Age | Commit message (Expand) | Author |
2016-07-17 | SCUMM: Maniac V0: Clear the text area of the screen on fade out | Robert Crossfield |
2014-02-18 | SCUMM: Make GPL headers consistent in themselves. | Johannes Schickel |
2012-02-11 | SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver... | Tobias Gunkel |
2011-06-21 | COMMON: Move HerculesDimensions enum to SCUMM. | Johannes Schickel |
2011-06-20 | ALL: Remove trailing whitespaces | Max Horn |
2011-06-18 | SCUMM: fixed messed up colors in 16bit HE games | athrxx |
2011-06-15 | SCUMM: hopefully fix 16bit mode support for SCUMM FM-TOWNS games and LOOM PCE... | athrxx |
2011-05-13 | SCUMM: Move tmsk code into its own Gdi subclass | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-17 | SCUMM: Prefer Surface::format over Surface::bytesPerPixel. | Johannes Schickel |
2010-10-05 | SCUMM/FM-TOWNS: disable new graphics code in DS port | Florian Kagerer |
2010-10-03 | SCUMM/FM-TOWNS: improve merging of graphics layers | Florian Kagerer |
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer |
2010-07-14 | Moved setTileData() into GdiPCEngine since that's the only class that uses it. | Torbjörn Andersson |
2009-11-22 | Exclude Loom PCE engine specific code, from non-16bit color build. | Travis Howell |
2009-10-27 | Add support for distaff images in PCE version of Loom. | Travis Howell |
2009-10-26 | Add patch from Tobias, for object masking support in PCE version of Loom. | Travis Howell |
2009-10-26 | Add patch from Tobias, for masking support in PCE version of Loom, with minor... | Travis Howell |
2009-10-25 | Remove unused variables. | Travis Howell |
2009-10-21 | Add patch from Tobias, for graphic support (backgrounds/objects) in PCE versi... | Travis Howell |
2009-06-18 | Fix regression in scrolling rooms. | Travis Howell |
2009-06-05 | Cleanup. | Travis Howell |
2009-06-04 | Add 16bit color support for later HE games. | Travis Howell |
2008-08-18 | Compile fix for 34006 | Bertrand Augereau |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-03-10 | SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as... | Max Horn |
2007-02-19 | Use consistent naming for the preprocessor constants used to guarantee that | Torbjörn Andersson |
2006-09-18 | Cleaned up Gdi::roomChanged | Max Horn |
2006-09-18 | Moved some more code from class Gdi into new subclasses GdiV1 and GdiV2 | Max Horn |
2006-09-18 | Moved NES specific code from class Gdi to GdiNES | Max Horn |
2006-09-18 | Oops, accidentally broke TMSK support for HE 72+ games | Max Horn |
2006-09-18 | Fix --disable-he | Max Horn |
2006-09-18 | Moved some code from Gdi::drawBitmap to separate methods | Max Horn |
2006-09-17 | renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c... | Max Horn |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |