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path: root/engines/supernova/state.cpp
AgeCommit message (Expand)Author
2018-04-22JANITORIAL: Fix formattingAdrian Frühwirth
2018-04-15SUPERNOVA: Removes global nullObjectJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Fixes type camel caseJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Implements render functionsJoseph-Eugene Winzer
2018-04-15SUPERNOVA: Renames MSNImageDecoder to MSNImageJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Adds sound abstractionJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Renames _timer1 to _messageDurationJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes TODOJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Moves updateEvents() to GameManagerJoseph-Eugene Winzer
2018-04-14SUPERNOVA: Processes all keyboard queries in processInput()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Removes mouseInput3()Joseph-Eugene Winzer
2018-04-14SUPERNOVA: Renames wait2() to wait()Joseph-Eugene Winzer
2018-03-11SUPERNOVA: Removes unused functionJoseph-Eugene Winzer
2018-03-11SUPERNOVA: Encapsulates GuiElementJoseph-Eugene Winzer
2018-03-11SUPERNOVA: Implements original quit promptJoseph-Eugene Winzer
2018-03-11SUPERNOVA: Fixes formattingJoseph-Eugene Winzer
2018-03-11SUPERNOVA: Implements animated text during in/outroJoseph-Eugene Winzer
2018-01-31SUPERNOVA: Mark intentional fallthrough in switchThierry Crozat
2018-01-31SUPERNOVA: Improve command button size for translationsThierry Crozat
2018-01-30SUPERNOVA: Ensure the GuiElement _text field is null terminatedThierry Crozat
2018-01-30SUPERNOVA: Fix out of bound access when exiting the engine while in a dialogThierry Crozat
2018-01-23SUPERNOVA: Handle RTL and Quit while editing textThierry Crozat
2018-01-23SUPERNOVA: Fix missing reset of object CARRIED flag when clearing inventoryThierry Crozat
2018-01-23SUPERNOVA: Renames INT32_MAX to kMaxTimerValueJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Changes message orderJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Moves strings to GameManager classJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Prevents paletteFadeIn() to be triggeredJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Reverts brightness changeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes object state updateJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Pushes a mousemove to update object stateJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Returns to launcher after outroJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Updates palette when changing room brightnessJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames audio constantsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Renames audio constantsJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fixes inventory scrollingJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implements money object for inventoryJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Sets CARRIED flag when added to inventoryJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Introduces INT32_MAX for eventTimeJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Corrects max value for int32Joseph-Eugene Winzer
2018-01-23SUPERNOVA: Registers cmdButton clicksJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Disables OCCUPIED flag correctlyJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Save/restore _playerHidden flag in savegamesThierry Crozat
2018-01-23SUPERNOVA: Fixes game freeze in bcorrdiorJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Fix calling onEntrance for new roomsThierry Crozat
2018-01-23SUPERNOVA: Only call onEntrace once after changing roomThierry Crozat
2018-01-23SUPERNOVA: Remove unused function variantThierry Crozat
2018-01-23SUPERNOVA: Sets sections in the correct roomJoseph-Eugene Winzer
2018-01-23SUPERNOVA: Implement dialogs with variable textThierry Crozat
2018-01-23SUPERNOVA: Some cleanup, simplify some codeStrangerke
2018-01-23SUPERNOVA: Implement alarmThierry Crozat