Age | Commit message (Collapse) | Author |
|
|
|
They were false positives, but easy to work around.
|
|
(?) variable
|
|
scene 930
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
global
Savegame version wasn't incremented as the current one is too recent
|
|
|
|
|
|
|
|
|
|
variables and simplify checks
|
|
|
|
|
|
|
|
when failing scene 9xx cleanup
|
|
points bug.
To be checked in the original if it occurs too
|
|
|
|
about Forest Rapsheet.
Also fix a test on mugshot
|
|
Also add a (missing?) scene postinit
|
|
|
|
moving with Lyle. It now displays a car instead of a dwarf.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
blue prints, change type of _jimFlag
|
|
|
|
some objects
|
|
|
|
Ringworld namespace
|
|
|
|
morning review.
|
|
Sounds is still cracking
|
|
|
|
Drunk and Neon still not animated properly
|
|
|
|
and change their type
|
|
|
|
|
|
|
|
remove()).
|
|
overlapping text when using rap on bullets
|