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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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wintermute
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wintermute.cpp
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Author
2012-09-11
WINTERMUTE: Only include base_renderer.h where needed
Einar Johan Trøan Sømåen
2012-08-13
WINTERMUTE: Add language-filtering for Czech, Italian, Polish and Russian.
Einar Johan Trøan Sømåen
2012-08-13
WINTERMUTE: WinterMute -> Wintermute
Einar Johan Trøan Sømåen
2012-08-13
WINTERMUTE: Make a few noisy warnings into debug-calls.
Einar Johan Trøan Sømåen
2012-08-11
WINTERMUTE: Format platform_osystem.cpp, wintermute.cpp and detection_tables.h
Einar Johan Trøan Sømåen
2012-08-07
WINTERMUTE: Change PixelFormat to ARGB (same as Sword25)
Einar Johan Trøan Sømåen
2012-08-07
WINTERMUTE: Remove g_wintermute.
Einar Johan Trøan Sømåen
2012-08-07
WINTERMUTE: Save the random-seed as well.
Einar Johan Trøan Sømåen
2012-07-31
WINTERMUTE: Clean out some unused code.
Einar Johan Trøan Sømåen
2012-07-30
WINTERMUTE: Implement GMM-saving.
Einar Johan Trøan Sømåen
2012-07-30
WINTERMUTE: Implement load from GMM.
Einar Johan Trøan Sømåen
2012-07-30
WINTERMUTE: Fix a few memory-leaks
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Separate out SaveGame-code from BaseGame
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Remove statics and silence spam in debug console.
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Replace BaseRegistry with ConfMan
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Remove the debugger.
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class
Einar Johan Trøan Sømåen
2012-07-29
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
Einar Johan Trøan Sømåen
2012-07-27
WINTERMUTE: Move settings-files to save-dir (gzipped xml now)
Einar Johan Trøan Sømåen
2012-07-27
WINTERMUTE: Fix loading from launcher.
Einar Johan Trøan Sømåen
2012-07-26
WINTERMUTE: More variable/function renaming VarName->varName
Einar Johan Trøan Sømåen
2012-07-26
WINTERMUTE: AStyle-formatting.
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: "if(" -> "if ("
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: "delete []" -> "delete[]"
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: Privatize/Protect variables that don't need to be public.
Einar Johan Trøan Sømåen
2012-07-25
WINTERMUTE: Avoid starting up the engine to perform detection.
Einar Johan Trøan Sømåen
2012-07-23
WINTERMUTE: Remove unused code from platform_osystem.h
Einar Johan Trøan Sømåen
2012-07-22
WINTERMUTE: Add an audio-debug-channel and reduce the use of warning()
Einar Johan Trøan Sømåen
2012-07-22
WINTERMUTE: Add in a fallback-detector for unknown games. (flagged as "fangam...
Einar Johan Trøan Sømåen
2012-07-21
WINTERMUTE: Get rid of the C-prefix for class-definitions.
Einar Johan Trøan Sømåen
2012-07-21
WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames
Einar Johan Trøan Sømåen
2012-07-20
WINTERMUTE: Rename PlatformSDL->platform_osystem
Einar Johan Trøan Sømåen
2012-07-19
WINTERMUTE: Change all folder-names to lowercase.
Einar Johan Trøan Sømåen
2012-07-18
WINTERMUTE: Move a few noisy warnings over to debug-channels.
Einar Johan Trøan Sømåen
2012-07-18
WINTERMUTE: Make savegames use targetName as prefix.
Einar Johan Trøan Sømåen
2012-07-18
WINTERMUTE: Rename ERRORCODE (formerly HRESULT) to bool
Einar Johan Trøan Sømåen
2012-07-18
WINTERMUTE: Rename _dEBUG_ -> _debug
Einar Johan Trøan Sømåen
2012-07-18
WINTERMUTE: Use proper gameids in detection.
Einar Johan Trøan Sømåen
2012-07-17
WINTERMUTE: Remove/comment out all ifdef __IPHONE occurences
Einar Johan Trøan Sømåen
2012-07-16
WINTERMUTE: Fix a few issues with the renderTicket-solution, and enable it by...
Einar Johan Trøan Sømåen
2012-07-16
WINTERMUTE: Default to 1x Scaler
Einar Johan Trøan Sømåen
2012-07-09
WINTERMUTE: Remove most of the wintype-definitions.
Einar Johan Trøan Sømåen
2012-07-09
WINTERMUTE: Silence most warnings
Einar Johan Trøan Sømåen
2012-07-09
WINTERMUTE: Cleanup and rename functions in PlatformSDL.
Einar Johan Trøan Sømåen
2012-07-08
WINTERMUTE: Rename FuncName/VarName->funcName/varName in ScEngine
Einar Johan Trøan Sømåen
2012-07-08
WINTERMUTE: Rename FuncName->funcName in BRegistry
Einar Johan Trøan Sømåen
2012-07-04
WINTERMUTE: Rename FuncName->funcName and VarName->varName mainly in AdGame. ...
Einar Johan Trøan Sømåen
2012-07-03
WINTERMUTE: Rename most functions in BGame FuncName->funcName
Einar Johan Trøan Sømåen
2012-07-03
WINTERMUTE: Rename a few VarName->varName in BGame
Einar Johan Trøan Sømåen
2012-06-28
WINTERMUTE: Cap framerate at 25 fps for now.
Einar Johan Trøan Sømåen
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