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path: root/engines/tinsel/tinsel.cpp
AgeCommit message (Expand)Author
2011-04-08TINSEL: Added numeric key mappings for function keysPaul Gilbert
2011-03-25TINSEL: Remove unused TinselEngine::_musicVolume memberMax Horn
2011-03-23ENGINES: Further simplify pseudo MidiDrivers; fix some regressionsMax Horn
2011-01-02JANITORIAL: Suppress some useless includesArnaud Boutonné
2010-11-20TINSEL: Preliminary functionality for reading BE data filesPaul Gilbert
2010-11-16TINSEL: Fixed compilation with MSVCFilippos Karapetis
2010-11-16TINSEL: Mark all (?) global vars with a FIXME commentMax Horn
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-01TINSEL: Fixed two places that weren't reset when exiting to the launcher and ...Filippos Karapetis
2010-10-13OPENGL: Merged from trunk, from rev 52105 to 53396.Johannes Schickel
2010-09-15MIDI: Send a reset MIDI device signal on startup.Johannes Schickel
2010-09-12TINSEL: Remove unused variableEugene Sandulenko
2010-09-11TINSEL: Fix for #3032780 - Mute not respected in DW1Paul Gilbert
2010-08-25TINSEL: Fix bug #3032780: "DW: Mute setting does not work"Eugene Sandulenko
2010-08-17TINSEL: fix warningEugene Sandulenko
2010-07-30Merged from trunk, from Rev 50841 to HEADAlejandro Marzini
2010-07-17DEBUGGER: Simplify how our console debugger works / is usedMax Horn
2010-07-13Merged from trunk, from Rev 49499 to HEADAlejandro Marzini
2010-06-25AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either sel...Florian Kagerer
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
2010-06-15Renamed getAudioCD to getAudioCDManager.Alejandro Marzini
2010-06-09- Revised abstract AudioCDManager.Alejandro Marzini
2010-05-04Move DebugChannel related code to new headerMax Horn
2010-05-04Move initGraphics and initCommonGFX from to new header.Max Horn
2010-05-04Get rid of Engine::_gameDataDir.Max Horn
2010-04-28TINSEL: Avoid global constructor for clickPosMax Horn
2010-04-27COMMON: Move DebugChannel stuff into a new DebugMan singletonMax Horn
2010-02-21Patch for bug 2943361 by littleboy, adding full kb modifier support to all en...Yotam Barnoy
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
2010-01-12Rename all "Adlib" uses to "AdLib" to match the real name of the sound card /...Johannes Schickel
2009-12-09Changed MidiDriver::createMidi to take a MidiDriverType instead of an intMax Horn
2009-11-02TINSEL: Turn config code into a simple C++ classMax Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-27TINSEL: Change MemoryAllocFixed to return a (kind of fake) MEM_NODE pointer; ...Max Horn
2009-10-20TINSEL: Move Common::List instances mouseButtons & keypresses into TinselEngine.Max Horn
2009-10-20TINSEL: Move BMV player code into a new BMVPlayer classMax Horn
2009-10-20TINSEL: Start cleanup BMV codeMax Horn
2009-09-23Got rid of Common::File::addDefaultDirectory, instead implemented the solutio...Johannes Schickel
2009-08-18Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD au...Johannes Schickel
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-01- Added GCC_PRINTF attribute to several funcs where it makes senseMax Horn
2009-06-16Formatting.Johannes Schickel
2009-06-16tinsel: check only english.txt for DW1 psx version detection, and use recursi...Fabio Battaglia
2009-05-31tinsel: workaround for "missing red dragon in Act IV" bug in Discworld PSXFabio Battaglia
2009-05-26tinsel: add default paths needed by Discworld PSX, now the user shouldn't nee...Fabio Battaglia
2009-05-25Till we specify an common behavior when loading a game state on startup fails...Johannes Schickel
2009-04-29Re-introduced the ability to skip the title scenes in Discworld 1. Since the ...Paul Gilbert
2009-04-25Added code to enable Discworld 2 to play directly from the CD (only the first...Paul Gilbert
2009-03-15Moved Tinsel::Serializer to Common::Serializer, so that I can use it in the S...Max Horn