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path: root/engines/scumm/scumm.cpp
AgeCommit message (Expand)Author
2011-06-13SCUMM: fix engine destructorathrxx
2011-06-03SCUMM: fix typo (reported by Littleboy)athrxx
2011-06-02ENGINES: Change 2nd param of Engine::saveGameState to Common::StringMax Horn
2011-05-17SCUMM: Add missing imuse featureathrxx
2011-05-17SCUMM: Adapt code to latest FM-TOWNS audio driver changesathrxx
2011-05-17FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4athrxx
2011-05-17COMMON: Registers RandomSources in constructor with the event recorderMax Horn
2011-05-13SCUMM: Remove useless allocateArrays call, and make sure all resources are pr...Max Horn
2011-05-13SCUMM: Make it clearer that SCUMM's 'restart' feature leaks like hellMax Horn
2011-05-13SCUMM: Add a Resource class, refactor res code around itMax Horn
2011-05-13SCUMM: Rename ResTypeData::tag to _tag, get rid of ResTypeData::nameMax Horn
2011-05-13SCUMM: Get rid of the MemBlkHeader hackMax Horn
2011-05-13SCUMM: Document and cleanup resource type modeMax Horn
2011-05-13SCUMM: Refactor how resource (types) are srepresentedMax Horn
2011-05-13SCUMM: Move class ResourceManager to its own headerMax Horn
2011-05-13SCUMM: Move tmsk code into its own Gdi subclassMax Horn
2011-05-12GIT: Clean up: Suppress SVN tags, now uselessstrangerke
2011-05-01Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".Johannes Schickel
2011-04-27SCUMM: Add separate game id's for soccermls and soccer2004Matthew Hoops
2011-04-22SCUMM: Do not pass non-string literal but "%s" + string to displayMessage.Johannes Schickel
2011-04-22DOTT: MM message can now be translated.Thierry Crozat
2011-04-18SCUMM: Make use of new Common::Error typeMax Horn
2011-04-17SCUMM: Prefer Surface::create taking a PixelFormat over the one taking a byte...Johannes Schickel
2011-04-12COMMON: Replace MKID_BE by MKTAGMax Horn
2011-04-05SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70heMax Horn
2011-04-05SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s...Max Horn
2011-03-23SCUMM: Remove unused iMuse MIDI 'passthrough' codeMax Horn
2011-03-19SCUMM: Cleanup syncSoundSettings()dhewg
2011-02-20SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE messdhewg
2011-02-09AUDIO: Rename sound/ dir to audio/Max Horn
2010-11-16GUI: Rename gui/GuiManager.* to gui/gui-manager.*Max Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-01ENGINES: Replace many printfs by warning/debug/debugNMax Horn
2010-10-27ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.Johannes Schickel
2010-10-27ENGINE: Generalize SCUMM play time counting and move it into Engine.Johannes Schickel
2010-10-25SCUMM: Move class Player_V2CMS to its own header fileMax Horn
2010-10-25SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.Travis Howell
2010-10-23SCUMM: Disable multiplayer option in Backyard Baseball 2001.Travis Howell
2010-10-23SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ...Travis Howell
2010-10-18SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)Max Horn
2010-10-17SCUMM/FM-TOWNS: more improvements to japanese font drawingFlorian Kagerer
2010-10-13OPENGL: Merged from trunk, from rev 52105 to 53396.Johannes Schickel
2010-10-07SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2Florian Kagerer
2010-10-05SCUMM/FM-TOWNS: disable new graphics code in DS portFlorian Kagerer
2010-10-02SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics modeFlorian Kagerer
2010-10-01SCUMM/FM-TOWNS: fix palette and other graphics issuesFlorian Kagerer
2010-09-25SCUMM: Fix bug #3052804 by reverting NES-specific screen width hackEugene Sandulenko
2010-09-18SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano.Travis Howell