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AgeCommit message (Collapse)Author
2008-09-01Silence MSVC warning about empty switch statementFilippos Karapetis
svn-id: r34265
2008-08-16Added a MetaEngineFeature for RTL support, the RTL button is disabled in the ↵Christopher Page
GMM if the engine doesn't support it svn-id: r33921
2008-08-15If the last savegame is deleted, reset save_slot in config man to -1Christopher Page
svn-id: r33918
2008-08-15Fixes for Sword1 engine loading from launcherChristopher Page
svn-id: r33915
2008-08-15Defined some MetaEngineFeatures for the engines, the launcher uses these ↵Christopher Page
features to allow/disallow loading and deleting saves svn-id: r33909
2008-08-04Merged revisions ↵Christopher Page
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2008-07-29Changed class File (and derived classes) to only support read-only access; ↵Max Horn
added a new class DumpFile for writing svn-id: r33412
2008-07-29Added --list-saves support for SWORD1Christopher Page
svn-id: r33395
2008-07-17More work with SWORD1 sound settingsChristopher Page
svn-id: r33091
2008-07-17SWORD1 Sound settings work with the GMMChristopher Page
svn-id: r33090
2008-07-13Overlooked something in SWORD1, works nowChristopher Page
svn-id: r33045
2008-07-13SWORD1 works with the new GMM implementationChristopher Page
svn-id: r33043
2008-06-01Fix bug #1981402: "BS1: grammatical error in the Italian menu"Eugene Sandulenko
svn-id: r32471
2008-05-06Allow static and dynamic plugins to be used at the same timeJordi Vilalta Prat
svn-id: r31888
2008-02-15Merged lots of _mixer->isReady() warnings into a single one in Engine ↵Max Horn
constructor svn-id: r30871
2008-02-08Initial support for plugin typesJordi Vilalta Prat
svn-id: r30825
2008-02-03Revised Engine plugin API to only provide a single func which returns a ↵Max Horn
MetaEngine instance. Used this to simplify the rest of the plugin system svn-id: r30780
2008-02-03Changed "COMPATIBLITY" to "COMPATIBILITY".Torbjörn Andersson
svn-id: r30754
2008-02-02New MetaEngine class (work in progress to replace the current Engine plugin ↵Max Horn
API with a more object oriented approach) svn-id: r30726
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
svn-id: r30664
2008-01-13Removed unnecessary semi-colons.Torbjörn Andersson
svn-id: r30476
2008-01-05Fix to remove a tab character from the GPL headerPaul Gilbert
svn-id: r30238
2008-01-04Applied my alternative patch for feature request #1266599 ("BS1: Invert stereoTorbjörn Andersson
channels for traffic sounds in Rue Jarry"). Now let's see if it breaks any other scenes. :-) svn-id: r30220
2008-01-01Patch #1733017: "SWORD1: Possible patch for bug #1730183"Eugene Sandulenko
svn-id: r30124
2007-12-28Patch #1857121: Refactoring of the getSavePath methodEugene Sandulenko
svn-id: r30032
2007-11-28Update mouse coordinates onn *all* mouse events, i.e. also after click eventsMax Horn
svn-id: r29657
2007-11-01Revert patch #1709219 - DXA Player: double size scaling option.Travis Howell
svn-id: r29351
2007-10-31Slighly modified patch #1709219: "DXA Player: double size scaling option"Eugene Sandulenko
svn-id: r29347
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
svn-id: r28968
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵Nicola Mettifogo
been updated. svn-id: r28966
2007-09-18Patch #1768757: Merge fsnode-gsoc into trunk (MAJOR change, will break ↵Max Horn
compilation on some ports) svn-id: r28944
2007-09-10Lots of source code formatting correctionsMax Horn
svn-id: r28887
2007-09-01Cleanup: remove obsolete code (PalmOS 68K version not supported anymore)Chris Apers
svn-id: r28803
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
svn-id: r28462
2007-07-15Added FIXME comments regarding use of AudioStream::openStreamFileMax Horn
svn-id: r28112
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
svn-id: r28111
2007-07-08Merged the FSNode branch with trunk r27681:27969David Corrales
svn-id: r27970
2007-07-01Re-added __attribute__(packed)Max Horn
svn-id: r27830
2007-07-01Removing non-ASCII chars from source codeMax Horn
svn-id: r27818
2007-06-26Fix FLAC support for speech in Broken Sword 1.Travis Howell
svn-id: r27723
2007-06-26Add FLAC support for speech in Broken Sword 1.Travis Howell
svn-id: r27721
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
svn-id: r27681
2007-06-22BS1: Make use of Common::KeySate::reset()Max Horn
svn-id: r27636
2007-06-22Converted rest of BS1 to use Common::KeyState (removing two more hacks)Max Horn
svn-id: r27631
2007-06-22Made BS1 track the full KeyState upon KEYDOWN events (this makes it possible ↵Max Horn
to remove to workaround for Mac keyboards) svn-id: r27627
2007-06-22Cleaning up after myself (I blame it on, err, uhh... the Vogons?)Max Horn
svn-id: r27625
2007-06-22Use KEYCODE constants.Torbjörn Andersson
svn-id: r27600
2007-06-17Added support for FLAC encoded music in Broken Sword 1. (The compression toolTorbjörn Andersson
knows nothing about this, and since they're being rewritten as part of the SoC, I'm not going to do anything about that.) svn-id: r27511
2007-06-16Try to be more robust/paranoid when reading the SAVEGAME.INF file. Apart fromTorbjörn Andersson
being a sensible precaution, it should work around some bugs like #1737801, where the file is obviously corrupted. (Possibly mutilated by some file transfer program.) svn-id: r27484