Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-01-27 | Removed trailing spaces. | Jordi Vilalta Prat | |
svn-id: r30664 | |||
2008-01-12 | The dummy ("narration only") cutscene player misbehaved a bit if the cutscene | Torbjörn Andersson | |
soundtrack was present. It should work better now. svn-id: r30455 | |||
2007-12-16 | Clear the EXIT_CLICK_ID variable when entering a new room. Otherwise, if an | Torbjörn Andersson | |
exit warps back to the same room, clicking on the same exit again is misinterpreted as a double-click, and that only works if we're already walking towards that exit. Otherwise, the game will hang. This fixed bug #1851502 ("SWORD2: Black-out in Forest"). svn-id: r29876 | |||
2007-12-16 | Workaround for bug #1487382 ("SWORD2: Game freezes"). It appears to be a script | Torbjörn Andersson | |
bug. svn-id: r29866 | |||
2007-12-15 | Fixed typo in comment. | Torbjörn Andersson | |
svn-id: r29865 | |||
2007-12-07 | add Common::Rect::center (handy for ::setFocusRectangle()) | Gregory Montoir | |
svn-id: r29751 | |||
2007-12-01 | Experimental "focus rectangle" support. I don't have any way to actually test | Torbjörn Andersson | |
it myself. svn-id: r29677 | |||
2007-11-01 | Revert patch #1709219 - DXA Player: double size scaling option. | Travis Howell | |
svn-id: r29351 | |||
2007-10-31 | Slighly modified patch #1709219: "DXA Player: double size scaling option" | Eugene Sandulenko | |
svn-id: r29347 | |||
2007-09-19 | Modified patch #1738058: "Action recorder". | Eugene Sandulenko | |
svn-id: r28968 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-08-05 | Merged fsnode with trunk: r27971:28460 | David Corrales | |
svn-id: r28462 | |||
2007-07-21 | The mixer no longer allows unpausing channels that aren't paused. So don't. | Torbjörn Andersson | |
svn-id: r28155 | |||
2007-07-15 | Fixed sound factory messup caused by my previous commit | Max Horn | |
svn-id: r28111 | |||
2007-06-23 | Merged the FSNode branch with trunk r27031:27680 | David Corrales | |
svn-id: r27681 | |||
2007-06-22 | Slightly updated key handling in BS2, Kyra, and Touche | Max Horn | |
svn-id: r27637 | |||
2007-06-21 | Use the KEYCODE constants. | Torbjörn Andersson | |
svn-id: r27593 | |||
2007-06-12 | Add support for pausing/resume cutscenes shown on the OmniTV in The Feeble ↵ | Travis Howell | |
Files. svn-id: r27371 | |||
2007-06-05 | Renamed methods in the FilesystemNode class to match the AbstractFSNode ↵ | David Corrales | |
implementations. Also exposed the new methods (exists, isReadable and isWritable) in FilesystemNode. svn-id: r27113 | |||
2007-05-31 | Re-added Revolution Software copyright to BS2 engine | Max Horn | |
svn-id: r27030 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-04-25 | Removing lots of superfluous semicola (see mail by David Weinehall on ↵ | Max Horn | |
scummvm-devel) svn-id: r26594 | |||
2007-04-14 | I must have accidentally broken frame skipping when I added DXA playback. Made | Torbjörn Andersson | |
frame skipping actually skip the updateScreen() call. svn-id: r26469 | |||
2007-04-01 | added the instance of EventManager returned by OSystem::getEventManager as a ↵ | Gregory Montoir | |
member of the Engine base class. This allows to simply the code a bit and should more efficient too (ie. less virtual function chain calls, obj->getA()->getB()). Also updated several engines to make use of it. svn-id: r26357 | |||
2007-03-18 | Let the event manager keep track of the mouse position. | Torbjörn Andersson | |
svn-id: r26205 | |||
2007-03-18 | Fixed bug that caused the music to stop. I don't know if this is a regression, | Torbjörn Andersson | |
or it if was just luck that it worked before. svn-id: r26196 | |||
2007-03-18 | Oops. | Torbjörn Andersson | |
svn-id: r26191 | |||
2007-03-17 | Moved Event/EventType/keyboard enum from common/system.h (part of class ↵ | Max Horn | |
OSystem) to common/events.h (part of namespace Common). Porters may have to make minor changes to their backends to get them to compile again svn-id: r26180 | |||
2007-03-17 | Applied my re-revised patch #1487149 ("Simplified keyboard repeat"), with | Torbjörn Andersson | |
Fingolfin's blessings. Keyboard repeat is now handled by the event manager, rather than by individual engines. Since this can cause problems with some engines (see the AGI engine), the extra "key down" events are marked as "synthetic", so that they can be ignored if necessary. svn-id: r26170 | |||
2007-03-17 | Force all code to use EventManager::pollEvent instead of OSystem::pollEvent | Max Horn | |
svn-id: r26156 | |||
2007-03-01 | Get rid of the last two usages of File::incRef/decRef | Max Horn | |
svn-id: r25919 | |||
2007-03-01 | Removed obsolete 'if' (resp. replaced it by an assert) | Max Horn | |
svn-id: r25918 | |||
2007-03-01 | Got rid of another use of File::incRef/decRef | Max Horn | |
svn-id: r25917 | |||
2007-02-24 | Remove unneeded #includes | Max Horn | |
svn-id: r25838 | |||
2007-02-24 | Trying to unify the order in which we try the various audio formats: Prefer ↵ | Max Horn | |
FLAC (lossless) over Ogg Vorbis ('free') over MP3 -- the order is admittedly somewhat arbitrary, but at least now it's consistent across all parts of ScummVM svn-id: r25837 | |||
2007-02-20 | Patch #1663933 (Kill premix channel) with a few tiny additional tweaks by me | Max Horn | |
svn-id: r25752 | |||
2007-02-20 | Cleanup. | Torbjörn Andersson | |
svn-id: r25747 | |||
2007-02-17 | Removed some dead code, updated a warning message | Max Horn | |
svn-id: r25662 | |||
2007-02-17 | Added finalize() method to Common::OutSaveFile (which by default just ↵ | Max Horn | |
flushes the stream), changed engines to call that before deleting OutSaveFile instances (instead of just flushing) svn-id: r25660 | |||
2007-02-11 | SWORD2: Enhance the detector to recurse into the 'clusters' directory, ↵ | Max Horn | |
making it possible to detect & run BS2 from (a straight copy of) the CD svn-id: r25490 | |||
2007-02-08 | Instead of pre-rendering all subtitles and pre-loading all sounds for a movie | Torbjörn Andersson | |
cutscene, render the text and play the speech when needed. It probably won't play as nicely from CD now, but using less memory seems more important to me. svn-id: r25428 | |||
2007-02-03 | Fixing various doxygen warnings | Max Horn | |
svn-id: r25362 | |||
2007-02-03 | * Reimplemented Mixer::pauseAll to simply invoke pause on all channels | Max Horn | |
(implying change of semantics) * Reordered the params of Mixer::playRaw (the SoundType now comes first, not last) * Removed Mixer::isPaused * Removed Mixer::getSoundElapsedTimeOfSoundID * Added some doxygen comments to the Mixer svn-id: r25356 | |||
2007-01-27 | Stop movie lead-in/out when restarting the game (as I already claimed in a | Torbjörn Andersson | |
comment that I was doing) to *really* fix bug #1645480. This time for sure... svn-id: r25231 | |||
2007-01-26 | Added separate function for playing cutscene lead-in/out sounds, and made sure | Torbjörn Andersson | |
that these are stopped whenever the engine is going to do a mass killing of game resources, e.g. when restoring or restarting the game. Should fix bug #1645480. (This was a regression added during the rewrite to support DXA.) svn-id: r25204 | |||
2007-01-20 | First phase of detection-related plugins interface improvements. Now plugins | Eugene Sandulenko | |
return StringMap instead of fixed list of parameters. This adds great flexibility. Current patch should not alter any functionality, i.e. if there are regressions, submit a report. Phase 2 will benefit from these changes and will come later. svn-id: r25134 | |||
2007-01-03 | Use FRAMES_PER_SECOND, not getFramesPerSecond(), to calculate the number of | Torbjörn Andersson | |
frames before a sound effect is triggered. This is not dependent on _gameSpeed. svn-id: r24971 | |||
2007-01-03 | Added experimental "fast mode" for Broken Sword 2. (Use Ctrl-f to toggle.) | Torbjörn Andersson | |
svn-id: r24970 | |||
2006-12-18 | The MPEG player no longer handles frame syncing/dropping, so this comment is | Torbjörn Andersson | |
obsolete now. svn-id: r24872 | |||
2006-11-16 | Applied patch #1597800 to better support the Spanish end credits. | Torbjörn Andersson | |
svn-id: r24727 |