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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2011-06-13
SCUMM: fix engine destructor
athrxx
2011-06-03
SCUMM: fix typo (reported by Littleboy)
athrxx
2011-06-02
ENGINES: Change 2nd param of Engine::saveGameState to Common::String
Max Horn
2011-05-17
SCUMM: Add missing imuse feature
athrxx
2011-05-17
SCUMM: Adapt code to latest FM-TOWNS audio driver changes
athrxx
2011-05-17
FM-TOWNS AUDIO: Some more midi driver code for FM-TOWNS monkey2 and indy4
athrxx
2011-05-17
COMMON: Registers RandomSources in constructor with the event recorder
Max Horn
2011-05-13
SCUMM: Remove useless allocateArrays call, and make sure all resources are pr...
Max Horn
2011-05-13
SCUMM: Make it clearer that SCUMM's 'restart' feature leaks like hell
Max Horn
2011-05-13
SCUMM: Add a Resource class, refactor res code around it
Max Horn
2011-05-13
SCUMM: Rename ResTypeData::tag to _tag, get rid of ResTypeData::name
Max Horn
2011-05-13
SCUMM: Get rid of the MemBlkHeader hack
Max Horn
2011-05-13
SCUMM: Document and cleanup resource type mode
Max Horn
2011-05-13
SCUMM: Refactor how resource (types) are srepresented
Max Horn
2011-05-13
SCUMM: Move class ResourceManager to its own header
Max Horn
2011-05-13
SCUMM: Move tmsk code into its own Gdi subclass
Max Horn
2011-05-12
GIT: Clean up: Suppress SVN tags, now useless
strangerke
2011-05-01
Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
Johannes Schickel
2011-04-27
SCUMM: Add separate game id's for soccermls and soccer2004
Matthew Hoops
2011-04-22
SCUMM: Do not pass non-string literal but "%s" + string to displayMessage.
Johannes Schickel
2011-04-22
DOTT: MM message can now be translated.
Thierry Crozat
2011-04-18
SCUMM: Make use of new Common::Error type
Max Horn
2011-04-17
SCUMM: Prefer Surface::create taking a PixelFormat over the one taking a byte...
Johannes Schickel
2011-04-12
COMMON: Replace MKID_BE by MKTAG
Max Horn
2011-04-05
SCUMM: Move _heV7RoomIntOffsets from ScummEngine to ScummEngine_v70he
Max Horn
2011-04-05
SCUMM: Move _heV7DiskOffsets from ScummEngine to ScummEngine_v70he
Max Horn
2011-04-05
SCUMM: Move ActorHE into its own header, move some HE specific stuff out of s...
Max Horn
2011-03-23
SCUMM: Remove unused iMuse MIDI 'passthrough' code
Max Horn
2011-03-19
SCUMM: Cleanup syncSoundSettings()
dhewg
2011-02-20
SCUMM: More DISABLE_TOWNS_DUAL_LAYER_MODE mess
dhewg
2011-02-09
AUDIO: Rename sound/ dir to audio/
Max Horn
2010-11-16
GUI: Rename gui/GuiManager.* to gui/gui-manager.*
Max Horn
2010-11-08
COMMON: Push #include audiocd.h in system.h out to .cpp files
Max Horn
2010-11-08
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
Max Horn
2010-11-01
ENGINES: Replace many printfs by warning/debug/debugN
Max Horn
2010-10-27
ENGINE: Rename resetTotalPlayTime to setTotalPlayTime.
Johannes Schickel
2010-10-27
ENGINE: Generalize SCUMM play time counting and move it into Engine.
Johannes Schickel
2010-10-25
SCUMM: Move class Player_V2CMS to its own header file
Max Horn
2010-10-25
SCUMM: Add patch #3093541 - MMC64: Actor Walk / Object Fix.
Travis Howell
2010-10-23
SCUMM: Disable multiplayer option in Backyard Baseball 2001.
Travis Howell
2010-10-23
SCUMM: Fix buffer overflow, that was causing crashes when saving in Backyard ...
Travis Howell
2010-10-18
SCUMM: Fix parts of bug #3087898 (SCUMM: Code analysis warnings)
Max Horn
2010-10-17
SCUMM/FM-TOWNS: more improvements to japanese font drawing
Florian Kagerer
2010-10-13
OPENGL: Merged from trunk, from rev 52105 to 53396.
Johannes Schickel
2010-10-07
SCUMM/FM-TOWNS: improved sfx support for indy4 and monkey2
Florian Kagerer
2010-10-05
SCUMM/FM-TOWNS: disable new graphics code in DS port
Florian Kagerer
2010-10-02
SCUMM/FM-Towns: limit SCUMM 5 games to 16 bit graphics mode
Florian Kagerer
2010-10-01
SCUMM/FM-TOWNS: fix palette and other graphics issues
Florian Kagerer
2010-09-25
SCUMM: Fix bug #3052804 by reverting NES-specific screen width hack
Eugene Sandulenko
2010-09-18
SCUMM: Fix bug #3070077 - MMC64: No music when Syd plays the piano.
Travis Howell
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