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path: root/engines/scumm/scumm.cpp
AgeCommit message (Expand)Author
2009-07-09Corrected lingering formatting errors that were introduced by the find-and-re...Jody Northup
2009-07-07Removed PixelFormat convenience constructors at behest of Max and Eugene.Jody Northup
2009-07-04Merged revisions 41219-41297,41299-41318,41322-41328,41331-41334,41336-41346,...Travis Howell
2009-06-27changed initGraphics, and OSystem::initSize to take Graphics::PixelFormat * p...Jody Northup
2009-06-20renamed ENABLE_16BIT define to more accurate ENABLE_RGB_COLORJody Northup
2009-06-19Removed replaced Graphics::ColorMode enum type with factory methods for Graph...Jody Northup
2009-06-15Add error if user attempt to play HE games using 16bit color, when 16bit supp...Travis Howell
2009-06-15made Graphics::PixelFormat(ColorMode) constructor explicit, removed Graphics:...Jody Northup
2009-06-15Added kUnsupportedColorMode error code brought Scumm engine and SDL backend i...Jody Northup
2009-06-11Renamed Graphics::ColorFormat to Graphics::ColorMode, streamlined enum by rem...Jody Northup
2009-06-10Scumm engine now dynamically requests 16-bit color based on game features, (u...Jody Northup
2009-06-06Patch #1365914: "SCUMM: CMS support." Disabled by default. Still plenty to do.Eugene Sandulenko
2009-06-06Merged revisions 41205,41207-41208,41210,41214-41217 via svnmerge from Travis Howell
2009-06-06Add logic stub for Backyard Basketball.Travis Howell
2009-06-05Cleanup.Travis Howell
2009-06-04Add 16bit color support for later HE games.Travis Howell
2009-06-03Increase maxHeapThreshold for 16bit color HE games, due to larger resource si...Travis Howell
2009-05-31The error() and warning() functions add ! and newline automatically. (I didn'tTorbjörn Andersson
2009-05-10Correct and move initial SMUSH frame rate value, for the demo version of The ...Travis Howell
2009-05-10Set the initial SMUSH frame rate, since variable doesn't change and isn't saved.Travis Howell
2009-04-19SCUMM: Moved o5_saveLoadGame and o5_saveLoadVars to ScummEngine_v4 (the highe...Max Horn
2009-03-24Patch from bug #2710315: INDY3/FOA: bug in patch for series IQ with ScummVM GUIMax Horn
2009-03-23Patch #2676453: INDY3/FOA: series IQ with ScummVM GUIMax Horn
2009-03-20SCUMM: Split intern.h into multiple headersMax Horn
2009-03-16SCUMM: Modified version of patch #1687041 (Scumm: Load-/Save-support for the ...Max Horn
2009-03-10SCUMM: Fix snap scroll dialog messagesMax Horn
2009-03-10Add snap scroll option from original games (SCUMM3-5), and enable for earlier...Travis Howell
2009-03-01Merged Engine::go() and ::init() into a new run() method (currently implement...Max Horn
2009-02-16Remove unneeded code, as _musicEngine is already set to NULL by default.Travis Howell
2009-02-16Limit platforms to specific SCUMM versions, when selecting the music engine t...Travis Howell
2009-02-13Revert talkspeed changes, while still only using the game specific talkspeed ...Travis Howell
2009-01-30Renamed SpecialDebugLevel to DebugChannelMax Horn
2009-01-11Fix talkspeed settings again.Travis Howell
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-02Renamed gui/newgui.cpp -> gui/GuiManager.cpp and gui/newgui.h -> gui/GuiManag...Johannes Schickel
2008-12-29Add Blue's Treasure Hunt.Travis Howell
2008-12-15Add Moonbase Commander target again, for testing only.Travis Howell
2008-12-09Removed some dead code, clarified comments, cleanupMax Horn
2008-11-15Fixed strncpy usage.Johannes Schickel
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help avoiding...Johannes Schickel
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
2008-11-06Switched various Engine APIs to use Common::ErrorMax Horn
2008-10-02typoMax Horn
2008-09-30Renamed Engine::quit to Engine::shouldQuit (previously, it was easily confuse...Max Horn
2008-09-25SCUMM: Added a new ActorHE class, as well as a virtual Actor::prepareDrawActo...Max Horn
2008-09-17Patch #2060517: SCUMM: engine sets incorrect talkspeed valueMax Horn
2008-09-14Little cleanup.Johannes Schickel
2008-09-07Replaced Engine::_gameDataPath (a String) by Engine::_gameDataDir (an FSNode)...Max Horn
2008-09-06Add debugInput opcode for HE 100 games.Travis Howell