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path: root/engines/tsage/blue_force
AgeCommit message (Collapse)Author
2011-12-12TSAGE: Fix warning about hidden remove() method from parent classMax Horn
2011-11-27TSAGE: Work around some uninitialized use warningsWillem Jan Palenstijn
They were false positives, but easy to work around.
2011-11-23TSAGE: Blue Force - Rename another variable, add a comment about a useless ↵Strangerke
(?) variable
2011-11-23TSAGE: Blue Force - Cleanup : rename unknown variables and functions in ↵Strangerke
scene 930
2011-11-22TSAGE: Blue Force - Clean up: Replace some magic numbers by enumStrangerke
2011-11-22TSAGE: Blue Force - Cleanup: Rename some more functions and variablesStrangerke
2011-11-12TSAGE: BF - Some more renamingStrangerke
2011-11-09TSAGE: BF - Cleanup: Rename some more objects in scene 115Strangerke
2011-11-09TSAGE: BF - Fix unnoticed bug in scene 115Strangerke
2011-11-09TSAGE: BF - Cleanup: Rename several variables and objects in scene 115Strangerke
2011-11-09TSAGE: BF - Cleanup: Rename two more global variablesStrangerke
2011-11-09TSAGE: BF - Cleanup: Rename a couple of global variables, remove a useless ↵Strangerke
global Savegame version wasn't incremented as the current one is too recent
2011-11-09TSAGE: BF - Cleanup: Remove _uselessVariable in scene 360Strangerke
2011-11-09TSAGE: BF - Cleanup: Use enum name where object/icon identifier is directly usedStrangerke
2011-11-09TSAGE: BF - Cleanup: Use enum name where bookmark is set to value directlyStrangerke
2011-11-09TSAGE: BF - Cleanup: Use enum name where global flags was set to value directlyStrangerke
2011-11-09TSAGE: BF - Map (50): rename a couple of parameters, remove two useless ↵Strangerke
variables and simplify checks
2011-11-09TSAGE: BF - intro (20): renaming objectsStrangerke
2011-11-08TSAGE: Blue Force - Inside warehouse (910): Fix a glitch, rename an objectStrangerke
2011-11-08TSAGE: Blue Force - on FW (355): Fix glitchStrangerke
2011-11-08TSAGE: Blue Force - Grandma's house, set 2 (271): Fix a crash and a glitch ↵Strangerke
when failing scene 9xx cleanup
2011-11-06TSAGE: Blue Force - Inside PD (315): Add a hack in order to avoid infinite ↵Strangerke
points bug. To be checked in the original if it occurs too
2011-11-05TSAGE: Blue Force - Inside PD (315): Implement a missing case in signal()Strangerke
2011-11-05TSAGE: Blue Force - inside PD (315): Fix display of Ryan when discussing ↵Strangerke
about Forest Rapsheet. Also fix a test on mugshot
2011-11-05TSAGE: Blue Force - Rename some variablesStrangerke
Also add a (missing?) scene postinit
2011-11-05TSAGE: Blue Force - Lyle office (810): Partly Rewrite Lyle's logicStrangerke
2011-11-04TSAGE: Blue Force - Child protection site (580). Fix vehicle display when ↵Strangerke
moving with Lyle. It now displays a car instead of a dwarf.
2011-11-04TSAGE: Fix field initialisation in Scene270::signalPaul Gilbert
2011-11-04TSAGE: Restored a duplicated assignment from commit ec6a9d2, with a FIXMEFilippos Karapetis
2011-11-04TSAGE: Fixed a bug from commit ec6a9d2Filippos Karapetis
2011-11-04TSAGE: Removed duplicate assignmentsFilippos Karapetis
2011-11-03TSAGE: Decrease game speed for Blue ForcePaul Gilbert
2011-11-02TSAGE: Implement code for restarting the game in Blue ForcePaul Gilbert
2011-11-02TSAGE: Blue Force - City Hall (385): Fix Jim action, fix bug when giving him ↵Strangerke
blue prints, change type of _jimFlag
2011-11-02TSAGE: Blue Force - Hospital cut-scene (620): Fix a glitch in a faderStrangerke
2011-11-02TSAGE: Blue Force - Car accident (600): Fix fade out after accident, rename ↵Strangerke
some objects
2011-11-01TSAGE: Added support for semi-transparent dialogs used in R2RWPaul Gilbert
2011-10-31TSAGE: Implemented Blue Force Options dialog and moved Inventory dialog to ↵Paul Gilbert
Ringworld namespace
2011-10-31TSAGE: Display UI cursor correctly in R2RWPaul Gilbert
2011-10-31TSAGE: Blue Force - PD Parking (300) - Fix several glitches occurring during ↵Strangerke
morning review.
2011-10-30TSAGE: Blue Force - Logo: Fix a glitch in scene initialisationStrangerke
Sounds is still cracking
2011-10-30TSAGE: Bugfix for drunk and beer sign to animate correctlyPaul Gilbert
2011-10-30TSAGE: intro, bar (109): fix a couple of glitches, rename some objects.Strangerke
Drunk and Neon still not animated properly
2011-10-30TSAGE: Blue Force - Change the type of two variables (Office, 560)Strangerke
2011-10-29TSAGE: Blue Force - Beach (710): Fix a wrong delay, rename several variables ↵Strangerke
and change their type
2011-10-29TSAGE: Rename one more variable in scene 315 (PD)Strangerke
2011-10-29TSAGE: Blue Force - In PD (315): rename several variablesStrangerke
2011-10-28TSAGE: Blue Force - Inside gang car (415): rename object6Strangerke
2011-10-28TSAGE: Blue Force - Inside gang car (415): Fix 2 focus objects (missing ↵Strangerke
remove()).
2011-10-28TSAGE: Blue Force - Inside gang car (415): Fix a logic glitch, fix ↵Strangerke
overlapping text when using rap on bullets