Age | Commit message (Expand) | Author |
2012-02-11 | SCUMM: replace "c64" with "v0" when it applies to both C64 and AppleII v0 ver... | Tobias Gunkel |
2011-08-26 | SCUMM: Implement proper Indy4 Amiga palette handling. | Johannes Schickel |
2011-05-13 | SCUMM: Turned ResTypeData into a Common::Array<Resource>, subsuming its _reso... | Max Horn |
2011-05-13 | SCUMM: Remove ResTypeData::_num | Max Horn |
2011-05-13 | SCUMM: Document resource usage count / expiry a little bit | Max Horn |
2011-05-13 | SCUMM: Rename ResTypeData::num to _num | Max Horn |
2011-05-13 | SCUMM: Refactor how resource (types) are srepresented | Max Horn |
2011-05-12 | GIT: Clean up: Suppress SVN tags, now useless | strangerke |
2011-04-12 | COMMON: Replace MKID_BE by MKTAG | Max Horn |
2011-03-29 | JANITORIAL: Remove/comment unused vars | dhewg |
2010-10-05 | SCUMM/FM-TOWNS: disable new graphics code in DS port | Florian Kagerer |
2010-10-01 | SCUMM/FM-TOWNS: fix palette and other graphics issues | Florian Kagerer |
2010-04-04 | Fix bug #2960022 - PUTTPUTT 1: No Load/Save possible. | Travis Howell |
2009-09-11 | Remove excess spaces. | Travis Howell |
2009-03-20 | SCUMM: Split intern.h into multiple headers | Max Horn |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-11-13 | Moving the vitual keyboard show/hide hints during the copy protection screens... | Kostas Nakos |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2006-12-25 | Changed ScummEngine::_actors from an Actor array to a an array of Actor point... | Max Horn |
2006-11-19 | * Made Actor::_pos protected, added public Actor::getPos() method | Max Horn |
2006-11-04 | SCUMM cleanup | Max Horn |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-09-18 | Cleaned up Gdi::roomChanged | Max Horn |
2006-09-17 | Moved stored flobjects to class ScummEngine_v70he | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-17 | Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e... | Max Horn |
2006-09-16 | Replaced checkRange by assertRange, which has (a) an (IMO) more logical order... | Max Horn |
2006-05-29 | Fix Commodore 64 versions | Travis Howell |
2006-04-29 | * Renamed several methods in favor of a somewhat more uniform naming scheme: ... | Max Horn |
2006-03-14 | Avoid all scumm var conflicts in C64 maniac | Travis Howell |
2006-03-14 | Fix regression in C64 zak, script 5 was not been run when room changed | Travis Howell |
2006-03-05 | Add some basic walkbox support for C64 maniac | Travis Howell |
2006-03-02 | Fix using items in C64 maniac and cleanup | Travis Howell |
2006-02-28 | Add comment to workaround for music in Sam & Max, based on commit log. And li... | Travis Howell |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-15 | Moved all he-specific source files to engines/scumm/he/ subdirectory | Eugene Sandulenko |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |