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AgeCommit message (Expand)Author
2009-01-07* moved more mask management to BackgroundInfoNicola Mettifogo
2009-01-07Cleanup.Nicola Mettifogo
2009-01-06Use skip instead of seekFilippos Karapetis
2009-01-06Sound in the old Mac Guild version of ITE is correct againFilippos Karapetis
2009-01-06Added a few more shouldQuit() checks. It's now possible to quit while, forTorbjörn Andersson
2009-01-06Updated SWORD1 with the latest changes to video playersFilippos Karapetis
2009-01-06Updated SCUMM with the latest changes to video playersFilippos Karapetis
2009-01-06Updated AGOS with the latest changes to video playersFilippos Karapetis
2009-01-06Implemented pauseEngineIntern, and fixed music volume handling in SoundMan.Nicola Mettifogo
2009-01-06Cleanup, and follow code formatting convention (indentation) for switch state...Filippos Karapetis
2009-01-06The sound energy buffer is now cleared inside decompressSound()Filippos Karapetis
2009-01-06Sound energy values are now stored in a list, to account for the fact that th...Filippos Karapetis
2009-01-06Changed sfGetSoundEnergy to use the correct soundEnergy value from decompress...Paul Gilbert
2009-01-06The Mac version and Mac demo of ITE no longer crash on exitFilippos Karapetis
2009-01-06Fixed regression: the ITE Mac version works correctly againFilippos Karapetis
2009-01-06Fixed broken condition check for displaying dialogue balloons.Nicola Mettifogo
2009-01-05Got rid of updateAnim2()Filippos Karapetis
2009-01-05Added Doxygen-like comments to the FLIC player, and changed it a bit to have ...Filippos Karapetis
2009-01-05Deleted unused declarations, sorted others, and removed some dead code.Nicola Mettifogo
2009-01-05Remove unused code, since room flags are always zero in Elvira 1.Travis Howell
2009-01-05Quit immediately in Elvira 1, and don't let opcodes continue.Travis Howell
2009-01-05Add support for RIFF sound format in createSound().Travis Howell
2009-01-05fix quitting in Mickey's Space Adventure as well as other minor cleanupMatthew Hoops
2009-01-05fix infinite loop when trying to quit in Troll's TaleMatthew Hoops
2009-01-04fix infinite loop when trying to quit in WinnieMatthew Hoops
2009-01-04Fixed warningMax Horn
2009-01-04Got rid of explicit game sound infoFilippos Karapetis
2009-01-04Made sure to display labels on animations.Nicola Mettifogo
2009-01-04Made sure each event is processed only once. This wasn't always the case when...Nicola Mettifogo
2009-01-04Improved handling of sound resourcesFilippos Karapetis
2009-01-04Implemented counters in BRA. Only valid answer options are shown, and counter...Nicola Mettifogo
2009-01-04Fixed a crash when quitting Swampy Adventures. (Regression from the RTL chang...Torbjörn Andersson
2009-01-04Fix no input, when playing cards in Blue's 123 Time Activies.Travis Howell
2009-01-04Fix assert triggered when sorting out meals in Blue's 123 Time Activies.Travis Howell
2009-01-04Use cache when converting 16bit colors, for faster conversions.Travis Howell
2009-01-04Use slow palette color match, for 16bit color HE games for now.Travis Howell
2009-01-03reorganized introduction sequence static data (to simplify code when using co...Gregory Montoir
2009-01-03AGOS Smacker player: Wait for the *next* frame to be displayed, not the curre...Filippos Karapetis
2009-01-03TypoFilippos Karapetis
2009-01-03Simplified the Smacker video playing code for FTA2Filippos Karapetis
2009-01-03Add missing src checks in drawWizPolygonTransform().Travis Howell
2009-01-03Considerably shortened the detection table with use of macros.Eugene Sandulenko
2009-01-03FormattingEugene Sandulenko
2009-01-03Dropped the script preprocessor introduced to fix the broken scripts. The par...Nicola Mettifogo
2009-01-03Properly using SMKPlayer::getFrameWaitTime() in MoviePlayerSMK::processFrame()Sven Hesse
2009-01-03Make it possible to quit or return to launcher while the Feeble Files list ofTorbjörn Andersson
2009-01-03This should fix the SMK playing bug discussed in the forumsSven Hesse
2009-01-03Bugfix for #2480853 - Skorl doesn't follow Minnow into CellarPaul Gilbert
2009-01-03Bugfix for #2480857 - Additionally savegames were crashing ScummVMPaul Gilbert
2009-01-03Changed the debugger 'schedule' command to be able to list the schedule, even...Paul Gilbert