Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
action error messages are now localized too
|
|
checkObject needs to be called in checkSprite now, which is in
the Sprite class. So the method and a few others it depeends
on have been moved into BaseObject
|
|
|
|
|
|
it's now possible to leave the first room
Conflicts:
engines/sherlock/objects.cpp
|
|
|
|
|
|
|
|
|
|
Tattoo has some different Sprite methods, and since Person descends
from Sprite, need to create descendents from it. And this has also
necessitated some refactoring of People class's _data array
|
|
|
|
|
|
|
|
|
|
Also converted multiplier factor from 100 to 1000, which will be
needed for Rose Tattoo
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|