Age | Commit message (Expand) | Author |
2018-05-29 | SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad() | Simei Yin |
2018-05-29 | SLUDGE: Split out function.h/cpp for upcoming refactoring | Simei Yin |
2018-04-29 | SLUDGE: Remove unused global variable dialogValue | Simei Yin |
2018-04-29 | SLUDGE: Remove global variable fadeMode and move transition functions to Grap... | Simei Yin |
2018-04-15 | SLUDGE: Objectify PeopleManager | Simei Yin |
2017-12-19 | SLUDGE: Objectify speech manager | Simei Yin |
2017-08-22 | SLUDGE: Reset engine when launching a new game data file | Simei Yin |
2017-08-21 | SLUDGE: Some code cleaning | Simei Yin |
2017-08-21 | SLUDGE: Add support for some windows-only games | Simei Yin |
2017-07-21 | SLUDGE: Remove unused files | Simei Yin |
2017-07-21 | SLUDGE: Objectify sound manager | Simei Yin |
2017-07-20 | SLUDGE: Objectify input and event handler | Simei Yin |
2017-07-20 | SLUDGE: Change all structure names to Uppercase | Simei Yin |
2017-07-20 | SLUDGE: Objectify graphic classes | Simei Yin |
2017-07-20 | SLUDGE: Objectify object manager | Simei Yin |
2017-07-18 | SLUDGE: Objectify resource manager | Simei Yin |
2017-07-18 | SLUDGE: Remove special settings | Simei Yin |
2017-07-18 | SLUDGE: Objectify Timing | Simei Yin |
2017-07-15 | SLUDGE: Clean unused extern variables | Simei Yin |
2017-07-15 | SLUDGE: Clean useless #if 0's | Simei Yin |
2017-07-15 | SLUDGE: Remove gl-related graphics.h | Simei Yin |
2017-07-13 | SLUDGE: Fix more warnings | Eugene Sandulenko |
2017-07-13 | SLUDGE: remove CommonCode directory to have a flat structure | yinsimei |
2017-07-13 | SLUDGE: change global Common::String to public var of SludgeEngine | yinsimei |
2017-07-13 | SLUDGE: replace char *by Common::String | yinsimei |
2017-07-13 | SLUDGE: use Common/debug instead of sludge debug | yinsimei |
2017-07-13 | SLUDGE: remove an unused .h | yinsimei |
2017-07-13 | SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics | yinsimei |
2017-07-13 | SLUDGE: add game timing | yinsimei |
2017-07-13 | SLUDGE: set sludge game to 1xScale by default | yinsimei |
2017-07-13 | SLUDGE: move initGraphics after sludge init | yinsimei |
2017-07-13 | SLUDGE: get input work by replacing sdl event by scummvm event | yinsimei |
2017-07-13 | SLUDGE: set to right delay time | yinsimei |
2017-07-13 | SLUDGE: add sound loop for wav and ogg | yinsimei |
2017-07-13 | SLUDGE: get loop sound work for wav and ogg | yinsimei |
2017-07-13 | SLUDGE: add game file name getter in detection | yinsimei |
2017-07-13 | SLUDGE: remove platform dependent defines | yinsimei |
2017-07-13 | SLUDGE: header formatting | yinsimei |
2017-07-13 | SLUDGE: fix sprite flickering by using a full screen surface | yinsimei |
2017-07-13 | SLUDGE: move backdrop display code to backdrop.cpp | yinsimei |
2017-07-13 | SLUDGE: Refactor image loading function and apply in backdrop | yinsimei |
2017-07-13 | SLUDGE: Add the slusge specific image decoder | yinsimei |
2017-07-13 | SLUDGE: Fix png displaying | yinsimei |
2017-07-13 | SLUDGE: code formatting | yinsimei |
2017-07-13 | SLUDGE: Use PNGDecoder to read backdrop | yinsimei |
2017-07-13 | SLUDGE: Replace standard file reading functions by Common functions | yinsimei |
2017-07-13 | SLUDGE: Add namespace | yinsimei |
2017-07-13 | SLUDGE: Add sludge files and make it compile | yinsimei |