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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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xeen
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town.cpp
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2017-12-10
XEEN: Fix several malformed string constants
Paul Gilbert
2017-12-10
XEEN: Move location specific fields into their own subclasses
Paul Gilbert
2017-12-10
XEEN: Implemented PyramidLocation class
Paul Gilbert
2017-12-10
XEEN: Objectifying town locations code
Paul Gilbert
2017-12-03
XEEN: Fix Coverity warnings
Paul Gilbert
2017-11-30
XEEN: Added enum for consumable types and party/bank use
Paul Gilbert
2017-11-29
XEEN: Refactor FontSurface as ancestors of Window, not Screen
Paul Gilbert
2017-11-29
XEEN: Create Windows class to hold the windows array
Paul Gilbert
2017-11-24
XEEN: Fix crash exiting game whilst town actions are active
Paul Gilbert
2017-11-24
XEEN: Extra comments for trainer level caps
Paul Gilbert
2017-11-23
XEEN: Added constant for character highlighting code
Paul Gilbert
2017-11-23
XEEN: Fix switching characters within town actions
Paul Gilbert
2017-11-23
XEEN: Display correct trainer message for whether chars can levelup
Paul Gilbert
2017-11-23
XEEN: Rendering fixes for town trainer
Paul Gilbert
2017-11-23
XEEN: Added a TownAction enum
Paul Gilbert
2017-11-23
XEEN: Fix music/background loading for town locations
Paul Gilbert
2017-11-23
XEEN: Fix rendering of Blacksmith screen
Paul Gilbert
2017-11-19
XEEN: Fix display of multi-page town messages
Paul Gilbert
2017-11-13
XEEN: Fix compiler warnings
Paul Gilbert
2017-11-10
XEEN: Fix event handling for town messages
Paul Gilbert
2017-11-10
XEEN: Fix rendering of town messages
Paul Gilbert
2016-10-09
JANITORIAL: Remove trailing spaces
Eugene Sandulenko
2016-09-22
XEEN: Create Resources class to encapsulate all the static resources
Paul Gilbert
2016-09-21
XEEN: Refactored doScroll to have it available to cutscenes
Paul Gilbert
2016-09-18
XEEN: Beginnings of Darkside endgame, subtitle code
Paul Gilbert
2016-09-16
XEEN: Cleanup of Sound driver
Paul Gilbert
2016-09-16
XEEN: Further cleanup of unneeded music code
Paul Gilbert
2016-09-12
XEEN: Beginnings of Music class
Paul Gilbert
2016-09-04
XEEN: Beginnings of Darkside endgame and music
Paul Gilbert
2016-08-28
XEEN: Moved method comments from CPP to header files
Paul Gilbert
2016-08-28
XEEN: gcc compilation fixes
Paul Gilbert
2015-03-04
XEEN: Implement remaining missing code in checkEvents
Paul Gilbert
2015-03-02
XEEN: Implemented cmNPC and TownMessage dialog class
Paul Gilbert
2015-02-22
XEEN: Renaming and move flags used for UI indicators
Paul Gilbert
2015-02-18
XEEN: Fix drawing buttons in Spells dialog when switching character
Paul Gilbert
2015-02-18
XEEN: Simplify use of addButton when setting up button lists
Paul Gilbert
2015-02-18
XEEN: Fixes for display of Spells dialog
Paul Gilbert
2015-02-10
XEEN: Refactored _partyCount and _partyMembers into the _activeParty array
Paul Gilbert
2015-02-10
XEEN: Refactored drawing the party icons into a separate class
Paul Gilbert
2015-02-09
XEEN: Some refactoring needed for resources the party dialog will need
Paul Gilbert
2015-02-05
XEEN: Merged confirmation and yes/no dialogs into single source file
Paul Gilbert
2015-02-02
XEEN: Implemented assembleItemName method
Paul Gilbert
2015-02-01
XEEN: Beginnings of Items dialog
Paul Gilbert
2015-02-01
XEEN: Fixes for Character Info dialog stat details display
Paul Gilbert
2015-01-30
XEEN: Implemented SpellsDialog and ConfirmDialog classes
Paul Gilbert
2015-01-29
XEEN: Implemented setSpellText for spells dialog
Paul Gilbert
2015-01-28
XEEN: Add missing c_str to a Common::String::format call
Paul Gilbert
2015-01-28
XEEN: Fixes for tavern options
Paul Gilbert
2015-01-28
XEEN: Fix display of buy message for buying tavern food
Paul Gilbert
2015-01-28
XEEN: Fix for entering/exiting tavern display
Paul Gilbert
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