCE version of Loom to 16bit color, since it used 9bit color. | Travis Howell |
2009-09-25 | SCUMM: Rename _bitDepth to _bytesPerPixel | Max Horn |
2009-08-21 | Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guaran... | Andre Heider |
2009-08-16 | Revert revision 43410, and add alternative fix. | Travis Howell |
2009-08-15 | Fix compile when compiling with --disable-he | Matthew Hoops |
2009-06-26 | Changed cursor manager functions to take *Graphics::PixelFormat with default ... | Jody Northup |
2009-06-24 | made the cursor's pixel format a member of the cursor object, merged ____Curs... | Jody Northup |
2009-06-20 | renamed ENABLE_16BIT define to more accurate ENABLE_RGB_COLOR | Jody Northup |
2009-06-13 | Fixed cursor code to keep track of cursor formats so that ThemeEngine and/or ... | Jody Northup |
2009-06-11 | Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by rem... | Jody Northup |
2009-06-06 | Corrected cursor display errors introduced by revision 41204, reimplemented 1... | Jody Northup |
2009-06-05 | Fixes ScummEngine_v70he::setDefaultCursor to work in 16-bit, using a temporar... | Jody Northup |
2009-06-05 | Corrected backend to be able to accept a 16-bit mouseKeyColor without overflow | Jody Northup |
2009-06-05 | HACK not required at this point, since transparency color of 5 is still used ... | Travis Howell |
2009-06-05 | Converted cursor code to use 16-bit. | Jody Northup |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2008-12-09 | Removed some dead code, clarified comments, cleanup | Max Horn |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-27 | Really fix bug #1846886: "PUTTZOO: Windows version cursor/pointer drawn wrong". | Eugene Sandulenko |
2008-01-02 | Oops. Moved too much code in the last commit. | Eugene Sandulenko |
2008-01-02 | Workaround for bug #1804278: "MONKEY: Mouse is invisible after loading" | Eugene Sandulenko |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-12 | Merged the "palette manager" into the cursor manager. It was only used to | Torbjörn Andersson |
2006-10-15 | Turning various static tables into static const | Max Horn |
2006-09-18 | Split setBuiltinCursor into a V0-V2 and a V3-V5 part | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-05-25 | Set and show/hide mouse cursors through a "cursor manager" (analogous to the | Torbjörn Andersson |
2006-05-20 | After the GUI has finished, restore the old cursor palette (if any). For this | Torbjörn Andersson |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-04-23 | Moved ScummEngine_v5 from cursor.cpp to scumm.cpp (seems to be more natural, ... | Max Horn |
2006-04-23 | Behold, the new SCUMM detector finally has arrived. Unified detection & engin... | Max Horn |
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ... | Max Horn |
2006-04-08 | Renamed various *GameSettings to GameSettings (our namespaces are enough to d... | Max Horn |
2006-04-03 | GF_HE_CURSORLESS feature flag not required, since HE games always set a defau... | Travis Howell |
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa... | Max Horn |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | o Renamed script_v6he.cpp and script_v7he.cpp to script_v60he.cpp and | Eugene Sandulenko |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |