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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engines
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zvision
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zvision.h
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Author
2013-08-05
ZVISION: Add support for engine pausing from higher up (GMM, phone call, etc.)
richiesams
2013-08-05
ZVISION: Make _clock a member variable instead of a pointer to the heap
richiesams
2013-08-04
ZVISION: Make video code blocking.
richiesams
2013-08-04
ZVISION: Optimize integer type usages
richiesams
2013-08-04
ZVISION: Move rendering logic from ZVision class to RenderManager class
richiesams
2013-08-04
ZVISION: Convert old code to use RenderManager
richiesams
2013-08-04
ZVISION: Add a game type enum to detection
richiesams
2013-08-04
ZVISION: Create console command for loading sounds
richiesams
2013-08-04
ZVISION: Add 2x scaling to videos
richiesams
2013-08-04
ZVISION: Remove unused methods from ZVision class
richiesams
2013-08-04
ZVISION: Clean up includes
richiesams
2013-08-04
ZVISION: Create/refactor methods for playing video.
richiesams
2013-08-04
ZVISION: Move engine width, height, and pixelFormat to const member variables
richiesams
2013-08-04
ZVISION: Update renderImageToScreen to handle TGZ image files
richiesams
2013-08-04
ZVISION: Create renderImageToScreen method and add a console command for it
richiesams
2013-08-04
ZVISION: Create debug console and apply console logic to main loop
richiesams
2013-08-04
ZVISION: Normalize remaining CRLF to LF for the remote
richiesams
2013-08-04
ZVISION: Create ResultAction 's for Add and Random.
richiesams
2013-08-04
ZVISION: Fix includes to use new underscore names
richiesams
2013-08-04
ZVISION: Create ScriptManager accessor for ZVision
richiesams
2013-08-04
ZVISION: Create an instance of ScriptManager inside ZVision
richiesams
2013-08-04
ZVISION: Move initialization code from run() and into its own method
richiesams
2013-08-04
ZVISION: Create skeleton engine and move code away from Engine::Run
richiesams
2013-08-04
ZVISION: Create zvision bare structure
richiesams