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path: root/engines/scumm/scumm.h
AgeCommit message (Expand)Author
2007-03-11A long time ago, in a virtual machine far, far away...Max Horn
2007-03-10SCUMM: got rid of the _bompActorPalettePtr member var (which was only used as...Max Horn
2007-02-24Removed the (useless, thanks to resTypeFromId) 'name' parameter from readResT...Max Horn
2007-02-10Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERAMax Horn
2007-02-05'fixed' o_blastText and updated a commentGregory Montoir
2007-02-04Switch SCUMM engine to use the common special debug flags support (thus makin...Max Horn
2007-02-04Removed GF_NO_SCALINGMax Horn
2007-01-28Moved some stuff from CharsetRenderer (back) to ScummEngine, added commentsMax Horn
2006-12-25Changed ScummEngine::_actors from an Actor array to a an array of Actor point...Max Horn
2006-11-06Add support for HE CUP demos based on cyx's standalone player.Eugene Sandulenko
2006-11-04SCUMM cleanupMax Horn
2006-10-18SCUMM: Moved getDistanceBetween to clas ScummEngine_v6; grouped inventory rel...Max Horn
2006-10-18SCUMM: reordered contents of actor.cpp, grouping methods in a hopefully somew...Max Horn
2006-10-18SCUMM: walbox related cleanupMax Horn
2006-10-15Got rid of ScummEngine::_confirmExit, and some other minor cleanupMax Horn
2006-10-07Removed _lastKeyHit, instead pass the key code as a parameter to processKeybo...Max Horn
2006-10-07Removed 'smushMode' param from processInput and processKeyboard in favor of a...Max Horn
2006-10-07Moved all INSANE and SMUSH related code into ScummEngine_v7 (resp. ScummEngin...Max Horn
2006-10-07Moved SCUMM keyboard handling code from processInput() to the new (sub)method...Max Horn
2006-10-07Renemaed ScummEngine::processKbd to processInput (as it also deals with the m...Max Horn
2006-10-07some HE related cleanupMax Horn
2006-09-23Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the...Max Horn
2006-09-17renamed ScummEngine::restoreBG to restoreBackground; renamed and moved Gdi::c...Max Horn
2006-09-17Moved stored flobjects to class ScummEngine_v70heMax Horn
2006-09-17Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap...Max Horn
2006-09-17Changed ScummEngine::gdi to _gdi and allocate the Gdi object on the heap (i.e...Max Horn
2006-09-16* Added virtual Engine::getDebugger() methodMax Horn
2006-09-09Moved allocResTypeData from ScummEngine to ResourceManager; removed friend de...Max Horn
2006-09-09Turned some sound conversion methods into static functions (cleanup)Max Horn
2006-09-01Add HE72+ specific version of convertMessageToString(), to reduce filtering a...Travis Howell
2006-08-20Rename VAR_MOUSEPRESENT to VAR_INPUTMODE and set the default input type to mo...Travis Howell
2006-06-21Add cyx's patch for bug #1035739 - SCUMM/SMUSH: Ugly palette change when vide...Travis Howell
2006-06-21Revert back to original method used for scrollEffect(), fixes regressions.Travis Howell
2006-06-19Fix screen scrolling glitch when looking at the top of closet in parents room...Travis Howell
2006-05-13Patch #1091170: ALL, SCUMM: Subtitle speed controlMax Horn
2006-04-29Renamed updateVolumes to updateSoundSettings -- now it also handles subtitles...Max Horn
2006-04-29Moved AKOS stuff to class ScummEngine_v6Max Horn
2006-04-29* Renamed several methods in favor of a somewhat more uniform naming scheme: ...Max Horn
2006-04-29* Added ScummEngine_v8::initScummVars()Max Horn
2006-04-29Make use of the new scummLoop_* functions to move some SCUMM version specific...Max Horn
2006-04-29Split scummLoop into multiple functions, for easier maintanance & customizabi...Max Horn
2006-04-23Moved _heTimers to ScummEngine_v60heMax Horn
2006-04-23Modified openFile and openResourceFile to take a Common::String instead of a ...Max Horn
2006-04-23Behold, the new SCUMM detector finally has arrived. Unified detection & engin...Max Horn
2006-04-23Replaced _demoMode by GF_DEMOMax Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-08Renamed various *GameSettings to GameSettings (our namespaces are enough to d...Max Horn
2006-04-03GF_HE_CURSORLESS feature flag not required, since HE games always set a defau...Travis Howell
2006-03-29Do not #include endian.h in scummsys.h (cuts down deps on endian.h from ~400 ...Max Horn
2006-03-26Increase size of _charsetData to 16 * 23 for HE games, fixes subtitle color g...Travis Howell