Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-06-30 | Removed deprecated destAdjust parameters from the frame drawing code | Paul Gilbert | |
svn-id: r50524 | |||
2010-06-30 | Replaced Y offset from various drawing routines in favour of a viewport ↵ | Paul Gilbert | |
sub-surface - this will make it easier to clip sprites to within the drawable area svn-id: r50523 | |||
2010-06-30 | SCI: removing full debug output when signature fails to the point where we ↵ | Martin Kiewitz | |
didnt find a workaround for a signature mismatch svn-id: r50522 | |||
2010-06-30 | SCI: Reverting r50516, SSCI didn't reset the node value when deleting the ↵ | Filippos Karapetis | |
node. Also, a slight fix in VM debug code. svn-id: r50521 | |||
2010-06-30 | SCI: implementing workarounds for kernel calls, removing original code ↵ | Martin Kiewitz | |
workaround for kDisposeScript / qfg1 room 64 and adding it to workaround table svn-id: r50520 | |||
2010-06-30 | Generalize the sound archive framework to be able to open new formats | Robert Špalek | |
svn-id: r50519 | |||
2010-06-30 | SCI: adding inheritancelevel to uninit workarounds to make them safer | Martin Kiewitz | |
svn-id: r50518 | |||
2010-06-30 | Updated incorrect comment | Filippos Karapetis | |
svn-id: r50517 | |||
2010-06-30 | Also erase the value of the list node itself when deleting it inside ↵ | Filippos Karapetis | |
kDeleteKey, as it might be referenced again before the GC is invoked svn-id: r50516 | |||
2010-06-30 | When deleting a list node, erase its references to predecessor and successor ↵ | Filippos Karapetis | |
nodes. Fixes cases where game scripts could reference a list node after it was deleted (e.g. QFG1 intro, Longbow when exiting the cave). Some slight cleanup svn-id: r50515 | |||
2010-06-29 | SCI: added sci32-specific signature for kGetSaveDir | Martin Kiewitz | |
svn-id: r50509 | |||
2010-06-29 | SCI: added mac-specific signature for kGetEvent | Martin Kiewitz | |
svn-id: r50508 | |||
2010-06-29 | SCI: implemented version specific signatures, added special kDrawCel ↵ | Martin Kiewitz | |
signature for SCI1.1 (PC)/kq6 svn-id: r50507 | |||
2010-06-29 | SCI: adding space in kernelmap for workaround table | Martin Kiewitz | |
svn-id: r50506 | |||
2010-06-29 | SCI: Rewrap yet more comments | Max Horn | |
svn-id: r50505 | |||
2010-06-29 | SCI: kernelMap cleanup and making it possible to have version (not ↵ | Martin Kiewitz | |
implemented yet) or platform specific entries - changing signature for kNewWindow - using old dummy-signature for mac-only svn-id: r50504 | |||
2010-06-29 | Handle empty clip rectangles in GfxView::drawScaled(). Fixes an assert in ↵ | Filippos Karapetis | |
the first room of the game svn-id: r50503 | |||
2010-06-29 | Fixed 2 uninitialized reads in SQ6 | Filippos Karapetis | |
svn-id: r50502 | |||
2010-06-29 | Silence possible use of uninitialized variable warning in g++. | Johannes Schickel | |
svn-id: r50501 | |||
2010-06-29 | SCI: Rewrap more comments | Max Horn | |
svn-id: r50500 | |||
2010-06-29 | SCI: Add some const qualifiers | Max Horn | |
svn-id: r50499 | |||
2010-06-29 | SCI: Rename listEntry -> 'it' for better readability | Max Horn | |
svn-id: r50498 | |||
2010-06-29 | SCI: Simplify List::iterator usage in GfxAnimate | Max Horn | |
svn-id: r50497 | |||
2010-06-29 | SCI: Simplify GfxAnimate code, get rid of _listData | Max Horn | |
svn-id: r50496 | |||
2010-06-29 | Added code to properly detect when an animation sequence is complete | Paul Gilbert | |
svn-id: r50493 | |||
2010-06-29 | Changed reading of sprite frame depths to signed bytes - this fixes the ↵ | Paul Gilbert | |
problem with the Slippery Pig not showing up in the landing scene in the intro sequence svn-id: r50492 | |||
2010-06-29 | Removed the old hardcoded calls to loadDSRFile | Paul Gilbert | |
svn-id: r50491 | |||
2010-06-29 | Added loading of the correct DSR file at the start of each animation scene | Paul Gilbert | |
svn-id: r50490 | |||
2010-06-29 | Reserved palette ranges used by on-screen messages | Paul Gilbert | |
svn-id: r50489 | |||
2010-06-29 | Bugfixes to reading in the animation font name correctly, as well as ↵ | Paul Gilbert | |
converted some Common::String usage to char buffers to fix incorrect String usage svn-id: r50488 | |||
2010-06-29 | SCI: print out actual and supposed parameter types when having a kernel call ↵ | Martin Kiewitz | |
signature mismatch svn-id: r50487 | |||
2010-06-29 | SCI: Some cleanup of the GC code. | Filippos Karapetis | |
The version of push() that pushes arrays inside WorklistManager has been renamed to pushArray(), so that it's more apparent where arrays are pushed. svn-id: r50486 | |||
2010-06-29 | SCI: Removed reg_t_EqualTo, since reg_t already defines an equals operator | Filippos Karapetis | |
svn-id: r50485 | |||
2010-06-29 | SCI: Made the SoundCommandParser a member of the SciEngine class and removed ↵ | Filippos Karapetis | |
it from the EngineState, since it's static throughout the course of a game svn-id: r50484 | |||
2010-06-29 | GOB : Adding workaround for Bug #3018918 UOTODDV Reload Goblin Stuck Issue. | David Turner | |
This was present in the original interpreter. svn-id: r50480 | |||
2010-06-29 | Update comment on CD swapping in Riven. | Matthew Hoops | |
svn-id: r50479 | |||
2010-06-29 | Silence a valgrind warning. | Matthew Hoops | |
svn-id: r50478 | |||
2010-06-29 | Fix the load game dialog in Riven DVD's menu, borrowed from Parallaction. | Matthew Hoops | |
svn-id: r50477 | |||
2010-06-28 | SCI: removing ignoring of channel volume change code from r50463, the lsl5 ↵ | Martin Kiewitz | |
issue was actually caused by the old volume adjust code that was also causing the issues in gk1 svn-id: r50466 | |||
2010-06-28 | SCI: its lsl5 sound resource 294, not 274 (changed comment only) | Martin Kiewitz | |
svn-id: r50465 | |||
2010-06-28 | Don't initialize graphics again when loading | Filippos Karapetis | |
svn-id: r50464 | |||
2010-06-28 | SCI: ignoring set signal on tick 0 directly in parseNextEvent instead of ↵ | Martin Kiewitz | |
filtering, also now ignoring channel volume changes on tick 0 (fixes lsl5 fading of sound 274, almost at the end), fixing also fading in gk1 and enabling fading in sci32 again svn-id: r50463 | |||
2010-06-28 | SCI: More changes to the code for loading from the launcher | Filippos Karapetis | |
- Added support for the LSL2 menu bar object - We no longer need a reference to the init() selector - it's always the first method of the menu bar object svn-id: r50462 | |||
2010-06-28 | Fixed loading of saved games from the launcher | Filippos Karapetis | |
svn-id: r50460 | |||
2010-06-28 | Applied patch #3022511 - "qfg4 detection cleanup" | Filippos Karapetis | |
svn-id: r50457 | |||
2010-06-28 | SCI: remove clipping of volume inside SciMidiParser::setvolume | Martin Kiewitz | |
svn-id: r50456 | |||
2010-06-28 | SCI: updated comment about transparent pixels in views | Martin Kiewitz | |
svn-id: r50454 | |||
2010-06-28 | SCI: kAnimate resetting _lastCastCount all the time | Martin Kiewitz | |
svn-id: r50453 | |||
2010-06-28 | KYRA: change audio detection flags setting (since most users don't own a ↵ | Florian Kagerer | |
real mt-32/lapc1/cm32l/cm64 device and our emulator is incomplete) svn-id: r50452 | |||
2010-06-28 | SCI: fix regression of r50422, please no refactoring without proper testing ↵ | Martin Kiewitz | |
- fixes animations in all sorts of games svn-id: r50451 |