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AgeCommit message (Expand)Author
2018-05-10ENGINES: Remove usage of C++11 extended initializer listsBastien Bouclet
2018-05-10ENGINES: Merge GameDescriptor and DetectedGameBastien Bouclet
2018-05-10ENGINES: Set the GameDescriptor decription in the constructorBastien Bouclet
2018-05-10ENGINES: Turn GameDescriptor into a simple structBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::listSupportedGames to return plain game descriptorsBastien Bouclet
2018-05-10ENGINES: Change MetaEngine::findGame to return a plain game descriptorBastien Bouclet
2018-05-10ENGINES: Add unknown game variants to the game detector resultsBastien Bouclet
2018-04-29ENGINES: Show the unknown Game dialog only when the detector is launched by t...Lothar Serra Mari
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2016-09-03JANITORIAL: Make GPL headers uniformEugene Sandulenko
2016-08-24ALL: Make simpleSaveNames() a MetaEngineFeatureAlexander Tkachev
2016-08-24ALL: Add MetaEngine::simpleSaveNames()Alexander Tkachev
2016-05-17ALL: Change main engine header guard defines to <directory>_<engine>_HEugene Sandulenko
2016-05-09SWORD2: Fix potential buffer overrunEugene Sandulenko
2016-04-14JANITORIAL: Reduce audio header dependenciesOri Avtalion
2016-03-05CONFIGURE: Introduced new engine dependency: highresEugene Sandulenko
2016-02-25SWORD2: Let listSaves return list sorted on slot numbers.Johannes Schickel
2016-02-15JANITORIAL: Typos detected with lintian & grepAlexandre Detiste
2016-01-26SWORD2: Only request actual save slots in listSaves.Johannes Schickel
2016-01-07JANITORIAL: Fix clang printf warningsOri Avtalion
2014-08-22SWORD1: Change "no DXA support" message.Ben Castricum
2014-05-27ALL: Make Debugger command function names conform to our guidelines.Johannes Schickel
2014-05-27ALL: Rename Debugger::DCmd_Register to Debugger::registerCmd.Johannes Schickel
2014-05-27ALL: Rename Debugger::DebugPrintf to Debugger::debugPrintf.Johannes Schickel
2013-11-24BUILD: Remove need for engine.mk in each engine directory.D G Turner
2013-11-24BUILD: Remove need for engine-plugin.h in engines.D G Turner
2013-11-24BUILD: Split engines/plugins_table header down to a file per engine.D G Turner
2013-11-24BUILD: Split engines.mk down to a single file per engine.D G Turner
2013-11-24BUILD: Split configure.engines down to a single file per engine.D G Turner
2013-08-12I18N: Move specification of engine specific files to enginedir/POTFILES.Johannes Schickel
2013-08-03SWORD2: Take advantage of Surface::getPixels.Johannes Schickel
2013-08-03SWORD2: Prefer getBasePtr over direct Surface::pixels access.Johannes Schickel
2013-06-20SWORD2: Add back MPEG-2 video supportMatthew Hoops
2013-05-02COMMON: Change kPlatformPC to kPlatformDOSMatthew Hoops
2013-04-28SWORD2: Fix potential allocation size mismatch. CID 1003324.Torbjörn Andersson
2013-04-22SWORD2: Fix reference to out-of-scope variableWillem Jan Palenstijn
2013-04-22SWORD2: Fix (unlikely) memory leakWillem Jan Palenstijn
2013-04-18ENGINES: Remove a bunch of unused private member variablesMax Horn
2012-11-08SWORD2: Fix bug #3049336 - "BS2: Detects games in wrong places"Filippos Karapetis
2012-09-26JANITORIAL: Remove trailing whitespaces.Johannes Schickel
2012-08-16VIDEO: Merge AdvancedVideoDecoder into VideoDecoderMatthew Hoops
2012-08-16VIDEO: Remove setSystemPalette()Matthew Hoops
2012-07-24VIDEO: Convert DXADecoder to the AdvancedVideoDecoder APIMatthew Hoops
2012-07-23VIDEO: Rewrite SmackerDecoder to use the new APIMatthew Hoops
2012-07-21VIDEO: Move PSXStreamDecoder to the new VideoDecoder APIMatthew Hoops
2012-06-16SWORD2: Get rid of casts on OSystem::copyRectToScreen calls.Johannes Schickel
2012-05-12VIDEO: Change getElapsedTime() into getTime()Matthew Hoops
2012-03-25SWORD2: Add a custom game option to toggle object labelsFilippos Karapetis
2012-03-11COMMON: Rename SafeSubReadStream to SafeSeekableSubReadStream.Johannes Schickel
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn