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AgeCommit message (Expand)Author
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-12The dummy ("narration only") cutscene player misbehaved a bit if the cutsceneTorbjörn Andersson
2007-12-16Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if anTorbjörn Andersson
2007-12-16Workaround for bug #1487382 ("SWORD2: Game freezes"). It appears to be a scriptTorbjörn Andersson
2007-12-15Fixed typo in comment.Torbjörn Andersson
2007-12-07add Common::Rect::center (handy for ::setFocusRectangle())Gregory Montoir
2007-12-01Experimental "focus rectangle" support. I don't have any way to actually testTorbjörn Andersson
2007-11-01Revert patch #1709219 - DXA Player: double size scaling option.Travis Howell
2007-10-31Slighly modified patch #1709219: "DXA Player: double size scaling option"Eugene Sandulenko
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
2007-09-19Merged common/stdafx.h into common/scummsys.h. All referencing files have bee...Nicola Mettifogo
2007-08-05Merged fsnode with trunk: r27971:28460David Corrales
2007-07-21The mixer no longer allows unpausing channels that aren't paused. So don't.Torbjörn Andersson
2007-07-15Fixed sound factory messup caused by my previous commitMax Horn
2007-06-23Merged the FSNode branch with trunk r27031:27680David Corrales
2007-06-22Slightly updated key handling in BS2, Kyra, and ToucheMax Horn
2007-06-21Use the KEYCODE constants.Torbjörn Andersson
2007-06-12Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble Fi...Travis Howell
2007-06-05Renamed methods in the FilesystemNode class to match the AbstractFSNode imple...David Corrales
2007-05-31Re-added Revolution Software copyright to BS2 engineMax Horn
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-25Removing lots of superfluous semicola (see mail by David Weinehall on scummvm...Max Horn
2007-04-14I must have accidentally broken frame skipping when I added DXA playback. MadeTorbjörn Andersson
2007-04-01added the instance of EventManager returned by OSystem::getEventManager as a ...Gregory Montoir
2007-03-18Let the event manager keep track of the mouse position.Torbjörn Andersson
2007-03-18Fixed bug that caused the music to stop. I don't know if this is a regression,Torbjörn Andersson
2007-03-18Oops.Torbjörn Andersson
2007-03-17Moved Event/EventType/keyboard enum from common/system.h (part of class OSyst...Max Horn
2007-03-17Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), withTorbjörn Andersson
2007-03-17Force all code to use EventManager::pollEvent instead of OSystem::pollEventMax Horn
2007-03-01Get rid of the last two usages of File::incRef/decRefMax Horn
2007-03-01Removed obsolete 'if' (resp. replaced it by an assert)Max Horn
2007-03-01Got rid of another use of File::incRef/decRefMax Horn
2007-02-24Remove unneeded #includesMax Horn
2007-02-24Trying to unify the order in which we try the various audio formats: Prefer F...Max Horn
2007-02-20Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by meMax Horn
2007-02-20Cleanup.Torbjörn Andersson
2007-02-17Removed some dead code, updated a warning messageMax Horn
2007-02-17Added finalize() method to Common::OutSaveFile (which by default just flushes...Max Horn
2007-02-11SWORD2: Enhance the detector to recurse into the 'clusters' directory, making...Max Horn
2007-02-08Instead of pre-rendering all subtitles and pre-loading all sounds for a movieTorbjörn Andersson
2007-02-03Fixing various doxygen warningsMax Horn
2007-02-03* Reimplemented Mixer::pauseAll to simply invoke pause on all channelsMax Horn
2007-01-27Stop movie lead-in/out when restarting the game (as I already claimed in aTorbjörn Andersson
2007-01-26Added separate function for playing cutscene lead-in/out sounds, and made sureTorbjörn Andersson
2007-01-20First phase of detection-related plugins interface improvements. Now pluginsEugene Sandulenko
2007-01-03Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number ofTorbjörn Andersson
2007-01-03Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.)Torbjörn Andersson
2006-12-18The MPEG player no longer handles frame syncing/dropping, so this comment isTorbjörn Andersson
2006-11-16Applied patch #1597800 to better support the Spanish end credits.Torbjörn Andersson