Age | Commit message (Expand) | Author |
2007-12-24 | cleanup; workaround for bug #1852635 (INDY3 Mac: Crash When Playing Sound 54) | Max Horn |
2007-12-24 | cleanup | Max Horn |
2007-12-07 | don't use str functions with binary data, should fix bug #1845760 | Gregory Montoir |
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have bee... | Nicola Mettifogo |
2007-08-04 | Fix disabling speech in FOA. | Travis Howell |
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn |
2007-06-09 | Fix for bug #1734064 (FOA: Speech volume can not be set) -- we played speech ... | Max Horn |
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client fo... | Max Horn |
2007-04-15 | fixed warnings | Paweł Kołodziejski |
2007-04-01 | Reverted my roomoffs changes (broke the Loom intro), and instead added the co... | Max Horn |
2007-03-31 | Got rid of some 0xFFFF -> 0xFFFFFFFF conversions and similiar nonsense by usi... | Max Horn |
2007-03-03 | Fix level selection in PC Engine version of Loom. | Travis Howell |
2007-02-19 | As Fingolfin pointed out, we no longer need two different CD timer intervals | Torbjörn Andersson |
2007-02-19 | Move SCUMM version checks for settings up monst.er.sou file, to higher level. | Travis Howell |
2007-02-17 | Reduce amount of attempts to open various speech filenames. | Travis Howell |
2007-02-17 | SCUMM: Fix opening of *.tlk files | Max Horn |
2007-02-10 | Got rid of GF_DIGI_IMUSE and GF_NEW_CAMERA | Max Horn |
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn |
2006-11-12 | More whitespace. | Torbjörn Andersson |
2006-10-21 | cleanup | Max Horn |
2006-10-15 | Got rid of ScummEngine::_confirmExit, and some other minor cleanup | Max Horn |
2006-09-23 | Removed CHECK_HEAP | Max Horn |
2006-09-17 | Renamed ScummEngine::res to _res and allocate the ResourceManager on the heap... | Max Horn |
2006-09-09 | Turned some sound conversion methods into static functions (cleanup) | Max Horn |
2006-06-20 | Applied my own patch #1508018. I don't know for sure that it's exactly right, | Torbjörn Andersson |
2006-06-18 | Updated comments to correspond with recent Adlib renamings. | Torbjörn Andersson |
2006-06-18 | Added missing (but unimportant) breaks to switch default cases. | Torbjörn Andersson |
2006-05-18 | Added player for the Kyra 3 VQA cutscenes, based on my earlier prototype. It | Torbjörn Andersson |
2006-04-29 | Moved the AudioCDManager as well as class AudioStream and its (standard) subc... | Max Horn |
2006-04-23 | Some more cleanup in class Scumm::Sound | Max Horn |
2006-04-23 | Fix access to .he2 in Sound::openSfxFile, too | Max Horn |
2006-04-23 | Move HE specific stuff from class Sound to its new subclass SoundHE | Max Horn |
2006-04-23 | Change some uses of ScummFile to the more generic BaseScummFile | Max Horn |
2006-04-23 | Modified openFile and openResourceFile to take a Common::String instead of a ... | Max Horn |
2006-04-23 | Behold, the new SCUMM detector finally has arrived. Unified detection & engin... | Max Horn |
2006-04-04 | Removed extra exclamation marks in warning() calls as well. | Eugene Sandulenko |
2006-03-12 | Correct mistake in md5 tables for Simon the Sorcerer 2 (DOS Floppy) | Travis Howell |
2006-03-10 | Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exis... | Travis Howell |
2006-03-05 | Restructured IMuse and IMuseInternal. | Jamieson Christian |
2006-03-04 | Removed unnecessary strcpy calls | Max Horn |
2006-03-04 | Renamed SubstResFileNames::winName and macName to almostGameID / expandedName... | Max Horn |
2006-03-03 | Moved ScummFile etc. to the new file.cpp / file.h | Max Horn |
2006-02-25 | Split SCUMM's generateSubstResFileName into two functions: findSubstResFileNa... | Max Horn |
2006-02-25 | Replaced MKID by MID_BE in most places in the SCUMM engine | Max Horn |
2006-02-20 | Moved iMUSE code to the new directory engines/scumm/imuse/ | Max Horn |
2006-02-20 | Replaced _gameId, _version, _heversion, _features, _midi, _platform with a si... | Max Horn |
2006-02-16 | Use simplier method of checking sound status in HE60/61 games | Travis Howell |
2006-02-16 | Only DOS & Macintosh versions of HE60/61 games require XMIDI support | Travis Howell |
2006-02-16 | Clear sound queue when stopping sound channel in HE games | Travis Howell |
2006-02-11 | Moved engines to the new engines/ directory | Max Horn |