Age | Commit message (Expand) | Author |
2009-02-11 | Restore correct camera values for old saves games of FT, Dig, and COMI. | Travis Howell |
2008-11-29 | Remove warnings from NDS build. | Robin Watts |
2008-11-11 | SCUMM: Regulate save/load support in GMM based on VAR_MAINMENU_KEY - though I... | Max Horn |
2008-11-06 | Switched various Engine APIs to use Common::Error | Max Horn |
2008-11-06 | Implemented GMM loading (and, once the GMM supports it, saving) for SCUMM | Max Horn |
2008-09-16 | Added support for SCUMM savestates date/time and playtime info in the launche... | Johannes Schickel |
2008-09-16 | Cleanup. | Johannes Schickel |
2008-09-15 | replace ioFailed by err | Willem Jan Palenstijn |
2008-09-15 | fix listSaveGames | Willem Jan Palenstijn |
2008-09-14 | Little cleanup. | Johannes Schickel |
2008-09-14 | Added thumbnail support for launcher to SCUMM engine. | Johannes Schickel |
2008-09-01 | Merging more of the GSoC 2008 RTL branch: SCUMM | Max Horn |
2008-08-20 | Oops fix save loading after last commit. | Johannes Schickel |
2008-08-20 | Cleanup of thumbnail saving/loading code. | Johannes Schickel |
2008-08-20 | - Committed Max' compressed save backseeking support from patch #2050337 "KYR... | Johannes Schickel |
2008-08-04 | Merged revisions 33188-33189,33191-33193,33196,33198,33202-33203,33206,33210,... | Christopher Page |
2008-08-04 | SCUMM: Only try to load savefile metadata from slots >= 0 | Max Horn |
2008-08-04 | Turned InSaveFile & OutSaveFile into simple typedefs | Max Horn |
2008-07-14 | Merged revisions 32744-32745,32747,32750-32759,32762-32764,32769,32777,32783,... | Christopher Page |
2008-07-11 | cleanup | Max Horn |
2008-06-30 | Scumm sound settings can now be changed from the gmm | Christopher Page |
2008-05-23 | Fixed PalmOS compilation | Chris Apers |
2008-05-06 | Allow static and dynamic plugins to be used at the same time | Jordi Vilalta Prat |
2008-02-04 | Commited updated version of my own patch #1868402: Basic savestate plugin API | Max Horn |
2008-02-01 | Change InSaveFile -> SeekableReadStream where possible | Max Horn |
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat |
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat |
2008-01-01 | Fix for bug #1766072: MANIACNES: Music Doesn't Start On Load Game | Eugene Sandulenko |
2007-12-28 | Patch #1859448: Add OSystem::getTimeAndDate API | Eugene Sandulenko |
2007-12-27 | Enable Windows version of early HE games by default, to match already enabled... | Travis Howell |
2007-12-23 | Fix for bug #1846049: COMI: wrong subtitles color | Max Horn |
2007-12-20 | Do not #include time.h globally (ideally, we should provide a localtime clone... | Max Horn |
2007-12-07 | fix unterminated string (causing intermittent savegame listing problems in sc... | Willem Jan Palenstijn |
2007-11-06 | Add support for original load/save system in HE games. | Travis Howell |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-09-18 | Code formatting fixes | Max Horn |
2007-09-18 | Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break compil... | Max Horn |
2007-09-08 | Some cleanup (yay for whomever had the brilliant idea to let SVN work over HT... | Max Horn |
2007-07-12 | Changed SaveFileManager::listSavegames() function to be engine agnostic. It n... | David Corrales |
2007-06-30 | Don't tracke time we take for loading (it should be less than a second anyway) | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-05-28 | Improved version of patch to fix bug #1722153: "FT: Error on loading a game s... | Eugene Sandulenko |
2007-05-26 | Patch from bug #1722153: "FT: Error on loading a game saved during a dialogue" | Eugene Sandulenko |
2007-04-15 | Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 func... | Gregory Montoir |
2007-04-01 | Fixed grammar in a comment | Max Horn |
2007-03-08 | Clarified some comments | Max Horn |
2007-02-25 | Rename C64 engine class, since it is been used by Apple II and Commodore 64 v... | Travis Howell |
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just flushes... | Max Horn |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2007-02-04 | Rewrote the actor walk code for SCUMM V0-V2 games: Now it uses the C64 charac... | Max Horn |